Player Matchup

King Arthur
King Arthur
Incelerator_
King Arthur
Level 94
God Stats
0W - 3L
1,361 SR
Queue Stats
151W - 92L
1,549 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheCloutSlayer
Ah Muzen Cab
Level 134
God Stats
1W - 1L
1,914 SR
Queue Stats
180W - 128L
1,608 Elo+
Party 1
Kukulkan
Kukulkan
llEggmanNegall
Kukulkan
Level 108
God Stats
1W - 1L
1,704 SR
Queue Stats
214W - 179L
1,573 Elo+
Party 1
Team Averages
Level 112
1,659 SR
1,577 Elo+

VS

Team Averages
Level 110
1,572 SR
1,476 Elo+
Bellona
Bellona
PercHashiraRex
Bellona
Level 101
God Stats
1W - 0L
1,464 SR
Queue Stats
19W - 23L
1,501 Elo+
Party 2
Bastet
Bastet
YSG_Blackhawk
Bastet
Level 140
God Stats
4W - 1L
1,654 SR
Queue Stats
118W - 132L
1,419 Elo+
Solo
Hel
Hel
shimbowdarktree
Hel
Level 88
God Stats
2W - 0L
1,597 SR
Queue Stats
57W - 66L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Incelerator_
King Arthur
11
0 / 6 / 1
7,715
551
6,369
11,725
9,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
TheCloutSlayer
Ah Muzen Cab
13
1 / 4 / 0
8,638
617
8,063
8,872
2,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
11
1 / 7 / 0
8,500
607
6,685
8,812
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 9
10,261
733
10,171
16,142
15,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
8 / 2 / 9
10,561
754
11,305
11,895
5,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 0 / 13
9,399
671
5,016
7,110
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
2
Kills
17
17
Deaths
3
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Incelerator_
King Arthur
0
6
1
0.08
W
8
1
9
12.5
L
Ah Muzen Cab
TheCloutSlayer
Ah Muzen Cab
1
4
0
0.25
W
8
2
9
6.25
L
Kukulkan
1
7
0
0.14
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,117
Damage
26,492
29,409
Taken
35,147
15,855
Mitigated
22,911
4,600
Healing
20,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Incelerator_
King Arthur
6,369
395
0
1,767
11,725
9,957
0
3,020
8,257
0
12,511
W
10,171
2,709
724
5,596
16,142
15,141
699
3,068
12,631
0
30,487
L
Ah Muzen Cab
TheCloutSlayer
Ah Muzen Cab
8,063
2,475
0
1,961
8,872
2,826
0
1,155
7,483
0
43,690
W
11,305
3,290
69
2,088
11,895
5,237
686
2,080
9,642
0
27,672
L
Kukulkan
6,685
937
0
872
8,812
3,072
0
1,229
7,496
20,993
952
W
5,016
401
7,471
4,766
7,110
2,533
1,127
1,884
5,121
45,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,853
Gold Earned
30,221
161
Minions Killed
196
4
Camps Cleared
9
788,722
Distance Traveled
836,463
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,715
551
18
1
0
279,727
2
W
Bellona
10,261
733
48
3
5
292,396
3
L
Ah Muzen Cab
8,638
617
96
7
1
276,513
0
W
Bastet
10,561
754
44
3
1
252,576
0
L
Kukulkan
8,500
607
47
3
3
232,482
6
W
Hel
9,399
671
104
7
3
291,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role