Player Matchup

Amaterasu
Amaterasu
Boloh_
Amaterasu
Level 84
God Stats
3W - 7L
1,614 SR
Queue Stats
383W - 485L
1,369 Elo+
Solo
Medusa
Medusa
SniperScopePR
Medusa
Level 80
God Stats
11W - 8L
1,429 SR
Queue Stats
215W - 227L
1,338 Elo+
Solo
Hercules
Hercules
Teddy-Pooh-Bear
Hercules
Level 69
God Stats
3W - 1L
1,373 SR
Queue Stats
283W - 304L
1,372 Elo+
Solo
Terra
Terra
ll-Drexzy-ll
Terra
Level 106
God Stats
1W - 0L
1,363 SR
Queue Stats
190W - 229L
1,330 Elo+
Solo
The Morrigan
The Morrigan
matias15p
The Morrigan
Level 106
God Stats
11W - 18L
1,374 SR
Queue Stats
390W - 416L
1,438 Elo+
Solo
Team Averages
Level 89
1,431 SR
1,369 Elo+

VS

Team Averages
Level 74
1,443 SR
1,388 Elo+
Agni
Agni
Bonkertin
Agni
Level 52
God Stats
1W - 4L
1,092 SR
Queue Stats
139W - 183L
1,369 Elo+
Solo
Set
Set
CreatexD579
Set
Level 34
God Stats
14W - 23L
1,384 SR
Queue Stats
97W - 117L
1,313 Elo+
Solo
Anubis
Anubis
OBESERATDOG
Anubis
Level 74
God Stats
6W - 4L
1,682 SR
Queue Stats
77W - 58L
1,441 Elo+
Solo
Hades
Hades
VeteranCard6934
Hades
Level 160
God Stats
208W - 166L
1,586 SR
Queue Stats
698W - 718L
1,386 Elo+
Solo
Sylvanus
Sylvanus
willia tk
Sylvanus
Level 51
God Stats
9W - 6L
1,470 SR
Queue Stats
12W - 8L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Boloh_
Amaterasu
17
6 / 0 / 0
9,813
545
7,670
10,796
8,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
8 / 3 / 4
9,534
530
15,087
13,116
4,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
14
2 / 0 / 5
8,375
465
6,203
9,979
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 1 / 7
9,201
511
5,996
14,656
12,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
matias15p
The Morrigan
17
1 / 0 / 3
9,821
546
4,499
6,519
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
1 / 3 / 0
8,170
454
4,134
7,505
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 3 / 1
8,363
465
3,726
12,374
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
14
0 / 4 / 0
8,507
473
7,504
10,487
6,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 7 / 2
7,720
429
9,202
16,612
6,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
willia tk
Sylvanus
12
2 / 4 / 1
8,103
450
6,835
13,736
10,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
21
Kills
4
4
Deaths
21
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Boloh_
Amaterasu
6
0
0
6
L
Agni
1
3
0
0.33
L
0
3
1
0.17
L
Anubis
0
4
0
0
W
8
3
4
3.33
W
Hercules
2
0
5
4.5
L
1
7
2
0.29
W
4
1
7
7.5
W
The Morrigan
matias15p
The Morrigan
1
0
3
2.5
L
Sylvanus
willia tk
Sylvanus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,455
Damage
31,401
55,066
Taken
60,714
33,949
Mitigated
30,383
20,480
Healing
18,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Boloh_
Amaterasu
7,670
1,490
0
3,273
10,796
8,663
592
6,777
4,019
15,783
49,807
L
Agni
4,134
226
293
1,019
7,505
2,440
0
1,055
6,350
49,212
0
L
3,726
1,440
0
2,056
12,374
4,686
0
739
11,595
0
63,307
L
Anubis
7,504
811
0
4,032
10,487
6,338
339
1,823
8,664
57,206
0
W
15,087
8,916
0
3,016
13,116
4,938
228
8,089
4,956
0
74,347
W
Hercules
6,203
1,842
0
3,510
9,979
5,202
385
1,836
8,135
0
52,388
L
9,202
601
133
4,216
16,612
6,593
795
5,629
10,889
46,470
0
W
5,996
1,965
3,894
4,955
14,656
12,633
29
8,283
6,141
26,086
0
W
The Morrigan
matias15p
The Morrigan
4,499
351
0
1,832
6,519
2,513
0
2,249
4,140
74,869
0
L
Sylvanus
willia tk
Sylvanus
6,835
2,044
2,903
3,806
13,736
10,326
93
3,987
9,705
24,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,744
Gold Earned
40,863
500
Minions Killed
458
0
Camps Cleared
0
1,743,423
Distance Traveled
1,508,464
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,813
545
118
7
0
379,755
3
L
Agni
8,170
454
105
6
0
325,912
8
L
Set
8,363
465
113
6
0
350,079
4
L
Anubis
8,507
473
110
6
0
267,506
1
W
Medusa
9,534
530
119
7
0
301,598
5
W
Hercules
8,375
465
86
5
0
368,435
4
L
Hades
7,720
429
83
5
0
286,119
5
W
Terra
9,201
511
47
3
0
348,749
0
W
The Morrigan
9,821
546
130
7
0
344,886
0
L
Sylvanus
8,103
450
47
3
0
278,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role