Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DeaThNocture
Heimdallr
Level 128
God Stats
6W - 7L
1,510 SR
Queue Stats
399W - 372L
1,660 Elo+
Party 1
Ao Kuang
Ao Kuang
EigeneGefahr
Ao Kuang
Level 144
God Stats
3W - 0L
1,817 SR
Queue Stats
226W - 172L
1,677 Elo+
Party 1
Mulan
Mulan
Potatosystem
Mulan
Level 112
God Stats
11W - 13L
1,481 SR
Queue Stats
298W - 343L
1,532 Elo+
Party 1
Janus
Janus
cgsurf3
Janus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 1L
1,898 Elo+
Party 1
Team Averages
Level 110
1,562 SR
1,653 Elo+

VS

Team Averages
Level 62
1,499 SR
1,396 Elo+
Izanami
Izanami
 
Izanami
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Losuveks
Bellona
Level 103
God Stats
3W - 9L
1,394 SR
Queue Stats
57W - 78L
1,325 Elo+
Solo
Discordia
Discordia
Miissvaniilley
Discordia
Level 15
God Stats
0W - 1L
1,196 SR
Queue Stats
1W - 5L
1,315 Elo+
Party 3
Cthulhu
Cthulhu
Roanm
Cthulhu
Level 43
God Stats
4W - 5L
1,711 SR
Queue Stats
44W - 59L
1,396 Elo+
Party 2
Cliodhna
Cliodhna
Soldat_97427
Cliodhna
Level 92
God Stats
0W - 2L
1,696 SR
Queue Stats
3W - 5L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
4 / 1 / 6
6,234
623
2,525
4,330
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
DeaThNocture
Heimdallr
11
4 / 2 / 7
6,655
666
7,785
7,664
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
EigeneGefahr
Ao Kuang
11
4 / 0 / 1
6,327
633
1,718
4,737
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 1
6,441
644
4,075
4,506
2,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
cgsurf3
Janus
13
8 / 0 / 3
7,504
750
7,886
3,122
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
2 / 5 / 0
5,070
507
4,083
6,101
1,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Losuveks
Bellona
7
0 / 2 / 1
4,335
434
1,023
3,571
1,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Miissvaniilley
Discordia
7
0 / 4 / 0
4,192
419
800
4,730
1,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Roanm
Cthulhu
6
0 / 6 / 2
4,433
443
3,591
9,783
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Soldat_97427
Cliodhna
8
1 / 6 / 0
5,066
507
2,320
7,402
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
23
Kills
3
4
Deaths
23
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
6
7
L
Izanami
 
Izanami
2
5
0
0.4
W
Heimdallr
DeaThNocture
Heimdallr
4
2
7
3.75
W
Ao Kuang
EigeneGefahr
Ao Kuang
4
0
1
4.5
L
Bellona
Losuveks
Bellona
0
2
1
0.25
L
Discordia
Miissvaniilley
Discordia
0
4
0
0
W
3
1
1
3.5
L
Cthulhu
Roanm
Cthulhu
0
6
2
0.17
L
Cliodhna
Soldat_97427
Cliodhna
1
6
0
0.17
W
Janus
cgsurf3
Janus
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,989
Damage
11,817
24,359
Taken
31,587
10,053
Mitigated
10,153
11,829
Healing
2,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,525
524
1,688
2,087
4,330
2,866
895
1,093
3,237
12,874
0
L
Izanami
 
Izanami
4,083
3,216
0
500
6,101
1,008
0
1,124
4,951
0
24,659
W
Heimdallr
DeaThNocture
Heimdallr
7,785
4,852
0
1,774
7,664
2,473
1,890
2,028
5,636
0
37,842
W
Ao Kuang
EigeneGefahr
Ao Kuang
1,718
320
0
3,588
4,737
1,318
0
207
4,530
32,943
0
L
Bellona
Losuveks
Bellona
1,023
265
0
151
3,571
1,776
0
0
3,320
0
7,975
L
Discordia
Miissvaniilley
Discordia
800
56
0
632
4,730
1,514
0
3,763
739
13,169
0
W
4,075
1,033
0
1,310
4,506
2,451
218
0
4,352
0
31,126
L
Cthulhu
Roanm
Cthulhu
3,591
444
0
374
9,783
3,667
0
4,118
5,595
9,386
0
L
Cliodhna
Soldat_97427
Cliodhna
2,320
524
0
1,251
7,402
2,188
0
2,724
4,522
0
17,609
W
Janus
cgsurf3
Janus
7,886
1,328
0
1,382
3,122
945
0
1,063
2,059
48,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,161
Gold Earned
23,096
317
Minions Killed
145
0
Camps Cleared
0
959,143
Distance Traveled
916,251
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,234
623
23
2
0
182,013
0
L
Izanami
5,070
507
50
5
0
243,726
2
W
Heimdallr
6,655
666
59
6
0
185,957
1
W
Ao Kuang
6,327
633
84
8
0
214,447
1
L
Bellona
4,335
434
20
2
0
164,441
1
L
Discordia
4,192
419
19
2
0
151,780
4
W
Mulan
6,441
644
62
6
0
172,764
4
L
Cthulhu
4,433
443
11
1
0
179,917
1
L
Cliodhna
5,066
507
45
5
0
176,387
1
W
Janus
7,504
750
89
9
0
203,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role