Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Kyllar75
Sobek
Level 142
God Stats
5W - 11L
1,304 SR
Queue Stats
179W - 174L
1,443 Elo+
Solo
Cliodhna
Cliodhna
MiahQuinn
Cliodhna
Level 100
God Stats
13W - 7L
1,586 SR
Queue Stats
159W - 170L
1,460 Elo+
Party 2
Chernobog
Chernobog
angstyshadow
Chernobog
Level 101
God Stats
2W - 2L
1,473 SR
Queue Stats
94W - 95L
1,445 Elo+
Party 2
Ra
Ra
xXMalrboroRedXx
Ra
Level 118
God Stats
5W - 8L
1,431 SR
Queue Stats
106W - 110L
1,458 Elo+
Solo
Team Averages
Level 121
1,459 SR
1,461 Elo+

VS

Team Averages
Level 71
1,381 SR
1,440 Elo+
Sun Wukong
Sun Wukong
Calmestlobster
Sun Wukong
Level 88
God Stats
16W - 5L
1,632 SR
Queue Stats
49W - 28L
1,568 Elo+
Solo
Loki
Loki
Lunakay
Loki
Level 60
God Stats
1W - 1L
1,544 SR
Queue Stats
5W - 11L
1,361 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SevenDSinner
Ah Muzen Cab
Level 71
God Stats
0W - 1L
1,305 SR
Queue Stats
9W - 12L
1,443 Elo+
Party 1
Sol
Sol
totoroYE
Sol
Level 26
God Stats
0W - 2L
1,167 SR
Queue Stats
2W - 4L
1,383 Elo+
Party 1
Olorun
Olorun
xXBNGameplayXx
Olorun
Level 109
God Stats
0W - 1L
1,260 SR
Queue Stats
343W - 356L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
6 / 2 / 10
13,337
533
15,667
25,550
27,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
Kyllar75
Sobek
16
1 / 2 / 22
11,559
462
7,309
26,154
37,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
MiahQuinn
Cliodhna
20
17 / 4 / 9
14,832
593
25,824
24,248
10,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
angstyshadow
Chernobog
17
10 / 6 / 14
12,184
487
26,610
20,243
8,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 5 / 7
13,383
535
15,752
20,527
9,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Calmestlobster
Sun Wukong
16
2 / 2 / 4
11,150
446
9,096
30,149
27,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
Lunakay
Loki
17
6 / 11 / 4
11,715
469
19,202
25,580
9,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
SevenDSinner
Ah Muzen Cab
18
6 / 9 / 6
13,100
524
26,362
20,958
7,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 14 / 4
9,438
378
9,674
18,872
6,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 3 / 1
10,893
436
9,729
17,528
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
39
Kills
18
19
Deaths
39
62
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
2
10
5.5
L
Sun Wukong
Calmestlobster
Sun Wukong
2
2
4
2
W
Sobek
Kyllar75
Sobek
1
2
22
6
L
Loki
Lunakay
Loki
6
11
4
0.73
W
Cliodhna
MiahQuinn
Cliodhna
17
4
9
5.38
L
Ah Muzen Cab
SevenDSinner
Ah Muzen Cab
6
9
6
1
W
Chernobog
angstyshadow
Chernobog
10
6
14
2.83
L
2
14
4
0.29
L
2
3
1
0.83
W
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,162
Damage
74,063
116,722
Taken
113,087
92,873
Mitigated
56,561
43,391
Healing
29,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
15,667
2,164
594
8,761
25,550
27,104
1,238
7,973
17,577
95,655
0
L
Sun Wukong
Calmestlobster
Sun Wukong
9,096
2,123
437
10,166
30,149
27,478
0
8,841
20,683
0
42,554
W
Sobek
Kyllar75
Sobek
7,309
697
0
7,060
26,154
37,333
788
4,076
22,078
24,240
0
L
Loki
Lunakay
Loki
19,202
2,941
0
4,332
25,580
9,328
0
8,723
16,194
0
73,049
W
Cliodhna
MiahQuinn
Cliodhna
25,824
447
0
6,529
24,248
10,543
1,761
1,665
22,583
0
112,552
L
Ah Muzen Cab
SevenDSinner
Ah Muzen Cab
26,362
12,176
0
4,764
20,958
7,952
0
6,856
13,571
0
92,854
W
Chernobog
angstyshadow
Chernobog
26,610
16,843
0
2,709
20,243
8,131
2,643
4,429
15,814
0
74,922
L
9,674
1,577
0
2,263
18,872
6,026
0
4,087
14,567
31,293
3,136
L
9,729
4,534
0
7,712
17,528
5,777
962
7,540
9,230
68,003
0
W
15,752
278
7,009
10,729
20,527
9,762
1,967
814
19,713
105,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,295
Gold Earned
56,296
616
Minions Killed
502
0
Camps Cleared
0
2,506,079
Distance Traveled
2,017,533
31
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,337
533
156
6
0
474,115
5
L
Sun Wukong
11,150
446
62
2
0
481,482
12
W
Sobek
11,559
462
22
1
0
481,211
10
L
Loki
11,715
469
103
4
0
448,542
3
W
Cliodhna
14,832
593
145
6
0
582,398
0
L
Ah Muzen Cab
13,100
524
140
6
0
447,094
8
W
Chernobog
12,184
487
87
3
0
512,191
3
L
Sol
9,438
378
67
3
0
401,996
9
L
Olorun
10,893
436
130
5
0
238,419
4
W
Ra
13,383
535
206
8
0
456,164
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role