Player Matchup

Zhong Kui
Zhong Kui
Samurai_doido-
Zhong Kui
Level 105
God Stats
0W - 4L
1,473 SR
Queue Stats
209W - 210L
1,493 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Stecks20
Tsukuyomi
Level 49
God Stats
17W - 20L
1,482 SR
Queue Stats
26W - 37L
1,384 Elo+
Solo
Cthulhu
Cthulhu
YanHunter BR
Cthulhu
Level 26
God Stats
1W - 1L
1,656 SR
Queue Stats
31W - 37L
1,349 Elo+
Party 2
Cernunnos
Cernunnos
ZuBu_DK
Cernunnos
Level 81
God Stats
19W - 11L
1,552 SR
Queue Stats
114W - 116L
1,470 Elo+
Party 2
Bellona
Bellona
iHaveED_
Bellona
Level 64
God Stats
7W - 11L
1,464 SR
Queue Stats
229W - 255L
1,428 Elo+
Solo
Team Averages
Level 65
1,525 SR
1,425 Elo+

VS

Team Averages
Level 86
1,558 SR
1,475 Elo+
Zeus
Zeus
Butt_Swagginton
Zeus
Level 78
God Stats
3W - 1L
1,531 SR
Queue Stats
232W - 233L
1,498 Elo+
Party 1
Cliodhna
Cliodhna
Guestmlg564
Cliodhna
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
366W - 372L
1,502 Elo+
Party 1
Medusa
Medusa
InfinitelyOP
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 104L
1,487 Elo+
Party 1
Ymir
Ymir
SDG_Vell
Ymir
Level 102
God Stats
16W - 12L
1,592 SR
Queue Stats
185W - 195L
1,394 Elo+
Solo
Anubis
Anubis
TTVCreativewavxs
Anubis
Level 117
God Stats
10W - 9L
1,668 SR
Queue Stats
490W - 481L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Samurai_doido-
Zhong Kui
15
1 / 3 / 1
9,024
475
3,193
10,775
6,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Stecks20
Tsukuyomi
13
1 / 5 / 5
7,967
419
7,910
12,283
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
YanHunter BR
Cthulhu
13
3 / 2 / 1
8,037
423
6,583
12,845
10,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
ZuBu_DK
Cernunnos
13
2 / 2 / 4
8,154
429
5,429
11,469
2,704
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
iHaveED_
Bellona
15
1 / 4 / 0
8,953
471
5,102
14,283
10,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
10,209
537
8,650
6,852
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Guestmlg564
Cliodhna
19
6 / 1 / 1
11,499
605
12,550
10,314
11,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
15
1 / 3 / 4
9,014
474
5,821
10,898
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
14
2 / 1 / 8
8,348
439
7,828
8,875
6,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 1 / 4
10,205
537
9,709
11,442
5,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
8
Kills
16
16
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
Cliodhna
Guestmlg564
Cliodhna
6
1
1
6.5
W
Medusa
1
3
4
1
W
Ymir
2
1
8
6
L
Zhong Kui
Samurai_doido-
Zhong Kui
1
3
1
0.5
L
Tsukuyomi
Stecks20
Tsukuyomi
1
5
5
0.7
W
3
1
4
5
L
Cthulhu
YanHunter BR
Cthulhu
3
2
1
1.75
L
Cernunnos
ZuBu_DK
Cernunnos
2
2
4
2
L
Bellona
iHaveED_
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,217
Damage
44,558
61,655
Taken
48,381
33,502
Mitigated
29,397
15,990
Healing
19,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,650
1,781
0
1,774
6,852
2,205
549
2,465
4,267
63,404
0
W
Cliodhna
Guestmlg564
Cliodhna
12,550
2,586
0
4,930
10,314
11,535
1,969
0
10,314
0
81,033
W
Medusa
5,821
1,927
0
3,748
10,898
3,504
1,245
3,070
7,786
0
64,646
W
Ymir
7,828
1,745
0
938
8,875
6,699
0
1,981
6,844
34,032
2,285
L
Zhong Kui
Samurai_doido-
Zhong Kui
3,193
139
171
4,306
10,775
6,293
1,008
7,162
3,613
54,738
0
L
Tsukuyomi
Stecks20
Tsukuyomi
7,910
1,735
0
2,723
12,283
3,537
0
5,062
7,065
0
50,693
W
9,709
108
0
8,247
11,442
5,454
462
2,052
9,347
89,474
0
L
Cthulhu
YanHunter BR
Cthulhu
6,583
172
699
1,260
12,845
10,915
17
8,099
4,746
34,936
0
L
Cernunnos
ZuBu_DK
Cernunnos
5,429
2,152
288
3,889
11,469
2,704
39
5,684
5,785
0
47,765
L
Bellona
iHaveED_
Bellona
5,102
1,895
0
2,654
14,283
10,053
0
36
13,363
0
50,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,135
Gold Earned
49,275
478
Minions Killed
610
0
Camps Cleared
0
1,677,851
Distance Traveled
1,818,307
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,209
537
124
7
0
373,568
0
W
Cliodhna
11,499
605
167
9
0
395,885
7
W
Medusa
9,014
474
117
6
0
357,791
2
W
Ymir
8,348
439
45
2
0
337,345
5
L
Zhong Kui
9,024
475
135
7
0
327,909
5
L
Tsukuyomi
7,967
419
85
4
0
354,390
2
W
Anubis
10,205
537
157
8
0
353,718
2
L
Cthulhu
8,037
423
51
3
0
352,711
6
L
Cernunnos
8,154
429
87
5
0
306,401
3
L
Bellona
8,953
471
120
6
0
336,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role