Player Matchup

Chiron
Chiron
AircraftCarrier
Chiron
Level 98
God Stats
1W - 6L
1,330 SR
Queue Stats
677W - 663L
1,505 Elo+
Solo
Achilles
Achilles
Bas123
Achilles
Level 129
God Stats
0W - 1L
1,607 SR
Queue Stats
111W - 100L
1,553 Elo+
Party 2
Xing Tian
Xing Tian
Its Brehhh
Xing Tian
Level 106
God Stats
0W - 2L
1,539 SR
Queue Stats
263W - 237L
1,615 Elo+
Solo
Hun Batz
Hun Batz
NavarNightarrow
Hun Batz
Level 147
God Stats
0W - 3L
1,335 SR
Queue Stats
150W - 147L
1,557 Elo+
Solo
Sol
Sol
TlacuacheBob
Sol
Level 134
God Stats
16W - 16L
1,565 SR
Queue Stats
363W - 337L
1,573 Elo+
Party 2
Team Averages
Level 123
1,475 SR
1,561 Elo+

VS

Team Averages
Level 112
1,600 SR
1,523 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BL4NKD1SC0RD
Tyr
Level 126
God Stats
44W - 24L
1,597 SR
Queue Stats
460W - 403L
1,554 Elo+
Party 1
Athena
Athena
Reds1020
Athena
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 40L
1,393 Elo+
Solo
Kukulkan
Kukulkan
acidwrapperr
Kukulkan
Level 105
God Stats
65W - 41L
1,611 SR
Queue Stats
331W - 299L
1,562 Elo+
Party 1
Neith
Neith
xFormless
Neith
Level 115
God Stats
6W - 1L
1,793 SR
Queue Stats
58W - 39L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
4,718
472
4,740
8,566
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
Bas123
Achilles
10
0 / 0 / 0
5,471
547
2,212
6,976
2,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
Its Brehhh
Xing Tian
8
1 / 2 / 1
4,999
500
3,710
9,312
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
9
3 / 4 / 0
5,617
562
3,183
7,608
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 4 / 1
5,768
577
4,062
8,149
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 1 / 3
6,991
699
6,775
6,310
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 0
6,372
637
3,805
4,550
2,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Reds1020
Athena
10
2 / 0 / 5
6,260
626
4,058
7,423
3,032
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
acidwrapperr
Kukulkan
11
3 / 1 / 1
6,667
667
2,877
3,485
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
xFormless
Neith
10
3 / 2 / 4
5,796
580
8,610
6,228
1,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
15
15
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
3
7.5
L
0
5
2
0.2
W
1
0
0
1
L
Achilles
Bas123
Achilles
0
0
0
0
L
Xing Tian
Its Brehhh
Xing Tian
1
2
1
0.75
L
Hun Batz
3
4
0
0.75
W
Athena
Reds1020
Athena
2
0
5
4.5
L
0
4
1
0.13
W
Kukulkan
acidwrapperr
Kukulkan
3
1
1
3.5
W
Neith
xFormless
Neith
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,907
Damage
26,125
40,611
Taken
27,996
13,618
Mitigated
10,591
15,227
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,775
1,666
0
916
6,310
2,252
756
1,479
4,831
0
35,420
L
4,740
2,826
327
2,415
8,566
1,833
0
1,580
6,924
0
26,952
W
3,805
872
0
3,140
4,550
2,525
0
0
4,058
5,590
29,842
L
Achilles
Bas123
Achilles
2,212
629
0
3,700
6,976
2,766
0
654
5,797
0
31,652
L
Xing Tian
Its Brehhh
Xing Tian
3,710
587
120
2,598
9,312
4,630
0
2,069
7,243
15,590
0
L
Hun Batz
3,183
1,324
0
2,540
7,608
2,079
0
332
7,214
0
29,763
W
Athena
Reds1020
Athena
4,058
1,383
1,466
2,657
7,423
3,032
0
2,554
4,869
14,292
0
L
4,062
814
0
3,527
8,149
2,310
0
2,937
5,212
43,040
0
W
Kukulkan
acidwrapperr
Kukulkan
2,877
385
0
694
3,485
1,333
0
2,513
972
40,095
0
W
Neith
xFormless
Neith
8,610
4,699
0
1,191
6,228
1,449
0
1,502
4,726
0
35,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,573
Gold Earned
32,086
303
Minions Killed
318
0
Camps Cleared
0
929,167
Distance Traveled
1,020,840
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,991
699
69
7
0
215,326
3
L
Chiron
4,718
472
58
6
0
164,872
1
W
Tyr
6,372
637
88
9
0
215,792
2
L
Achilles
5,471
547
79
8
0
211,655
2
L
Xing Tian
4,999
500
21
2
0
202,650
2
L
Hun Batz
5,617
562
59
6
0
185,303
1
W
Athena
6,260
626
18
2
0
195,126
2
L
Sol
5,768
577
86
9
0
164,687
0
W
Kukulkan
6,667
667
82
8
0
208,076
3
W
Neith
5,796
580
61
6
0
186,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role