Player Matchup

Neith
Neith
Lottieturner598
Neith
Level 27
God Stats
45W - 73L
1,338 SR
Queue Stats
45W - 84L
1,216 Elo+
Party 3
Thanatos
Thanatos
Tripod Tom4342
Thanatos
Level 54
God Stats
6W - 20L
1,157 SR
Queue Stats
169W - 244L
1,238 Elo+
Party 3
The Morrigan
The Morrigan
chunkyboiii56
The Morrigan
Level 47
God Stats
1W - 1L
1,702 SR
Queue Stats
122W - 153L
1,387 Elo+
Solo
Nike
Nike
salazzzzar15
Nike
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 61L
1,216 Elo+
Party 4
Yemoja
Yemoja
xarlyreyes22
Yemoja
Level 8
God Stats
1W - 3L
1,304 SR
Queue Stats
9W - 28L
1,275 Elo+
Party 4
Team Averages
Level 37
1,400 SR
1,266 Elo+

VS

Team Averages
Level 52
1,433 SR
1,354 Elo+
Achilles
Achilles
bill_karamb
Achilles
Level 23
God Stats
13W - 25L
1,305 SR
Queue Stats
38W - 87L
1,152 Elo+
Party 1
Geb
Geb
lolotolyon
Geb
Level 45
God Stats
3W - 4L
1,313 SR
Queue Stats
19W - 17L
1,317 Elo+
Party 2
Hera
Hera
teo091006
Hera
Level 37
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 10L
1,241 Elo+
Party 2
Da Ji
Da Ji
wispycork
Da Ji
Level 57
God Stats
19W - 20L
1,378 SR
Queue Stats
143W - 213L
1,293 Elo+
Party 1
Danzaburou
Danzaburou
xItsBigSmoke
Danzaburou
Level 96
God Stats
2W - 0L
1,670 SR
Queue Stats
7W - 4L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 2
9,288
404
9,962
19,937
7,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
14
5 / 9 / 3
9,950
433
12,932
20,043
8,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
chunkyboiii56
The Morrigan
15
1 / 9 / 4
9,405
409
8,207
15,963
5,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 6
9,840
428
8,283
18,379
17,003
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
13
0 / 8 / 2
8,743
380
3,993
19,395
21,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
bill_karamb
Achilles
18
6 / 1 / 9
11,837
515
10,866
17,025
22,621
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 2 / 11
10,054
437
11,134
16,746
10,512
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
17
8 / 4 / 8
11,655
507
14,411
10,375
3,296
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
wispycork
Da Ji
20
20 / 1 / 9
13,987
608
21,940
20,911
9,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
xItsBigSmoke
Danzaburou
17
6 / 2 / 12
11,537
502
14,388
14,929
6,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
10
Kills
43
43
Deaths
10
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
10
2
0.4
L
Thanatos
5
9
3
0.72
W
Achilles
bill_karamb
Achilles
6
1
9
10.5
L
The Morrigan
chunkyboiii56
The Morrigan
1
9
4
0.33
W
3
2
11
4.25
L
1
7
6
0.57
W
Hera
8
4
8
3
W
Da Ji
wispycork
Da Ji
20
1
9
24.5
W
Danzaburou
xItsBigSmoke
Danzaburou
6
2
12
6
L
Yemoja
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,377
Damage
72,739
93,717
Taken
79,986
59,776
Mitigated
52,900
18,628
Healing
27,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,962
5,294
0
3,314
19,937
7,066
0
6,055
13,882
0
51,027
L
Thanatos
12,932
3,032
0
12,183
20,043
8,112
0
3,116
16,927
0
47,288
W
Achilles
bill_karamb
Achilles
10,866
2,419
564
5,088
17,025
22,621
1,624
3,644
13,085
0
75,169
L
The Morrigan
chunkyboiii56
The Morrigan
8,207
1,675
0
1,071
15,963
5,917
480
6,844
9,093
42,529
2,765
W
11,134
1,540
0
0
16,746
10,512
1,753
2,698
13,902
37,512
0
L
8,283
646
0
0
18,379
17,003
454
3,366
15,013
16,508
44,050
W
Hera
14,411
2,968
442
1,711
10,375
3,296
1,792
1,269
9,042
47,917
0
W
Da Ji
wispycork
Da Ji
21,940
7,225
1,591
10,244
20,911
9,892
4,242
2,999
17,846
0
97,003
W
Danzaburou
xItsBigSmoke
Danzaburou
14,388
6,866
0
7,482
14,929
6,579
2,796
2,901
12,012
0
76,875
L
Yemoja
3,993
986
1,121
939
19,395
21,678
530
6,164
13,231
30,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,226
Gold Earned
59,070
370
Minions Killed
478
0
Camps Cleared
0
1,755,014
Distance Traveled
2,157,266
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,288
404
78
3
0
332,326
0
L
Thanatos
9,950
433
69
3
0
412,469
0
W
Achilles
11,837
515
110
5
0
409,241
0
L
The Morrigan
9,405
409
74
3
0
356,049
7
W
Geb
10,054
437
29
1
0
455,691
0
L
Nike
9,840
428
106
5
0
371,255
0
W
Hera
11,655
507
66
3
0
428,047
0
W
Da Ji
13,987
608
160
7
0
458,705
1
W
Danzaburou
11,537
502
113
5
0
405,582
1
L
Yemoja
8,743
380
43
2
0
282,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role