Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Argandaur
Fafnir
Level 70
God Stats
1W - 1L
1,297 SR
Queue Stats
48W - 42L
1,499 Elo+
Solo
Rama
Rama
Noooki
Rama
Level 66
God Stats
2W - 2L
1,454 SR
Queue Stats
8W - 12L
1,458 Elo+
Solo
Thor
Thor
Sparco0110
Thor
Level 158
God Stats
13W - 17L
1,299 SR
Queue Stats
156W - 165L
1,442 Elo+
Solo
Team Averages
Level 100
1,410 SR
1,480 Elo+

VS

Team Averages
Level 96
1,529 SR
1,497 Elo+
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Kairros17
Nox
Level 154
God Stats
81W - 67L
1,559 SR
Queue Stats
723W - 709L
1,491 Elo+
Solo
Xing Tian
Xing Tian
MDllLegion14
Xing Tian
Level 120
God Stats
30W - 27L
1,588 SR
Queue Stats
269W - 305L
1,410 Elo+
Party 2
Hou Yi
Hou Yi
Najeguvi
Hou Yi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 0 / 4
5,996
1,199
3,221
2,443
992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
 
Sun Wukong
11
0 / 0 / 6
5,369
1,074
2,886
3,307
1,572
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
Argandaur
Fafnir
11
2 / 1 / 3
5,924
1,185
3,967
4,131
3,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Noooki
Rama
11
1 / 0 / 7
5,776
1,155
3,991
819
299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 1 / 4
6,576
1,315
5,798
3,632
1,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

416

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 3 / 2
5,196
1,039
2,585
3,141
850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
 
Thor
10
0 / 3 / 1
4,946
989
1,555
6,875
2,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 1
5,497
1,099
3,695
4,222
1,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
MDllLegion14
Xing Tian
10
0 / 1 / 2
5,281
1,056
2,484
7,642
4,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Najeguvi
Hou Yi
10
1 / 1 / 0
5,214
1,043
1,080
2,231
824
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
10
Kills
2
2
Deaths
10
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
4
4
W
Sun Wukong
 
Sun Wukong
0
0
6
3
L
Zeus
 
Zeus
0
3
2
0.33
L
Thor
 
Thor
0
3
1
0.17
W
Fafnir
Argandaur
Fafnir
2
1
3
3.5
L
1
2
1
0.75
L
Xing Tian
MDllLegion14
Xing Tian
0
1
2
1
L
Hou Yi
Najeguvi
Hou Yi
1
1
0
1
W
Rama
Noooki
Rama
1
0
7
4.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,863
Damage
11,399
14,332
Taken
24,111
8,365
Mitigated
10,219
1,736
Healing
1,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,221
561
0
815
2,443
992
0
1,292
1,151
8,047
991
W
Sun Wukong
 
Sun Wukong
2,886
436
0
0
3,307
1,572
0
2,299
939
0
11,828
L
Zeus
 
Zeus
2,585
123
0
0
3,141
850
0
1,302
1,839
12,269
0
L
Thor
 
Thor
1,555
212
0
0
6,875
2,483
0
2,110
4,765
0
5,044
W
Fafnir
Argandaur
Fafnir
3,967
1,630
105
551
4,131
3,824
0
2,214
1,765
7,763
0
L
3,695
143
0
715
4,222
1,715
0
1,350
2,872
9,112
0
L
Xing Tian
MDllLegion14
Xing Tian
2,484
170
0
360
7,642
4,347
0
1,977
5,665
6,570
0
L
Hou Yi
Najeguvi
Hou Yi
1,080
823
0
0
2,231
824
0
289
1,942
0
4,571
W
Rama
Noooki
Rama
3,991
3,366
0
265
819
299
0
556
223
0
12,093
W
5,798
834
0
0
3,632
1,678
0
2,041
1,490
0
12,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,641
Gold Earned
26,134
73
Minions Killed
57
6
Camps Cleared
3
520,571
Distance Traveled
409,917
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,996
1,199
15
3
3
114,835
0
W
Sun Wukong
5,369
1,074
16
3
2
110,698
1
L
Zeus
5,196
1,039
21
4
0
49,934
0
L
Thor
4,946
989
5
1
3
89,474
0
W
Fafnir
5,924
1,185
7
1
0
109,618
0
L
Nox
5,497
1,099
20
4
0
97,837
0
L
Xing Tian
5,281
1,056
6
1
0
105,823
0
L
Hou Yi
5,214
1,043
5
1
0
66,849
1
W
Rama
5,776
1,155
15
3
1
90,097
0
W
Thor
6,576
1,315
20
4
0
95,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role