Player Matchup

Danzaburou
Danzaburou
Meek Fill
Danzaburou
Level 65
God Stats
30W - 30L
1,468 SR
Queue Stats
113W - 148L
1,385 Elo+
Party 1
Ymir
Ymir
Wonton Coop
Ymir
Level 86
God Stats
44W - 41L
1,551 SR
Queue Stats
138W - 191L
1,391 Elo+
Party 1
Zeus
Zeus
bhanc123
Zeus
Level 103
God Stats
5W - 3L
1,485 SR
Queue Stats
247W - 279L
1,412 Elo+
Solo
Team Averages
Level 85
1,501 SR
1,396 Elo+

VS

Team Averages
Level 89
1,578 SR
1,343 Elo+
Jormungandr
Jormungandr
Fleury971
Jormungandr
Level 109
God Stats
1W - 3L
1,449 SR
Queue Stats
232W - 335L
1,304 Elo+
Solo
Freya
Freya
LICKMYFACE45
Freya
Level 69
God Stats
33W - 32L
1,472 SR
Queue Stats
33W - 33L
1,402 Elo+
Party 2
Jing Wei
Jing Wei
tizx24
Jing Wei
Level 89
God Stats
2W - 1L
1,813 SR
Queue Stats
64W - 78L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Meek Fill
Danzaburou
13
5 / 0 / 12
8,769
877
10,116
7,233
3,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 2 / 13
8,778
878
4,445
12,499
10,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
14
11 / 2 / 4
9,329
933
11,761
6,977
3,013
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fleury971
Jormungandr
10
1 / 8 / 2
7,242
724
6,605
12,621
9,630
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 5 / 0
7,165
717
3,977
8,003
2,722
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
tizx24
Jing Wei
11
1 / 6 / 3
7,430
743
5,157
9,186
3,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
19
Kills
4
4
Deaths
19
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Fleury971
Jormungandr
1
8
2
0.25
L
2
5
0
0.4
W
Danzaburou
Meek Fill
Danzaburou
5
0
12
11
W
3
2
13
4.75
W
Zeus
11
2
4
6.5
L
Jing Wei
tizx24
Jing Wei
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,322
Damage
15,739
26,709
Taken
29,810
16,766
Mitigated
15,471
9,244
Healing
2,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Fleury971
Jormungandr
6,605
1,425
109
821
12,621
9,630
0
6,615
6,006
20,108
0
L
3,977
1,303
0
579
8,003
2,722
0
5,219
2,784
13,410
0
W
Danzaburou
Meek Fill
Danzaburou
10,116
3,401
203
1,817
7,233
3,233
787
3,146
4,087
0
26,728
W
4,445
956
548
5,426
12,499
10,520
412
4,502
7,997
16,695
0
W
Zeus
11,761
2,588
85
1,165
6,977
3,013
861
3,231
3,746
37,414
0
L
Jing Wei
tizx24
Jing Wei
5,157
2,731
330
466
9,186
3,119
0
4,780
4,406
0
19,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
21,837
124
Minions Killed
92
7
Camps Cleared
2
561,991
Distance Traveled
522,921
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,242
724
42
4
0
148,567
0
L
Freya
7,165
717
23
2
1
178,844
0
W
Danzaburou
8,769
877
32
3
2
180,146
3
W
Ymir
8,778
878
33
3
1
196,852
0
W
Zeus
9,329
933
59
6
4
184,993
1
L
Jing Wei
7,430
743
27
3
1
195,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role