Player Matchup

Fenrir
Fenrir
DINOHUMPERTYB
Fenrir
Level 7
God Stats
10W - 6L
1,548 SR
Queue Stats
10W - 6L
1,519 Elo+
Party 2
Hades
Hades
R3xy
Hades
Level 102
God Stats
1W - 0L
1,369 SR
Queue Stats
131W - 86L
1,647 Elo+
Party 2
Sobek
Sobek
TakkAstro
Sobek
Level 109
God Stats
2W - 2L
1,476 SR
Queue Stats
131W - 91L
1,673 Elo+
Party 2
Team Averages
Level 73
1,465 SR
1,613 Elo+

VS

Team Averages
Level 57
1,356 SR
1,395 Elo+
Ymir
Ymir
JimmytehHand
Ymir
Level 25
God Stats
0W - 1L
1,165 SR
Queue Stats
3W - 11L
1,277 Elo+
Party 1
Kukulkan
Kukulkan
Jontravius
Kukulkan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 119L
1,471 Elo+
Solo
Skadi
Skadi
Naptha560
Skadi
Level 44
God Stats
5W - 13L
1,403 SR
Queue Stats
40W - 49L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 3 / 11
10,121
843
7,792
11,785
7,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Hades
R3xy
Hades
15
8 / 2 / 12
9,934
828
13,026
10,783
8,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
TakkAstro
Sobek
14
5 / 0 / 15
10,186
849
8,657
17,950
20,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
8,503
709
3,907
12,652
12,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Jontravius
Kukulkan
11
2 / 9 / 3
9,195
766
8,977
10,519
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Naptha560
Skadi
11
2 / 8 / 2
8,128
677
9,171
10,395
3,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
23
Kills
5
5
Deaths
23
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
3
11
5.17
L
1
6
3
0.42
L
Kukulkan
Jontravius
Kukulkan
2
9
3
0.39
L
Skadi
Naptha560
Skadi
2
8
2
0.38
W
Hades
R3xy
Hades
8
2
12
7
W
Sobek
TakkAstro
Sobek
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,475
Damage
22,055
40,518
Taken
33,566
35,603
Mitigated
20,437
16,294
Healing
764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,792
2,965
0
1,790
11,785
7,307
1,394
3,760
5,564
0
17,391
L
3,907
523
0
158
12,652
12,735
0
6,726
5,543
9,328
0
L
Kukulkan
Jontravius
Kukulkan
8,977
560
0
324
10,519
3,937
0
7,445
2,808
18,074
0
L
Skadi
Naptha560
Skadi
9,171
4,482
0
282
10,395
3,765
0
6,705
3,532
0
26,177
W
Hades
R3xy
Hades
13,026
1,291
1,467
6,079
10,783
8,057
754
3,938
6,716
43,353
0
W
Sobek
TakkAstro
Sobek
8,657
666
0
6,958
17,950
20,239
520
5,458
12,120
33,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,241
Gold Earned
25,826
138
Minions Killed
80
10
Camps Cleared
0
642,871
Distance Traveled
519,432
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,121
843
14
1
1
213,486
0
L
Ymir
8,503
709
19
2
0
184,921
5
L
Kukulkan
9,195
766
24
2
0
140,867
1
L
Skadi
8,128
677
37
3
0
193,644
4
W
Hades
9,934
828
84
7
6
200,551
1
W
Sobek
10,186
849
40
3
3
228,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role