Player Matchup

Olorun
Olorun
FarlongFarfleet
Olorun
Level 20
God Stats
2W - 3L
1,563 SR
Queue Stats
9W - 11L
1,371 Elo+
Solo
Amaterasu
Amaterasu
MrsSquishy
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
Nerjerman
Gilgamesh
Level 105
God Stats
4W - 5L
1,442 SR
Queue Stats
12W - 14L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
TonkaTeo
Kukulkan
Level 28
God Stats
4W - 4L
1,543 SR
Queue Stats
12W - 14L
1,457 Elo+
Party 1
King Arthur
King Arthur
iiTzSANiiTy
King Arthur
Level 66
God Stats
0W - 1L
1,239 SR
Queue Stats
9W - 13L
1,417 Elo+
Party 1
Team Averages
Level 50
1,458 SR
1,432 Elo+

VS

Team Averages
Level 108
1,592 SR
1,543 Elo+
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Empanator
Bacchus
Level 41
God Stats
1W - 0L
1,491 SR
Queue Stats
19W - 10L
1,500 Elo+
Party 2
Hercules
Hercules
LeNegS
Hercules
Level 160
God Stats
16W - 12L
1,654 SR
Queue Stats
227W - 184L
1,602 Elo+
Party 2
Charybdis
Charybdis
SerMM17
Charybdis
Level 153
God Stats
8W - 1L
1,813 SR
Queue Stats
58W - 38L
1,668 Elo+
Party 2
Sol
Sol
alo25
Sol
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 5
7,407
617
5,455
12,743
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
MrsSquishy
Amaterasu
13
1 / 2 / 2
7,860
655
4,757
24,212
13,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Nerjerman
Gilgamesh
13
1 / 6 / 5
7,751
646
8,123
17,705
9,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
TonkaTeo
Kukulkan
15
3 / 5 / 0
8,406
701
5,906
10,439
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
iiTzSANiiTy
King Arthur
14
2 / 9 / 2
8,341
695
10,443
17,561
7,026
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 3 / 6
10,041
837
8,869
8,272
3,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Empanator
Bacchus
15
2 / 1 / 17
10,080
840
6,210
11,375
14,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
LeNegS
Hercules
17
11 / 1 / 14
11,670
973
16,793
15,892
15,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
SerMM17
Charybdis
17
9 / 0 / 16
11,938
995
30,024
9,688
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
alo25
Sol
16
2 / 2 / 14
9,521
793
13,215
8,302
2,873
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
95
7
Kills
28
28
Deaths
7
14
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
3
6
2.33
W
Bacchus
Empanator
Bacchus
2
1
17
10.5
L
0
6
5
0.42
W
Hercules
LeNegS
Hercules
11
1
14
18
L
Amaterasu
MrsSquishy
Amaterasu
1
2
2
1
L
Gilgamesh
Nerjerman
Gilgamesh
1
6
5
0.58
W
Charybdis
SerMM17
Charybdis
9
0
16
17
L
Kukulkan
TonkaTeo
Kukulkan
3
5
0
0.6
W
Sol
alo25
Sol
2
2
14
4.5
L
King Arthur
iiTzSANiiTy
King Arthur
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,684
Damage
75,111
82,660
Taken
53,529
37,145
Mitigated
40,438
12,213
Healing
20,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,869
955
0
498
8,272
3,529
1,555
2,118
6,121
40,486
0
W
Bacchus
Empanator
Bacchus
6,210
1,057
0
3,770
11,375
14,447
402
2,731
8,118
11,982
0
L
5,455
2,387
375
2,597
12,743
3,712
0
4,450
7,964
23,767
0
W
Hercules
LeNegS
Hercules
16,793
5,637
0
7,670
15,892
15,058
225
2,833
11,912
6,453
22,429
L
Amaterasu
MrsSquishy
Amaterasu
4,757
1,014
1,314
4,424
24,212
13,438
0
6,612
17,147
0
17,731
L
Gilgamesh
Nerjerman
Gilgamesh
8,123
1,974
0
1,842
17,705
9,504
1
4,979
12,324
0
19,198
W
Charybdis
SerMM17
Charybdis
30,024
17,113
0
4,976
9,688
4,531
3,056
1,895
7,484
0
58,153
L
Kukulkan
TonkaTeo
Kukulkan
5,906
634
33
602
10,439
3,465
0
3,996
6,359
24,399
0
W
Sol
alo25
Sol
13,215
4,352
0
3,103
8,302
2,873
2,662
2,354
5,846
38,809
0
L
King Arthur
iiTzSANiiTy
King Arthur
10,443
1,511
0
1,026
17,561
7,026
0
11,088
6,270
664
29,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,765
Gold Earned
53,250
218
Minions Killed
268
6
Camps Cleared
8
1,060,030
Distance Traveled
1,183,895
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,041
837
76
6
3
217,456
3
W
Bacchus
10,080
840
9
1
0
241,184
1
L
Olorun
7,407
617
48
4
1
178,936
3
W
Hercules
11,670
973
37
3
2
254,511
4
L
Amaterasu
7,860
655
34
3
2
258,768
1
L
Gilgamesh
7,751
646
29
2
0
226,408
0
W
Charybdis
11,938
995
89
7
1
244,299
1
L
Kukulkan
8,406
701
57
5
0
200,576
1
W
Sol
9,521
793
57
5
2
226,445
0
L
King Arthur
8,341
695
50
4
3
195,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role