Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
I Sgt Pepper 63
Nu Wa
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
165W - 176L
1,351 Elo+
Solo
Vamana
Vamana
TaiDRAGON10
Vamana
Level 107
God Stats
4W - 4L
1,414 SR
Queue Stats
182W - 193L
1,311 Elo+
Solo
Ymir
Ymir
outlying-tiger7
Ymir
Level 48
God Stats
1W - 5L
1,500 SR
Queue Stats
140W - 182L
1,273 Elo+
Solo
Tsukuyomi
Tsukuyomi
vlmitchell
Tsukuyomi
Level 122
God Stats
13W - 23L
1,326 SR
Queue Stats
194W - 227L
1,300 Elo+
Solo
Team Averages
Level 76
1,448 SR
1,347 Elo+

VS

Team Averages
Level 62
1,457 SR
1,250 Elo+
Cliodhna
Cliodhna
BolasSM
Cliodhna
Level 50
God Stats
17W - 49L
1,260 SR
Queue Stats
122W - 230L
1,291 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DarthRahgos
Ah Muzen Cab
Level 47
God Stats
0W - 2L
1,449 SR
Queue Stats
0W - 2L
1,116 Elo+
Solo
Chaac
Chaac
Ghost_Callingz
Chaac
Level 65
God Stats
2W - 2L
1,627 SR
Queue Stats
168W - 264L
1,274 Elo+
Solo
Hera
Hera
catherrrin
Hera
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 360L
1,263 Elo+
Solo
Geb
Geb
edgarramalho_82
Geb
Level 88
God Stats
97W - 117L
1,451 SR
Queue Stats
378W - 636L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 1 / 0
8,758
515
5,058
8,415
3,454
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 4 / 5
7,461
439
9,243
13,288
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Vamana
14
2 / 0 / 1
8,103
477
6,917
11,316
8,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 10
7,315
430
3,914
13,626
12,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
vlmitchell
Tsukuyomi
16
10 / 5 / 3
9,671
569
11,992
12,717
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BolasSM
Cliodhna
14
5 / 1 / 3
9,057
533
6,948
10,178
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
DarthRahgos
Ah Muzen Cab
13
0 / 4 / 0
7,730
455
4,222
10,712
3,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 6 / 5
7,278
428
8,732
13,844
8,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 5 / 6
9,035
531
12,346
10,892
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 2
7,903
465
2,571
9,242
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
16
Kills
12
12
Deaths
16
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
0
1
L
Cliodhna
BolasSM
Cliodhna
5
1
3
6.5
L
Ah Muzen Cab
DarthRahgos
Ah Muzen Cab
0
4
0
0
L
1
6
5
0.58
W
3
4
5
1.38
W
Vamana
2
0
1
2.5
L
4
5
6
1.4
L
2
0
2
3
W
0
2
10
2.5
W
Tsukuyomi
vlmitchell
Tsukuyomi
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,124
Damage
34,819
59,362
Taken
54,868
34,360
Mitigated
27,071
17,104
Healing
19,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,058
1,480
0
2,112
8,415
3,454
1,941
1,588
6,621
0
60,110
L
Cliodhna
BolasSM
Cliodhna
6,948
790
0
6,096
10,178
3,531
1,188
2,486
7,602
0
50,693
L
Ah Muzen Cab
DarthRahgos
Ah Muzen Cab
4,222
1,675
0
3,536
10,712
3,850
662
322
10,352
0
36,514
L
8,732
480
0
4,428
13,844
8,615
755
4,193
9,399
0
35,957
W
9,243
4,787
461
4,461
13,288
4,607
0
5,641
7,010
35,917
0
W
Vamana
6,917
3,275
0
4,826
11,316
8,728
1,062
0
11,287
0
38,433
L
12,346
2,715
0
3,136
10,892
3,239
881
4,510
6,164
51,761
0
L
2,571
111
0
2,047
9,242
7,836
482
976
8,194
26,706
0
W
3,914
707
0
504
13,626
12,419
203
4,884
8,074
18,247
0
W
Tsukuyomi
vlmitchell
Tsukuyomi
11,992
3,295
511
4,229
12,717
5,152
0
1,917
10,555
0
56,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,308
Gold Earned
41,003
359
Minions Killed
331
0
Camps Cleared
0
1,578,499
Distance Traveled
1,535,144
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,758
515
109
6
0
323,883
2
L
Cliodhna
9,057
533
94
6
0
330,517
3
L
Ah Muzen Cab
7,730
455
63
4
0
282,326
2
L
Chaac
7,278
428
48
3
0
298,513
2
W
Nu Wa
7,461
439
56
3
0
268,265
0
W
Vamana
8,103
477
74
4
0
320,012
2
L
Hera
9,035
531
92
5
0
292,542
1
L
Geb
7,903
465
34
2
0
331,246
4
W
Ymir
7,315
430
32
2
0
301,273
0
W
Tsukuyomi
9,671
569
88
5
0
365,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role