Player Matchup

Merlin
Merlin
GetMixxed
Merlin
Level 143
God Stats
1W - 2L
1,259 SR
Queue Stats
68W - 42L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
Nweeb
Gilgamesh
Level 23
God Stats
8W - 1L
2,018 SR
Queue Stats
34W - 8L
1,803 Elo+
Party 1
Jing Wei
Jing Wei
Soutchayy
Jing Wei
Level 84
God Stats
8W - 5L
1,580 SR
Queue Stats
27W - 10L
1,702 Elo+
Party 1
Team Averages
Level 83
1,619 SR
1,704 Elo+

VS

Team Averages
Level 84
1,448 SR
1,402 Elo+
Ullr
Ullr
 
Ullr
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BRzuba
Freya
Level 158
God Stats
5W - 3L
1,573 SR
Queue Stats
323W - 299L
1,548 Elo+
Solo
Hel
Hel
shikishikimaru
Hel
Level 42
God Stats
108W - 157L
1,273 SR
Queue Stats
141W - 273L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GetMixxed
Merlin
18
4 / 4 / 10
14,474
658
24,745
12,943
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Nweeb
Gilgamesh
18
7 / 4 / 8
14,591
663
19,459
23,026
21,963
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Soutchayy
Jing Wei
19
6 / 4 / 9
14,875
676
19,966
17,398
5,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
8 / 3 / 3
15,233
692
22,588
29,564
10,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
BRzuba
Freya
14
4 / 7 / 5
13,000
591
9,693
20,158
7,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 7 / 7
12,365
562
5,670
21,011
7,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
17
Kills
12
12
Deaths
17
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
8
3
3
3.17
L
Freya
BRzuba
Freya
4
7
5
0.93
W
Merlin
GetMixxed
Merlin
4
4
10
2.25
W
Gilgamesh
Nweeb
Gilgamesh
7
4
8
2.75
W
Jing Wei
Soutchayy
Jing Wei
6
4
9
2.63
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,170
Damage
37,951
53,367
Taken
70,733
32,017
Mitigated
25,887
12,268
Healing
23,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
22,588
10,076
0
4,431
29,564
10,990
518
9,351
19,647
0
81,698
L
Freya
BRzuba
Freya
9,693
2,740
0
4,527
20,158
7,538
468
8,552
11,054
28,045
2,413
W
Merlin
GetMixxed
Merlin
24,745
704
0
1,767
12,943
4,649
801
3,977
8,966
88,520
0
W
Gilgamesh
Nweeb
Gilgamesh
19,459
5,945
0
4,558
23,026
21,963
441
6,575
16,451
0
56,844
W
Jing Wei
Soutchayy
Jing Wei
19,966
13,964
0
5,943
17,398
5,405
2,316
4,882
12,246
0
71,950
L
5,670
35
8,233
6,693
21,011
7,359
0
5,828
14,713
25,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,940
Gold Earned
40,598
264
Minions Killed
221
15
Camps Cleared
5
1,208,706
Distance Traveled
1,103,759
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
15,233
692
121
6
3
422,709
10
L
Freya
13,000
591
54
2
2
284,440
2
W
Merlin
14,474
658
113
5
8
371,805
0
W
Gilgamesh
14,591
663
46
2
3
412,359
6
W
Jing Wei
14,875
676
105
5
4
424,542
2
L
Hel
12,365
562
46
2
0
396,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role