Player Matchup

Guan Yu
Guan Yu
Gold II
EXPERT-_-KILLER
Guan Yu
Gold II
Level 141
God Stats
15W - 9L
1,637 SR
Queue Stats
85W - 77L
1,579 MMR
Solo
Athena
Athena
Bronze III
FatalStormy
Athena
Bronze III
Level 49
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Neith
Neith
Gold III
ImperatriceNoth
Neith
Gold III
Level 159
God Stats
193W - 198L
1,571 SR
Queue Stats
715W - 728L
1,586 MMR
Solo
Thanatos
Thanatos
Gold II
Knight_Visions
Thanatos
Gold II
Level 125
God Stats
8W - 11L
1,611 SR
Queue Stats
320W - 309L
1,576 MMR
Solo
Persephone
Persephone
Bronze III
showstopper94
Persephone
Bronze III
Level 115
God Stats
1W - 1L
1,622 SR
Queue Stats
18W - 10L
1,646 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,539 SR
1,577 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,614 SR
1,578 MMR
Loki
Loki
Silver I
AngelDS5
Loki
Silver I
Level 86
God Stats
5W - 1L
1,672 SR
Queue Stats
11W - 8L
1,582 MMR
Solo
Freya
Freya
Gold I
McDsApproved
Freya
Gold I
Level 99
God Stats
13W - 11L
1,649 SR
Queue Stats
125W - 120L
1,716 MMR
Party 1
Bacchus
Bacchus
Gold IV
RAG3 DECRYPTED
Bacchus
Gold IV
Level 95
God Stats
23W - 28L
1,551 SR
Queue Stats
127W - 124L
1,469 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
XxMarquinho07xX
Kuzenbo
Gold V
Level 141
God Stats
1W - 1L
1,355 SR
Queue Stats
64W - 55L
1,559 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
mixed-brewer7
Morgan Le Fay
Gold III
Level 63
God Stats
3W - 1L
1,844 SR
Queue Stats
101W - 92L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,506
500
9,849
16,914
15,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
13
2 / 6 / 6
8,521
448
4,878
19,082
16,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 7 / 2
8,052
424
5,139
11,595
3,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
15
5 / 11 / 1
9,801
516
8,760
19,517
7,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
showstopper94
Persephone
15
2 / 7 / 3
10,054
529
9,923
14,173
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
BastetKaliZeusCliodhna

VS

Bans
DanzaburouAchillesGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
8 / 1 / 8
11,488
605
7,513
10,288
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 3 / 9
11,787
620
17,045
17,142
8,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 15
10,247
539
8,157
16,687
18,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 3 / 2
10,300
542
9,091
13,681
12,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
mixed-brewer7
Morgan Le Fay
19
11 / 2 / 6
11,882
625
17,778
6,577
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
10
Kills
34
34
Deaths
10
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Loki
8
1
8
12
L
1
3
3
0.83
L
Athena
2
6
6
0.83
L
0
7
2
0.14
L
Thanatos
5
11
1
0.5
W
9
3
9
4.5
W
4
1
15
11.5
W
2
3
2
1
W
Morgan Le Fay
mixed-brewer7
Morgan Le Fay
11
2
6
7
L
Persephone
showstopper94
Persephone
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,549
Damage
59,584
81,281
Taken
64,375
48,291
Mitigated
45,792
25,032
Healing
24,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,513
1,705
0
5,332
10,288
4,071
961
1,938
8,314
0
93,004
L
9,849
1,735
1,952
7,018
16,914
15,964
0
8,103
8,160
2,419
63,568
L
Athena
4,878
1,769
532
2,457
19,082
16,771
30
13,915
5,042
12,995
0
L
5,139
1,810
0
762
11,595
3,585
0
6,405
5,190
0
51,937
L
Thanatos
8,760
2,720
0
9,458
19,517
7,232
0
10,003
9,370
0
59,506
W
17,045
5,508
0
9,376
17,142
8,156
691
4,629
12,465
69,926
9,068
W
8,157
1,740
870
5,204
16,687
18,818
163
3,987
12,462
26,411
0
W
9,091
2,205
0
2,982
13,681
12,420
951
1,790
11,247
56,038
0
W
Morgan Le Fay
mixed-brewer7
Morgan Le Fay
17,778
2,078
0
847
6,577
2,327
82
2,846
3,731
85,934
0
L
Persephone
showstopper94
Persephone
9,923
178
0
2,853
14,173
4,739
0
11,079
2,997
60,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,934
Gold Earned
55,704
494
Minions Killed
546
0
Camps Cleared
0
1,652,189
Distance Traveled
1,858,689
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,488
605
125
7
0
441,423
5
L
Guan Yu
9,506
500
150
8
0
344,900
2
L
Athena
8,521
448
20
1
0
357,063
7
L
Neith
8,052
424
101
5
0
265,781
6
L
Thanatos
9,801
516
101
5
0
344,917
2
W
Freya
11,787
620
133
7
0
338,641
3
W
Bacchus
10,247
539
35
2
0
375,748
6
W
Kuzenbo
10,300
542
114
6
0
319,992
4
W
Morgan Le Fay
11,882
625
139
7
0
382,885
1
L
Persephone
10,054
529
122
6
0
339,528
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role