Player Matchup

Nike
Nike
MercyGod54
Nike
Level 83
God Stats
4W - 9L
1,378 SR
Queue Stats
78W - 111L
1,391 Elo+
Party 2
Ra
Ra
PP_Turtle25
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 198L
1,534 Elo+
Party 3
Izanami
Izanami
TnoRage
Izanami
Level 6
God Stats
1W - 1L
1,521 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 2
Hera
Hera
shotglass74
Hera
Level 107
God Stats
1W - 3L
1,461 SR
Queue Stats
234W - 228L
1,528 Elo+
Party 2
Arachne
Arachne
vIrxnic
Arachne
Level 46
God Stats
3W - 9L
1,359 SR
Queue Stats
82W - 92L
1,479 Elo+
Party 3
Team Averages
Level 62
1,444 SR
1,523 Elo+

VS

Team Averages
Level 86
1,668 SR
1,634 Elo+
Anhur
Anhur
Airzol
Anhur
Level 155
God Stats
36W - 15L
1,767 SR
Queue Stats
1,065W - 634L
1,767 Elo+
Party 1
Ares
Ares
AvengXIronManX
Ares
Level 154
God Stats
2W - 0L
1,703 SR
Queue Stats
57W - 47L
1,544 Elo+
Party 1
Medusa
Medusa
GlizzyGoblin329
Medusa
Level 65
God Stats
3W - 3L
1,761 SR
Queue Stats
45W - 38L
1,529 Elo+
Party 1
Anubis
Anubis
Hirezbussy
Anubis
Level 41
God Stats
3W - 1L
1,606 SR
Queue Stats
194W - 48L
1,826 Elo+
Party 1
Chaac
Chaac
KGB Samurai
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 7 / 2
6,132
472
9,461
12,144
2,772
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 5 / 2
6,678
514
5,413
7,483
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
TnoRage
Izanami
10
0 / 3 / 1
6,110
470
2,258
4,768
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 5
6,245
480
6,975
6,024
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
vIrxnic
Arachne
10
3 / 2 / 1
6,292
484
2,044
6,991
1,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Airzol
Anhur
15
10 / 0 / 1
8,678
668
6,953
5,233
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
6 / 2 / 7
7,818
601
5,244
11,609
8,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 6 / 5
5,721
440
2,401
7,952
2,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Hirezbussy
Anubis
14
5 / 2 / 2
8,328
641
8,568
8,716
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 1 / 0
7,217
555
3,854
5,397
2,615
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
11
Kills
23
23
Deaths
11
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
Airzol
Anhur
10
0
1
10.5
W
6
2
7
4.75
W
0
6
5
0.42
W
Anubis
Hirezbussy
Anubis
5
2
2
3
W
2
1
0
2
L
4
7
2
0.71
L
3
5
2
0.8
L
Izanami
TnoRage
Izanami
0
3
1
0.17
L
1
6
5
0.58
L
Arachne
vIrxnic
Arachne
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,151
Damage
27,020
37,410
Taken
38,907
7,972
Mitigated
19,744
5,974
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Airzol
Anhur
6,953
3,032
0
1,844
5,233
2,001
312
705
4,528
0
66,837
W
5,244
468
225
2,793
11,609
8,751
627
5,345
6,264
13,848
0
W
2,401
716
566
1,574
7,952
2,425
849
2,683
5,269
0
19,493
W
Anubis
Hirezbussy
Anubis
8,568
85
0
5,412
8,716
3,952
852
3,655
5,061
64,383
0
W
3,854
1,053
0
961
5,397
2,615
504
0
5,397
0
35,569
L
9,461
1,909
72
1,031
12,144
2,772
449
4,670
7,474
0
24,926
L
5,413
231
100
1,555
7,483
1,377
0
5,269
2,214
35,134
0
L
Izanami
TnoRage
Izanami
2,258
1,896
0
0
4,768
1,020
0
0
4,768
0
26,205
L
6,975
1,796
195
298
6,024
983
403
1,463
4,561
30,554
0
L
Arachne
vIrxnic
Arachne
2,044
1,424
0
2,723
6,991
1,820
0
2,410
4,581
0
24,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,457
Gold Earned
37,762
267
Minions Killed
380
0
Camps Cleared
0
1,161,889
Distance Traveled
1,258,173
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,678
668
113
9
0
276,685
0
W
Ares
7,818
601
25
2
0
257,244
1
W
Medusa
5,721
440
38
3
0
233,219
3
W
Anubis
8,328
641
114
9
0
228,616
5
W
Chaac
7,217
555
90
7
0
262,409
0
L
Nike
6,132
472
39
3
0
225,872
0
L
Ra
6,678
514
57
4
0
227,030
0
L
Izanami
6,110
470
68
5
0
228,760
0
L
Hera
6,245
480
50
4
0
233,525
2
L
Arachne
6,292
484
53
4
0
246,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role