Player Matchup

Ullr
Ullr
Silver I
LoZexy
Ullr
Silver I
Level 63
God Stats
7W - 6L
1,685 SR
Queue Stats
41W - 38L
1,757 MMR
Solo
Nu Wa
Nu Wa
Platinum II
MyWayOrIThrow
Nu Wa
Platinum II
Level 60
God Stats
16W - 20L
1,478 SR
Queue Stats
162W - 155L
1,845 MMR
Solo
Loki
Loki
Platinum II
NorbertBusfahrer
Loki
Platinum II
Level 89
God Stats
40W - 26L
1,631 SR
Queue Stats
280W - 269L
1,856 MMR
Solo
Thoth
Thoth
Platinum V
Rubicu01
Thoth
Platinum V
Level 157
God Stats
9W - 7L
1,530 SR
Queue Stats
101W - 84L
1,711 MMR
Solo
Da Ji
Da Ji
Platinum II
WASDMAFIA
Da Ji
Platinum II
Level 157
God Stats
1W - 1L
1,232 SR
Queue Stats
245W - 237L
1,840 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,511 SR
1,802 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,753 SR
1,799 MMR
Cliodhna
Cliodhna
Platinum IV
Auftragsgriller
Cliodhna
Platinum IV
Level 159
God Stats
2W - 0L
1,438 SR
Queue Stats
105W - 113L
1,811 MMR
Solo
Sol
Sol
Platinum V
Bentinal
Sol
Platinum V
Level 46
God Stats
2W - 0L
1,929 SR
Queue Stats
32W - 25L
1,790 MMR
Party 1
Fenrir
Fenrir
Platinum IV
INiceTry
Fenrir
Platinum IV
Level 158
God Stats
3W - 3L
1,633 SR
Queue Stats
203W - 200L
1,706 MMR
Solo
Jormungandr
Jormungandr
Platinum V
Koenoz
Jormungandr
Platinum V
Level 149
God Stats
4W - 0L
1,923 SR
Queue Stats
131W - 130L
1,800 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Rhidzla
Ah Muzen Cab
Platinum I
Level 86
God Stats
2W - 0L
1,839 SR
Queue Stats
51W - 42L
1,887 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
LoZexy
Ullr
20
1 / 8 / 6
13,485
450
8,989
18,945
8,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 4 / 13
13,667
456
16,006
24,821
34,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
10 / 3 / 7
15,308
510
18,183
25,249
19,311
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
Rubicu01
Thoth
20
5 / 4 / 13
14,547
485
24,446
14,308
5,760
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
WASDMAFIA
Da Ji
20
11 / 3 / 9
15,529
518
23,717
26,868
12,405
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CamazotzBastetAchilles

VS

Bans
GebOdinArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
5 / 9 / 3
16,003
533
20,349
25,526
9,157
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
9 / 5 / 1
19,806
660
23,745
25,244
7,416
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
INiceTry
Fenrir
20
4 / 6 / 9
15,759
525
16,150
28,697
31,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Koenoz
Jormungandr
20
2 / 8 / 5
15,550
518
16,397
30,043
38,131
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Rhidzla
Ah Muzen Cab
20
2 / 4 / 3
15,592
520
9,796
17,666
6,695
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
43
32
Kills
22
22
Deaths
32
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
5
9
3
0.72
W
9
5
1
1.9
W
Fenrir
INiceTry
Fenrir
4
6
9
1.42
W
Jormungandr
Koenoz
Jormungandr
2
8
5
0.56
L
Ullr
LoZexy
Ullr
1
8
6
0.5
L
5
4
13
2.88
L
10
3
7
4.5
W
Ah Muzen Cab
Rhidzla
Ah Muzen Cab
2
4
3
0.88
L
Thoth
Rubicu01
Thoth
5
4
13
2.88
L
Da Ji
WASDMAFIA
Da Ji
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,341
Damage
86,437
110,191
Taken
127,176
80,082
Mitigated
93,002
20,221
Healing
35,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
20,349
2,741
0
2,267
25,526
9,157
0
6,008
19,518
0
138,576
W
23,745
11,456
0
12,974
25,244
7,416
11,456
8,605
16,639
218,371
0
W
Fenrir
INiceTry
Fenrir
16,150
3,153
308
9,781
28,697
31,603
82
9,989
18,708
4,233
60,649
W
Jormungandr
Koenoz
Jormungandr
16,397
2,509
0
5,950
30,043
38,131
790
9,527
20,516
94,715
0
L
Ullr
LoZexy
Ullr
8,989
3,426
0
1,428
18,945
8,253
1,208
9,843
9,102
0
108,601
L
16,006
7,498
0
2,491
24,821
34,353
342
8,569
16,252
43,801
0
L
18,183
5,181
0
6,308
25,249
19,311
738
12,033
13,216
0
105,920
W
Ah Muzen Cab
Rhidzla
Ah Muzen Cab
9,796
2,547
0
4,329
17,666
6,695
2,427
7,829
9,837
0
164,377
L
Thoth
Rubicu01
Thoth
24,446
510
0
1,074
14,308
5,760
1,068
4,875
9,433
108,285
0
L
Da Ji
WASDMAFIA
Da Ji
23,717
4,791
0
8,920
26,868
12,405
550
6,812
20,056
0
119,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,536
Gold Earned
82,710
756
Minions Killed
932
0
Camps Cleared
0
2,933,115
Distance Traveled
2,825,771
44
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
16,003
533
158
5
0
598,271
10
W
Sol
19,806
660
303
10
0
584,204
2
W
Fenrir
15,759
525
60
2
0
543,556
4
W
Jormungandr
15,550
518
166
6
0
516,095
11
L
Ullr
13,485
450
199
7
0
554,823
10
L
Nu Wa
13,667
456
49
2
0
543,410
15
L
Loki
15,308
510
178
6
0
610,430
7
W
Ah Muzen Cab
15,592
520
245
8
0
583,645
3
L
Thoth
14,547
485
164
5
0
577,074
12
L
Da Ji
15,529
518
166
6
0
647,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role