Player Matchup

Horus
Horus
CURSE GHOST 14
Horus
Level 48
God Stats
37W - 36L
1,143 SR
Queue Stats
229W - 276L
1,346 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
G0ldyzX24
Ah Muzen Cab
Level 65
God Stats
13W - 9L
1,580 SR
Queue Stats
93W - 94L
1,385 Elo+
Solo
Hades
Hades
Rapha RAS
Hades
Level 126
God Stats
13W - 8L
1,596 SR
Queue Stats
52W - 58L
1,420 Elo+
Solo
Sylvanus
Sylvanus
Selvex93
Sylvanus
Level 106
God Stats
11W - 6L
1,501 SR
Queue Stats
254W - 271L
1,395 Elo+
Solo
Chang'e
Chang'e
drakeborne
Chang'e
Level 68
God Stats
4W - 5L
1,367 SR
Queue Stats
200W - 211L
1,432 Elo+
Solo
Team Averages
Level 83
1,437 SR
1,396 Elo+

VS

Team Averages
Level 51
1,515 SR
1,423 Elo+
Zeus
Zeus
 
Zeus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
NineteenWhales
Chaac
Level 29
God Stats
2W - 4L
1,576 SR
Queue Stats
136W - 147L
1,440 Elo+
Party 1
Chronos
Chronos
VileBlessing
Chronos
Level 95
God Stats
36W - 24L
1,640 SR
Queue Stats
396W - 480L
1,504 Elo+
Solo
Atlas
Atlas
jourdy_111
Atlas
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 33L
1,344 Elo+
Party 2
Kali
Kali
mattyicebabyy
Kali
Level 46
God Stats
2W - 6L
1,359 SR
Queue Stats
67W - 94L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,201
564
3,590
7,871
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
G0ldyzX24
Ah Muzen Cab
11
4 / 0 / 3
6,690
608
5,702
6,309
2,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Rapha RAS
Hades
11
6 / 1 / 2
6,941
631
5,214
4,492
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Selvex93
Sylvanus
11
2 / 0 / 6
6,090
554
4,748
7,487
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
drakeborne
Chang'e
10
2 / 2 / 3
6,203
564
5,395
6,868
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 3 / 0
4,963
451
4,871
5,388
1,418
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
5,974
543
5,610
7,608
5,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
VileBlessing
Chronos
10
1 / 4 / 0
5,733
521
4,048
8,533
2,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Atlas
8
0 / 3 / 0
5,223
475
2,719
10,617
5,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 1
5,643
513
2,450
7,407
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
2
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
0
0
W
0
0
2
1
W
Ah Muzen Cab
G0ldyzX24
Ah Muzen Cab
4
0
3
5.5
L
0
2
0
0
W
Hades
Rapha RAS
Hades
6
1
2
7
W
Sylvanus
Selvex93
Sylvanus
2
0
6
5
L
Chronos
VileBlessing
Chronos
1
4
0
0.25
W
Chang'e
drakeborne
Chang'e
2
2
3
1.75
L
Atlas
0
3
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,649
Damage
19,698
33,027
Taken
39,553
13,522
Mitigated
16,846
15,061
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,871
1,352
0
656
5,388
1,418
0
1,760
3,536
27,608
0
W
3,590
2,078
25
3,658
7,871
3,967
448
0
7,383
0
30,317
W
Ah Muzen Cab
G0ldyzX24
Ah Muzen Cab
5,702
2,598
0
2,454
6,309
2,134
382
2,335
3,974
0
37,522
L
5,610
1,564
0
3,235
7,608
5,313
0
542
6,970
0
38,793
W
Hades
Rapha RAS
Hades
5,214
238
246
1,933
4,492
2,185
676
1,913
2,519
24,048
0
W
Sylvanus
Selvex93
Sylvanus
4,748
1,698
1,196
2,529
7,487
3,144
258
5,142
2,345
17,594
5,800
L
Chronos
VileBlessing
Chronos
4,048
1,010
0
1,227
8,533
2,624
0
4,872
3,125
32,004
0
W
Chang'e
drakeborne
Chang'e
5,395
556
522
2,498
6,868
2,092
162
2,406
4,462
30,626
0
L
Atlas
2,719
846
1,227
2,209
10,617
5,036
0
3,853
6,624
12,020
0
L
2,450
620
68
3,142
7,407
2,455
0
2,644
4,661
0
32,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,125
Gold Earned
27,536
283
Minions Killed
273
0
Camps Cleared
0
1,110,712
Distance Traveled
1,011,462
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,963
451
57
5
0
179,748
2
W
Horus
6,201
564
56
5
0
214,028
1
W
Ah Muzen Cab
6,690
608
65
6
0
224,024
3
L
Chaac
5,974
543
64
6
0
203,057
1
W
Hades
6,941
631
57
5
0
224,165
5
W
Sylvanus
6,090
554
49
4
0
204,791
2
L
Chronos
5,733
521
57
5
0
200,154
4
W
Chang'e
6,203
564
56
5
0
243,704
0
L
Atlas
5,223
475
20
2
0
205,841
0
L
Kali
5,643
513
75
7
0
222,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role