Player Matchup

Horus
Horus
Nuttasticc
Horus
Level 154
God Stats
2W - 1L
1,600 SR
Queue Stats
57W - 52L
1,510 Elo+
Party 3
Bastet
Bastet
Qodachi_
Bastet
Level 74
God Stats
10W - 6L
1,633 SR
Queue Stats
243W - 222L
1,477 Elo+
Party 3
Atlas
Atlas
RazorWing09
Atlas
Level 128
God Stats
45W - 39L
1,531 SR
Queue Stats
672W - 564L
1,536 Elo+
Solo
Hel
Hel
javaa757
Hel
Level 159
God Stats
2W - 1L
1,680 SR
Queue Stats
164W - 148L
1,536 Elo+
Party 1
Neith
Neith
swagenichigo10
Neith
Level 103
God Stats
47W - 35L
1,659 SR
Queue Stats
153W - 138L
1,591 Elo+
Party 1
Team Averages
Level 124
1,621 SR
1,530 Elo+

VS

Team Averages
Level 122
1,584 SR
1,567 Elo+
Ymir
Ymir
DryPoptart
Ymir
Level 124
God Stats
4W - 5L
1,639 SR
Queue Stats
282W - 273L
1,601 Elo+
Solo
Vamana
Vamana
FourTwoDuggg
Vamana
Level 117
God Stats
182W - 145L
1,566 SR
Queue Stats
241W - 215L
1,536 Elo+
Party 2
Chang'e
Chang'e
Juandissimos
Chang'e
Level 121
God Stats
41W - 38L
1,562 SR
Queue Stats
342W - 330L
1,573 Elo+
Party 2
Xbalanque
Xbalanque
NYC Germfart
Xbalanque
Level 143
God Stats
4W - 2L
1,711 SR
Queue Stats
322W - 337L
1,600 Elo+
Party 2
Anubis
Anubis
lmUrGrandma
Anubis
Level 107
God Stats
8W - 15L
1,440 SR
Queue Stats
276W - 285L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
6 / 2 / 0
6,375
708
4,310
4,677
3,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
Qodachi_
Bastet
9
4 / 0 / 2
5,511
612
4,240
4,619
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 4
4,800
533
2,404
5,000
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 2
4,964
552
1,965
4,117
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 2
5,245
583
2,261
3,202
817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
4,768
530
1,580
5,186
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
7
1 / 1 / 1
4,476
497
3,292
5,651
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Juandissimos
Chang'e
8
1 / 2 / 2
4,845
538
3,383
5,018
1,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
NYC Germfart
Xbalanque
10
0 / 1 / 0
5,294
588
2,773
4,708
1,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
7
1 / 5 / 0
4,539
504
2,022
4,529
1,333
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
5
5
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Vamana
1
1
1
1.5
L
Chang'e
Juandissimos
Chang'e
1
2
2
1
L
Xbalanque
NYC Germfart
Xbalanque
0
1
0
0
W
Horus
6
2
0
3
W
Bastet
Qodachi_
Bastet
4
0
2
5
W
0
1
4
2
W
1
2
2
1
L
Anubis
1
5
0
0.2
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,180
Damage
13,050
21,615
Taken
25,092
8,735
Mitigated
8,970
8,643
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,580
408
0
408
5,186
1,741
0
860
4,196
12,587
0
L
Vamana
3,292
1,534
0
1,690
5,651
2,829
0
1,445
3,988
0
18,749
L
Chang'e
Juandissimos
Chang'e
3,383
207
440
2,425
5,018
1,445
0
1,520
3,422
25,265
0
L
Xbalanque
NYC Germfart
Xbalanque
2,773
1,213
0
1,445
4,708
1,622
335
306
4,402
0
36,687
W
Horus
4,310
1,789
0
1,941
4,677
3,063
0
2,140
2,537
0
22,003
W
Bastet
Qodachi_
Bastet
4,240
850
0
2,712
4,619
1,256
0
1,198
3,421
0
21,279
W
2,404
1,160
126
1,239
5,000
2,433
0
2,193
2,807
10,904
0
W
1,965
153
447
1,742
4,117
1,166
0
1,580
2,537
25,174
0
L
Anubis
2,022
182
0
927
4,529
1,333
0
0
4,255
15,771
0
W
2,261
921
0
436
3,202
817
0
262
2,940
0
33,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,895
Gold Earned
23,922
266
Minions Killed
243
0
Camps Cleared
0
887,372
Distance Traveled
719,429
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,768
530
28
3
0
160,846
2
L
Vamana
4,476
497
48
5
0
146,704
1
L
Chang'e
4,845
538
40
4
0
161,910
0
L
Xbalanque
5,294
588
88
10
0
151,820
0
W
Horus
6,375
708
55
6
0
157,879
0
W
Bastet
5,511
612
55
6
0
204,119
0
W
Atlas
4,800
533
13
1
0
169,822
2
W
Hel
4,964
552
63
7
0
186,237
1
L
Anubis
4,539
504
39
4
0
98,149
0
W
Neith
5,245
583
80
9
0
169,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role