Player Matchup

Ares
Ares
 
Ares
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MenaceGlxcks
Anubis
Level 14
God Stats
5W - 6L
1,319 SR
Queue Stats
6W - 12L
1,156 Elo+
Party 1
Mercury
Mercury
ThWhiteMexican
Mercury
Level 49
God Stats
5W - 9L
1,286 SR
Queue Stats
45W - 48L
1,192 Elo+
Party 1
Team Averages
Level 42
1,368 SR
1,283 Elo+

VS

Team Averages
Level 105
1,650 SR
2,088 Elo+
Thanatos
Thanatos
AbyssWatch0r
Thanatos
Level 146
God Stats
4W - 2L
1,615 SR
Queue Stats
215W - 81L
1,894 Elo+
Party 2
Mercury
Mercury
Niuyu
Mercury
Level 152
God Stats
1W - 1L
1,346 SR
Queue Stats
416W - 23L
2,268 Elo+
Party 2
Scylla
Scylla
VoidJungle
Scylla
Level 18
God Stats
4W - 0L
1,988 SR
Queue Stats
86W - 4L
2,102 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 8 / 4
6,985
699
3,367
14,685
12,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
11
4 / 8 / 1
7,946
795
5,389
10,542
4,830
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 13 / 5
6,178
618
4,257
11,478
3,178
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AbyssWatch0r
Thanatos
14
9 / 3 / 17
9,294
929
11,598
9,896
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Niuyu
Mercury
14
13 / 2 / 15
9,910
991
14,428
6,814
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
VoidJungle
Scylla
13
7 / 0 / 17
9,041
904
8,619
3,162
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
5
Kills
29
29
Deaths
5
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
8
4
0.38
W
Thanatos
AbyssWatch0r
Thanatos
9
3
17
5.83
L
Anubis
4
8
1
0.56
W
Mercury
Niuyu
Mercury
13
2
15
10.25
L
0
13
5
0.19
W
Scylla
VoidJungle
Scylla
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,013
Damage
34,645
36,705
Taken
19,872
20,275
Mitigated
5,921
1,991
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,367
409
0
997
14,685
12,267
0
2,891
11,694
4,870
0
W
Thanatos
AbyssWatch0r
Thanatos
11,598
3,919
0
8,550
9,896
3,210
530
5,375
4,521
0
32,074
L
Anubis
5,389
523
0
994
10,542
4,830
0
2,184
8,200
22,128
0
W
Mercury
Niuyu
Mercury
14,428
8,024
0
946
6,814
1,971
472
2,900
3,914
0
32,589
L
4,257
1,879
0
0
11,478
3,178
0
3,122
8,192
0
8,422
W
Scylla
VoidJungle
Scylla
8,619
917
88
1,824
3,162
740
915
1,157
2,005
30,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,109
Gold Earned
28,245
56
Minions Killed
129
1
Camps Cleared
9
393,322
Distance Traveled
548,010
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,985
699
4
0
0
123,588
5
W
Thanatos
9,294
929
43
4
5
190,194
2
L
Anubis
7,946
795
39
4
0
123,279
0
W
Mercury
9,910
991
32
3
2
198,938
2
L
Mercury
6,178
618
13
1
1
146,455
1
W
Scylla
9,041
904
54
5
2
158,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role