Player Matchup

Thanatos
Thanatos
AircraftCarrier
Thanatos
Level 98
God Stats
76W - 65L
1,556 SR
Queue Stats
677W - 663L
1,494 Elo+
Solo
Zeus
Zeus
Smoothjean
Zeus
Level 101
God Stats
9W - 3L
1,655 SR
Queue Stats
133W - 136L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
YanjunLaw
Gilgamesh
Level 117
God Stats
17W - 10L
1,640 SR
Queue Stats
304W - 309L
1,528 Elo+
Solo
Ymir
Ymir
pocoyoc
Ymir
Level 152
God Stats
43W - 41L
1,577 SR
Queue Stats
1,651W - 1,733L
1,419 Elo+
Solo
Anhur
Anhur
xFormless
Anhur
Level 115
God Stats
3W - 0L
1,635 SR
Queue Stats
58W - 39L
1,598 Elo+
Solo
Team Averages
Level 117
1,613 SR
1,489 Elo+

VS

Team Averages
Level 116
1,538 SR
1,489 Elo+
Achilles
Achilles
BetaWolf57
Achilles
Level 64
God Stats
21W - 19L
1,615 SR
Queue Stats
335W - 280L
1,587 Elo+
Party 1
Skadi
Skadi
JuniperDjinn
Skadi
Level 160
God Stats
4W - 5L
1,708 SR
Queue Stats
1,053W - 978L
1,485 Elo+
Party 1
The Morrigan
The Morrigan
KingSushi253
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 274L
1,490 Elo+
Party 1
Cupid
Cupid
SEYVANHEL
Cupid
Level 140
God Stats
12W - 18L
1,415 SR
Queue Stats
1,805W - 2,003L
1,420 Elo+
Solo
Anubis
Anubis
andree2530
Anubis
Level 88
God Stats
43W - 50L
1,450 SR
Queue Stats
267W - 296L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
9 / 5 / 1
10,746
537
13,178
15,535
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 5 / 2
10,120
506
9,492
9,200
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
YanjunLaw
Gilgamesh
17
1 / 2 / 10
10,388
519
8,639
17,528
12,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
pocoyoc
Ymir
14
1 / 0 / 13
9,167
458
5,008
18,749
16,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
xFormless
Anhur
15
3 / 7 / 7
9,431
472
14,380
14,358
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BetaWolf57
Achilles
14
10 / 5 / 1
9,861
493
15,758
19,320
15,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 4 / 3
10,368
518
11,333
16,122
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
KingSushi253
The Morrigan
14
1 / 6 / 3
8,791
440
8,865
13,257
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
SEYVANHEL
Cupid
17
3 / 2 / 1
10,732
537
10,822
8,538
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
andree2530
Anubis
16
2 / 2 / 3
9,719
486
9,221
11,120
4,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
19
Kills
19
19
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
9
5
1
1.9
L
Achilles
BetaWolf57
Achilles
10
5
1
2.1
L
3
4
3
1.13
L
The Morrigan
KingSushi253
The Morrigan
1
6
3
0.42
L
Cupid
SEYVANHEL
Cupid
3
2
1
1.75
W
5
5
2
1.2
W
Gilgamesh
YanjunLaw
Gilgamesh
1
2
10
3
L
Anubis
andree2530
Anubis
2
2
3
1.75
W
Ymir
pocoyoc
Ymir
1
0
13
7.5
W
Anhur
xFormless
Anhur
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,697
Damage
55,999
75,370
Taken
68,357
41,670
Mitigated
32,967
27,162
Healing
21,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
13,178
3,888
0
12,785
15,535
5,885
0
4,403
10,882
0
80,020
L
Achilles
BetaWolf57
Achilles
15,758
1,195
411
3,172
19,320
15,559
224
6,282
12,826
7,126
27,495
L
11,333
5,882
0
4,588
16,122
4,719
843
2,752
13,316
0
87,108
L
The Morrigan
KingSushi253
The Morrigan
8,865
1,212
0
3,216
13,257
4,034
0
2,621
10,435
48,111
4,914
L
Cupid
SEYVANHEL
Cupid
10,822
5,199
148
3,042
8,538
4,022
866
768
7,770
0
62,809
W
9,492
1,761
0
1,198
9,200
2,787
1,633
2,071
6,974
76,459
0
W
Gilgamesh
YanjunLaw
Gilgamesh
8,639
1,810
0
4,993
17,528
12,699
549
3,001
14,159
14,620
50,076
L
Anubis
andree2530
Anubis
9,221
129
0
6,885
11,120
4,633
21
2,965
8,043
69,081
0
W
Ymir
pocoyoc
Ymir
5,008
990
0
4,242
18,749
16,185
341
6,234
12,182
35,414
0
W
Anhur
xFormless
Anhur
14,380
6,583
0
3,944
14,358
4,114
0
2,880
11,047
0
48,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,852
Gold Earned
49,471
508
Minions Killed
533
0
Camps Cleared
0
1,782,090
Distance Traveled
1,801,703
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,746
537
107
5
0
424,345
4
L
Achilles
9,861
493
41
2
0
399,365
5
L
Skadi
10,368
518
151
8
0
351,492
5
L
The Morrigan
8,791
440
90
5
0
345,105
4
L
Cupid
10,732
537
131
7
0
337,679
0
W
Zeus
10,120
506
145
7
0
343,941
5
W
Gilgamesh
10,388
519
133
7
0
337,307
2
L
Anubis
9,719
486
120
6
0
368,062
4
W
Ymir
9,167
458
59
3
0
360,943
1
W
Anhur
9,431
472
64
3
0
315,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role