Player Matchup

Gilgamesh
Gilgamesh
NobleGianttt
Gilgamesh
Level 31
God Stats
15W - 21L
1,448 SR
Queue Stats
68W - 105L
1,313 Elo+
Party 1
Raijin
Raijin
cotidiemorimur
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,069 Elo+
Party 1
Fenrir
Fenrir
dragondavid3000
Fenrir
Level 95
God Stats
6W - 10L
1,492 SR
Queue Stats
54W - 81L
1,330 Elo+
Party 1
Team Averages
Level 43
1,480 SR
1,238 Elo+

VS

Team Averages
Level 49
1,399 SR
1,339 Elo+
Zhong Kui
Zhong Kui
MagicalArtist7
Zhong Kui
Level 28
God Stats
3W - 0L
1,264 SR
Queue Stats
10W - 21L
1,158 Elo+
Party 2
Anubis
Anubis
MiguelPtPt2003
Anubis
Level 81
God Stats
1W - 0L
1,317 SR
Queue Stats
27W - 29L
1,374 Elo+
Party 2
Achilles
Achilles
ReepyNeme
Achilles
Level 37
God Stats
25W - 19L
1,617 SR
Queue Stats
126W - 118L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NobleGianttt
Gilgamesh
13
4 / 3 / 3
10,383
692
7,096
15,691
7,531
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 7 / 3
8,598
573
7,120
11,627
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 3
10,111
674
5,744
17,785
13,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MagicalArtist7
Zhong Kui
14
2 / 3 / 10
9,815
654
5,892
6,782
4,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
8 / 3 / 6
11,171
745
14,537
6,816
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ReepyNeme
Achilles
16
6 / 1 / 8
10,901
727
19,743
13,208
12,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
16
16
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
MagicalArtist7
Zhong Kui
2
3
10
2.33
W
8
3
6
3.67
L
Gilgamesh
NobleGianttt
Gilgamesh
4
3
3
1.83
W
Achilles
ReepyNeme
Achilles
6
1
8
10
L
0
7
3
0.21
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,960
Damage
40,172
45,103
Taken
26,806
24,229
Mitigated
20,385
5,468
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
MagicalArtist7
Zhong Kui
5,892
550
234
948
6,782
4,597
901
1,287
5,256
23,028
0
W
14,537
790
0
0
6,816
3,048
471
2,105
4,469
61,428
0
L
Gilgamesh
NobleGianttt
Gilgamesh
7,096
2,106
286
1,173
15,691
7,531
0
7,154
8,116
0
13,028
W
Achilles
ReepyNeme
Achilles
19,743
5,685
0
5,567
13,208
12,740
110
3,361
9,160
0
36,053
L
7,120
963
196
1,471
11,627
2,901
0
5,233
6,168
32,276
0
L
5,744
1,029
0
2,342
17,785
13,797
0
8,298
9,013
0
18,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,092
Gold Earned
31,887
125
Minions Killed
195
3
Camps Cleared
11
771,876
Distance Traveled
850,803
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,815
654
43
3
2
264,795
0
W
Anubis
11,171
745
107
7
7
258,426
0
L
Gilgamesh
10,383
692
24
2
1
281,308
4
W
Achilles
10,901
727
45
3
2
327,582
2
L
Raijin
8,598
573
61
4
0
213,453
1
L
Fenrir
10,111
674
40
3
2
277,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role