Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Darkmatter6569
Agni
Level 139
God Stats
1W - 0L
1,797 SR
Queue Stats
27W - 22L
1,553 Elo+
Party 1
Bastet
Bastet
LoneWolfSwish
Bastet
Level 106
God Stats
1W - 0L
1,576 SR
Queue Stats
17W - 16L
1,496 Elo+
Party 1
Chaac
Chaac
ShadowGamerC
Chaac
Level 62
God Stats
1W - 0L
1,643 SR
Queue Stats
8W - 7L
1,467 Elo+
Party 1
Neith
Neith
blackking0321
Neith
Level 29
God Stats
1W - 0L
1,808 SR
Queue Stats
5W - 5L
1,383 Elo+
Party 1
Team Averages
Level 96
1,665 SR
1,480 Elo+

VS

Team Averages
Level 45
1,559 SR
1,447 Elo+
Nike
Nike
DWgiz
Nike
Level 108
God Stats
0W - 1L
1,747 SR
Queue Stats
29W - 45L
1,449 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PurpleDemon-Yato
Morgan Le Fay
Level 25
God Stats
0W - 4L
1,220 SR
Queue Stats
2W - 5L
1,411 Elo+
Solo
Ares
Ares
bailey_sell16
Ares
Level 44
God Stats
3W - 1L
1,827 SR
Queue Stats
29W - 47L
1,345 Elo+
Party 2
Aphrodite
Aphrodite
clausnn
Aphrodite
Level 26
God Stats
3W - 1L
1,660 SR
Queue Stats
49W - 46L
1,581 Elo+
Solo
Heimdallr
Heimdallr
iconic-use0
Heimdallr
Level 24
God Stats
0W - 1L
1,340 SR
Queue Stats
13W - 22L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 1 / 6
9,302
716
6,045
13,057
9,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

19
9 / 1 / 6
11,802
908
20,173
8,171
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 8
10,946
842
19,593
11,248
6,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 8
9,802
754
10,672
12,754
19,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 3 / 3
9,020
694
6,722
8,621
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
DWgiz
Nike
15
2 / 3 / 2
8,722
671
8,920
21,513
17,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
PurpleDemon-Yato
Morgan Le Fay
14
0 / 5 / 0
7,667
590
5,355
11,209
7,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 1 / 1
8,188
630
5,859
15,995
18,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
clausnn
Aphrodite
13
1 / 5 / 1
7,750
596
5,112
13,601
6,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
iconic-use0
Heimdallr
16
2 / 4 / 1
9,229
710
11,661
10,796
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
18
Kills
5
5
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
6
3
L
Nike
DWgiz
Nike
2
3
2
1
W
9
1
6
12
W
6
0
8
10
L
Morgan Le Fay
PurpleDemon-Yato
Morgan Le Fay
0
5
0
0
W
2
0
8
6
L
0
1
1
0.5
W
1
3
3
0.83
L
Aphrodite
clausnn
Aphrodite
1
5
1
0.3
L
Heimdallr
iconic-use0
Heimdallr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,205
Damage
36,907
53,851
Taken
73,114
41,646
Mitigated
54,625
20,651
Healing
18,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,045
595
6,805
3,768
13,057
9,693
542
2,048
10,541
18,871
0
L
Nike
DWgiz
Nike
8,920
1,088
0
3,644
21,513
17,021
225
8,469
12,877
549
24,307
W
20,173
667
0
0
8,171
3,538
846
4,134
3,879
57,976
0
W
19,593
3,891
0
2,841
11,248
6,044
1,540
3,772
7,311
0
37,437
L
Morgan Le Fay
PurpleDemon-Yato
Morgan Le Fay
5,355
1,072
195
1,220
11,209
7,827
0
4,724
6,160
27,125
0
W
10,672
767
0
5,764
12,754
19,258
1,657
4,667
8,044
0
35,775
L
5,859
60
0
956
15,995
18,515
104
5,636
9,850
16,762
0
W
6,722
2,299
0
1,473
8,621
3,113
979
1,945
6,551
0
32,067
L
Aphrodite
clausnn
Aphrodite
5,112
0
5,267
5,615
13,601
6,812
287
3,710
9,726
18,505
0
L
Heimdallr
iconic-use0
Heimdallr
11,661
3,568
0
1,652
10,796
4,450
0
3,679
7,037
0
44,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,872
Gold Earned
41,556
301
Minions Killed
254
9
Camps Cleared
3
1,384,524
Distance Traveled
1,131,864
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,302
716
22
2
0
240,353
1
L
Nike
8,722
671
42
3
2
247,696
2
W
Agni
11,802
908
106
8
7
271,318
0
W
Bastet
10,946
842
39
3
1
336,583
2
L
Morgan Le Fay
7,667
590
55
4
0
190,290
0
W
Chaac
9,802
754
66
5
0
275,848
1
L
Ares
8,188
630
24
2
1
252,309
0
W
Neith
9,020
694
68
5
1
260,422
0
L
Aphrodite
7,750
596
38
3
0
229,069
0
L
Heimdallr
9,229
710
95
7
0
212,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role