Player Matchup

Odin
Odin
Andfa1702
Odin
Level 79
God Stats
12W - 8L
1,510 SR
Queue Stats
58W - 69L
1,442 Elo+
Solo
Heimdallr
Heimdallr
GuhFerracini
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,481 Elo+
Solo
Hel
Hel
Joumungundr
Hel
Level 109
God Stats
0W - 1L
1,197 SR
Queue Stats
133W - 113L
1,550 Elo+
Solo
Amaterasu
Amaterasu
TheDoctorStrange
Amaterasu
Level 128
God Stats
50W - 35L
1,568 SR
Queue Stats
1,812W - 1,850L
1,519 Elo+
Solo
Nemesis
Nemesis
jaymezy123
Nemesis
Level 155
God Stats
3W - 5L
1,593 SR
Queue Stats
50W - 46L
1,506 Elo+
Solo
Team Averages
Level 108
1,474 SR
1,500 Elo+

VS

Team Averages
Level 83
1,511 SR
1,462 Elo+
Susano
Susano
Akumasenshi117
Susano
Level 54
God Stats
10W - 8L
1,614 SR
Queue Stats
81W - 79L
1,474 Elo+
Party 1
Atlas
Atlas
DaNNy_P-jammy
Atlas
Level 99
God Stats
15W - 12L
1,489 SR
Queue Stats
217W - 204L
1,436 Elo+
Solo
Charybdis
Charybdis
DeyjaTheExecutor
Charybdis
Level 71
God Stats
33W - 16L
1,571 SR
Queue Stats
120W - 104L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
KingCobruh30
Kukulkan
Level 130
God Stats
13W - 14L
1,452 SR
Queue Stats
748W - 737L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
hashorrosin
Baron Samedi
Level 61
God Stats
29W - 39L
1,430 SR
Queue Stats
379W - 405L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
3 / 8 / 5
10,252
1,025
16,647
27,666
20,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
GuhFerracini
Heimdallr
16
1 / 8 / 6
9,708
971
9,397
19,404
7,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 6 / 5
9,047
905
3,825
14,859
5,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
16
1 / 1 / 4
9,245
925
5,805
8,384
6,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
jaymezy123
Nemesis
16
4 / 4 / 3
10,366
1,037
14,279
20,240
7,741
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

135

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 14
10,921
1,092
19,576
8,270
3,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 2 / 18
11,220
1,122
15,626
19,020
11,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
17
5 / 5 / 10
11,129
1,113
19,767
13,972
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
KingCobruh30
Kukulkan
18
11 / 1 / 12
12,092
1,209
14,978
6,806
2,950
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Baron Samedi
hashorrosin
Baron Samedi
17
4 / 0 / 15
10,253
1,025
11,391
9,444
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
96
9
Kills
27
27
Deaths
9
23
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
L
Odin
3
8
5
0.69
W
3
2
18
6
W
Charybdis
5
5
10
2
L
Heimdallr
GuhFerracini
Heimdallr
1
8
6
0.5
L
0
6
5
0.42
W
Kukulkan
KingCobruh30
Kukulkan
11
1
12
17
L
Amaterasu
1
1
4
3
W
Baron Samedi
hashorrosin
Baron Samedi
4
0
15
11.5
L
Nemesis
jaymezy123
Nemesis
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,953
Damage
81,338
90,553
Taken
57,512
48,259
Mitigated
28,042
13,503
Healing
16,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,576
3,063
0
317
8,270
3,184
0
1,681
6,263
0
35,189
L
Odin
16,647
2,314
127
2,553
27,666
20,720
0
13,580
14,086
11,472
23,749
W
15,626
4,927
2,681
6,025
19,020
11,853
0
2,982
14,914
23,532
0
W
Charybdis
19,767
14,031
0
1,328
13,972
5,180
0
1,477
12,141
0
36,664
L
Heimdallr
GuhFerracini
Heimdallr
9,397
3,513
0
647
19,404
7,642
0
8,357
11,037
0
31,582
L
3,825
454
3,595
2,173
14,859
5,916
0
6,654
8,205
15,216
0
W
Kukulkan
KingCobruh30
Kukulkan
14,978
617
237
816
6,806
2,950
0
582
6,134
40,556
0
L
Amaterasu
5,805
1,401
0
2,145
8,384
6,240
0
3,075
5,309
0
24,225
W
Baron Samedi
hashorrosin
Baron Samedi
11,391
162
2,570
2,743
9,444
4,875
0
1,697
7,577
28,383
0
L
Nemesis
jaymezy123
Nemesis
14,279
6,598
0
2,263
20,240
7,741
0
10,305
9,921
0
25,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,618
Gold Earned
55,615
182
Minions Killed
205
5
Camps Cleared
9
1,073,282
Distance Traveled
1,002,920
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,921
1,092
35
4
1
254,545
3
L
Odin
10,252
1,025
53
5
2
200,250
0
W
Atlas
11,220
1,122
14
1
0
161,202
0
W
Charybdis
11,129
1,113
46
5
7
179,999
0
L
Heimdallr
9,708
971
57
6
0
169,342
0
L
Hel
9,047
905
27
3
0
198,994
1
W
Kukulkan
12,092
1,209
65
7
1
204,173
0
L
Amaterasu
9,245
925
24
2
2
262,325
4
W
Baron Samedi
10,253
1,025
45
5
0
203,001
2
L
Nemesis
10,366
1,037
21
2
1
242,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role