Player Matchup

Anubis
Anubis
KenjiBin
Anubis
Level 54
God Stats
0W - 1L
1,384 SR
Queue Stats
4W - 12L
1,246 Elo+
Solo
Discordia
Discordia
SS420CHICHI
Discordia
Level 109
God Stats
3W - 7L
1,386 SR
Queue Stats
431W - 417L
1,463 Elo+
Solo
Osiris
Osiris
briinnk
Osiris
Level 143
God Stats
1W - 1L
1,706 SR
Queue Stats
172W - 193L
1,430 Elo+
Solo
Hera
Hera
hrod7x
Hera
Level 144
God Stats
7W - 7L
1,539 SR
Queue Stats
233W - 228L
1,478 Elo+
Solo
Yemoja
Yemoja
oM Infiniti
Yemoja
Level 145
God Stats
7W - 5L
1,488 SR
Queue Stats
631W - 673L
1,396 Elo+
Solo
Team Averages
Level 119
1,501 SR
1,403 Elo+

VS

Team Averages
Level 107
1,629 SR
1,447 Elo+
Hun Batz
Hun Batz
B1GG1Dubz
Hun Batz
Level 120
God Stats
1W - 0L
1,603 SR
Queue Stats
14W - 12L
1,472 Elo+
Party 1
Izanami
Izanami
JagBearCub
Izanami
Level 158
God Stats
1W - 0L
1,413 SR
Queue Stats
77W - 76L
1,479 Elo+
Solo
Eset
Eset
MrJesusJr
Eset
Level 124
God Stats
2W - 1L
1,571 SR
Queue Stats
249W - 270L
1,462 Elo+
Party 1
Yemoja
Yemoja
PainPoete
Yemoja
Level 80
God Stats
5W - 0L
1,785 SR
Queue Stats
35W - 42L
1,416 Elo+
Party 1
Zeus
Zeus
mrludo61
Zeus
Level 53
God Stats
3W - 0L
1,771 SR
Queue Stats
68W - 86L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KenjiBin
Anubis
20
5 / 13 / 4
13,387
609
18,454
23,764
9,542
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
SS420CHICHI
Discordia
20
6 / 4 / 8
15,098
686
31,070
15,743
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
briinnk
Osiris
1
0 / 1 / 0
5,632
256
0
583
300
Hera
hrod7x
Hera
20
6 / 8 / 6
15,906
723
32,733
15,534
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yemoja
19
1 / 9 / 7
12,571
571
9,017
27,174
40,976
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
B1GG1Dubz
Hun Batz
20
14 / 4 / 13
16,333
742
24,849
25,136
10,891
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Izanami
JagBearCub
Izanami
20
7 / 4 / 17
14,862
676
17,535
22,134
10,985
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eset
20
7 / 5 / 16
14,698
668
14,970
22,976
7,809
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
PainPoete
Yemoja
20
0 / 1 / 17
12,551
571
2,950
17,725
12,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
20
7 / 4 / 15
14,797
673
15,354
16,651
6,274
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
113
18
Kills
35
35
Deaths
18
25
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
B1GG1Dubz
Hun Batz
14
4
13
5.13
W
Izanami
JagBearCub
Izanami
7
4
17
3.88
L
Anubis
KenjiBin
Anubis
5
13
4
0.54
W
Eset
7
5
16
3
W
Yemoja
PainPoete
Yemoja
0
1
17
8.5
L
Discordia
SS420CHICHI
Discordia
6
4
8
2.5
L
Osiris
briinnk
Osiris
0
1
0
0
L
Hera
hrod7x
Hera
6
8
6
1.13
W
Zeus
7
4
15
3.63
L
Yemoja
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,274
Damage
75,658
82,798
Taken
104,622
62,202
Mitigated
48,239
19,228
Healing
58,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
B1GG1Dubz
Hun Batz
24,849
5,353
2,078
4,386
25,136
10,891
859
21,562
3,574
0
41,697
W
Izanami
JagBearCub
Izanami
17,535
12,069
5,382
4,220
22,134
10,985
992
19,708
2,426
0
64,949
L
Anubis
KenjiBin
Anubis
18,454
284
1,589
4,378
23,764
9,542
0
11,489
12,275
42,358
0
W
Eset
14,970
1,148
4,553
3,366
22,976
7,809
1,893
19,292
3,684
47,023
0
W
Yemoja
PainPoete
Yemoja
2,950
1,129
23,166
6,309
17,725
12,280
302
16,393
1,332
12,344
0
L
Discordia
SS420CHICHI
Discordia
31,070
936
795
5,086
15,743
5,916
781
6,168
9,575
63,236
0
L
Osiris
briinnk
Osiris
0
0
0
0
583
300
0
583
0
0
0
L
Hera
hrod7x
Hera
32,733
7,135
604
676
15,534
5,468
885
4,490
11,044
71,876
0
W
Zeus
15,354
2,518
2,478
2,242
16,651
6,274
2,129
14,319
2,332
43,890
0
L
Yemoja
9,017
1,085
3,049
3,051
27,174
40,976
0
10,544
16,630
18,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,594
Gold Earned
73,241
219
Minions Killed
232
0
Camps Cleared
0
1,304,887
Distance Traveled
1,851,861
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,333
742
36
2
0
415,292
0
W
Izanami
14,862
676
80
4
0
360,979
0
L
Anubis
13,387
609
43
2
0
280,022
2
W
Eset
14,698
668
52
2
0
363,518
1
W
Yemoja
12,551
571
11
1
0
368,135
1
L
Discordia
15,098
686
66
3
0
393,458
0
L
Osiris
5,632
256
0
0
0
14,935
0
L
Hera
15,906
723
88
4
0
361,250
3
W
Zeus
14,797
673
53
2
0
343,937
0
L
Yemoja
12,571
571
22
1
0
255,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role