Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Haall
Jing Wei
Level 84
God Stats
8W - 6L
1,385 SR
Queue Stats
283W - 388L
1,389 Elo+
Party 2
Persephone
Persephone
Jotenfor
Persephone
Level 36
God Stats
1W - 0L
1,717 SR
Queue Stats
127W - 123L
1,409 Elo+
Party 1
Da Ji
Da Ji
Magistaire1
Da Ji
Level 62
God Stats
76W - 59L
1,561 SR
Queue Stats
221W - 253L
1,412 Elo+
Solo
Chaac
Chaac
MiloSixTwo
Chaac
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 44L
1,352 Elo+
Party 1
Team Averages
Level 79
1,533 SR
1,412 Elo+

VS

Team Averages
Level 65
1,547 SR
1,401 Elo+
Chiron
Chiron
Applebot
Chiron
Level 49
God Stats
3W - 5L
1,432 SR
Queue Stats
70W - 102L
1,316 Elo+
Party 3
Kukulkan
Kukulkan
AzooTeUz
Kukulkan
Level 64
God Stats
5W - 3L
1,776 SR
Queue Stats
284W - 306L
1,468 Elo+
Solo
Ymir
Ymir
LouBriccant
Ymir
Level 27
God Stats
6W - 6L
1,556 SR
Queue Stats
29W - 29L
1,459 Elo+
Party 3
Ravana
Ravana
Palpetinus
Ravana
Level 35
God Stats
4W - 5L
1,470 SR
Queue Stats
79W - 105L
1,328 Elo+
Party 3
Atlas
Atlas
СМЕХУЁЧЕК
Atlas
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 155L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 2 / 12
9,146
508
6,588
16,844
19,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Haall
Jing Wei
17
7 / 1 / 6
10,407
578
8,304
8,616
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Jotenfor
Persephone
15
3 / 1 / 4
9,799
544
11,887
7,844
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 4 / 4
10,988
610
11,507
14,328
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
16
2 / 1 / 8
10,071
560
14,226
14,142
11,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Applebot
Chiron
14
4 / 8 / 1
8,533
474
9,376
12,838
3,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
AzooTeUz
Kukulkan
16
1 / 5 / 1
9,383
521
6,957
12,396
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 5
7,817
434
5,019
12,440
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Palpetinus
Ravana
12
3 / 5 / 1
7,858
437
7,752
12,671
7,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 4 / 1
8,688
483
6,829
20,776
14,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
26
Kills
8
9
Deaths
26
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
12
4
L
Chiron
Applebot
Chiron
4
8
1
0.56
L
Kukulkan
AzooTeUz
Kukulkan
1
5
1
0.3
W
Jing Wei
Haall
Jing Wei
7
1
6
10
W
Persephone
Jotenfor
Persephone
3
1
4
5
L
0
4
5
0.63
W
12
4
4
3.5
W
Chaac
2
1
8
6
L
Ravana
Palpetinus
Ravana
3
5
1
0.7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,512
Damage
35,933
61,774
Taken
71,121
42,479
Mitigated
41,211
25,673
Healing
19,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,588
594
0
4,206
16,844
19,405
33
3,368
13,476
24,188
0
L
Chiron
Applebot
Chiron
9,376
5,016
836
2,577
12,838
3,224
0
3,427
9,303
0
51,697
L
Kukulkan
AzooTeUz
Kukulkan
6,957
570
0
1,763
12,396
5,061
0
6,622
5,528
79,204
0
W
Jing Wei
Haall
Jing Wei
8,304
5,321
0
4,280
8,616
2,973
72
1,207
7,409
0
71,717
W
Persephone
Jotenfor
Persephone
11,887
819
0
1,873
7,844
2,875
838
4,129
3,714
54,318
0
L
5,019
1,006
0
1,995
12,440
10,563
28
2,638
9,667
11,292
0
W
11,507
2,457
0
7,165
14,328
6,003
0
2,957
11,371
0
71,512
W
Chaac
14,226
5,998
0
8,149
14,142
11,223
880
7,190
6,952
0
62,566
L
Ravana
Palpetinus
Ravana
7,752
2,018
0
3,992
12,671
7,940
0
2,160
10,368
349
49,555
L
6,829
2,187
0
8,296
20,776
14,423
0
2,989
17,726
52,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,411
Gold Earned
42,279
510
Minions Killed
444
0
Camps Cleared
0
1,779,887
Distance Traveled
1,571,760
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,146
508
22
1
0
390,855
11
L
Chiron
8,533
474
95
5
0
299,783
2
L
Kukulkan
9,383
521
140
8
0
306,516
2
W
Jing Wei
10,407
578
149
8
0
351,878
4
W
Persephone
9,799
544
116
6
0
326,467
3
L
Ymir
7,817
434
12
1
0
347,005
5
W
Da Ji
10,988
610
92
5
0
367,525
1
W
Chaac
10,071
560
131
7
0
343,162
10
L
Ravana
7,858
437
89
5
0
337,249
5
L
Atlas
8,688
483
108
6
0
281,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role