Player Matchup

Ymir
Ymir
HD Grape
Ymir
Level 43
God Stats
83W - 35L
1,642 SR
Queue Stats
110W - 66L
1,622 Elo+
Solo
Izanami
Izanami
Katakuri1102
Izanami
Level 43
God Stats
2W - 0L
1,489 SR
Queue Stats
79W - 80L
1,556 Elo+
Party 1
Chang'e
Chang'e
Xero1803
Chang'e
Level 129
God Stats
7W - 7L
1,546 SR
Queue Stats
178W - 204L
1,600 Elo+
Party 1
Team Averages
Level 72
1,559 SR
1,592 Elo+

VS

Team Averages
Level 131
1,525 SR
1,564 Elo+
Bastet
Bastet
HurriedGnat647
Bastet
Level 144
God Stats
0W - 2L
1,619 SR
Queue Stats
18W - 26L
1,516 Elo+
Solo
Chaac
Chaac
PooleboiCarti
Chaac
Level 105
God Stats
12W - 12L
1,580 SR
Queue Stats
599W - 536L
1,596 Elo+
Solo
Thoth
Thoth
iTz MLG EPic
Thoth
Level 143
God Stats
6W - 7L
1,376 SR
Queue Stats
710W - 749L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
6 / 1 / 8
13,347
742
11,914
20,934
28,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Katakuri1102
Izanami
15
2 / 6 / 10
11,591
644
10,341
17,486
6,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Xero1803
Chang'e
16
8 / 5 / 7
12,591
700
15,806
19,535
6,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 6
11,685
649
14,420
17,704
5,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 3 / 7
9,968
554
13,092
15,012
13,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 5 / 5
12,556
698
17,507
12,136
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
16
Kills
12
12
Deaths
16
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
1
8
10
L
5
8
6
1
W
Izanami
Katakuri1102
Izanami
2
6
10
1.17
L
1
3
7
1.5
W
Chang'e
Xero1803
Chang'e
8
5
7
2.3
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,061
Damage
45,019
57,955
Taken
44,852
41,924
Mitigated
22,568
22,558
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,914
1,951
0
5,855
20,934
28,712
112
6,170
14,279
30,291
0
L
14,420
3,437
502
2,631
17,704
5,200
8
11,949
5,755
0
30,072
W
Izanami
Katakuri1102
Izanami
10,341
6,633
339
2,362
17,486
6,691
2,315
4,870
12,338
0
62,641
L
13,092
1,280
0
4,212
15,012
13,705
0
9,353
5,659
0
34,651
W
Chang'e
Xero1803
Chang'e
15,806
819
5,031
8,971
19,535
6,521
935
6,735
12,273
50,285
0
L
17,507
502
0
250
12,136
3,663
0
6,674
5,462
76,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,529
Gold Earned
34,209
238
Minions Killed
195
10
Camps Cleared
5
929,202
Distance Traveled
922,569
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,347
742
40
2
0
332,920
3
L
Bastet
11,685
649
35
2
2
333,440
1
W
Izanami
11,591
644
105
6
8
278,695
2
L
Chaac
9,968
554
36
2
1
285,225
1
W
Chang'e
12,591
700
93
5
2
317,587
1
L
Thoth
12,556
698
124
7
2
303,904
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role