Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
Dealog
Fafnir
Level 158
God Stats
1W - 2L
1,521 SR
Queue Stats
106W - 111L
1,537 Elo+
Party 2
Raijin
Raijin
Kaghar
Raijin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,272 Elo+
Party 2
Hou Yi
Hou Yi
MrKirk
Hou Yi
Level 159
God Stats
12W - 15L
1,388 SR
Queue Stats
907W - 857L
1,528 Elo+
Party 3
Nox
Nox
SazelZa
Nox
Level 160
God Stats
10W - 16L
1,475 SR
Queue Stats
787W - 727L
1,541 Elo+
Party 3
Team Averages
Level 143
1,477 SR
1,476 Elo+

VS

Team Averages
Level 141
1,443 SR
1,528 Elo+
Bacchus
Bacchus
AHNWEE
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,525 Elo+
Solo
Fenrir
Fenrir
AloneZion 2010
Fenrir
Level 150
God Stats
2W - 2L
1,300 SR
Queue Stats
133W - 130L
1,522 Elo+
Party 1
Cerberus
Cerberus
EeeZze
Cerberus
Level 145
God Stats
14W - 10L
1,596 SR
Queue Stats
774W - 753L
1,513 Elo+
Solo
Poseidon
Poseidon
Maczszius
Poseidon
Level 149
God Stats
2W - 1L
1,285 SR
Queue Stats
67W - 63L
1,540 Elo+
Solo
Ah Puch
Ah Puch
THELONEHORSE680
Ah Puch
Level 153
God Stats
2W - 1L
1,534 SR
Queue Stats
164W - 140L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 9 / 7
9,924
709
14,118
15,567
6,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
Dealog
Fafnir
17
1 / 4 / 15
9,991
714
7,832
14,984
21,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
Kaghar
Raijin
14
3 / 9 / 9
9,065
648
13,983
12,890
5,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
MrKirk
Hou Yi
18
6 / 3 / 11
10,227
731
12,485
11,698
5,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
17
5 / 4 / 9
10,024
716
9,920
9,795
5,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AHNWEE
Bacchus
17
6 / 4 / 9
11,391
814
6,757
19,986
26,285
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 4 / 12
11,387
813
9,803
20,643
14,710
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
EeeZze
Cerberus
15
2 / 7 / 8
9,849
704
5,037
19,886
20,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
Maczszius
Poseidon
19
12 / 4 / 7
12,327
881
16,161
16,377
7,493
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 0 / 21
12,116
865
22,493
12,407
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
86
19
Kills
29
29
Deaths
19
51
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
9
7
0.83
W
Bacchus
AHNWEE
Bacchus
6
4
9
2.63
W
6
4
12
3
L
Fafnir
Dealog
Fafnir
1
4
15
2.13
W
Cerberus
EeeZze
Cerberus
2
7
8
0.86
L
Raijin
Kaghar
Raijin
3
9
9
0.83
W
Poseidon
Maczszius
Poseidon
12
4
7
3.88
L
Hou Yi
MrKirk
Hou Yi
6
3
11
3.83
L
Nox
5
4
9
2.38
W
3
0
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,338
Damage
60,251
64,934
Taken
89,299
44,852
Mitigated
74,888
19,328
Healing
31,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,118
4,649
592
2,502
15,567
6,579
0
10,429
5,138
0
28,866
W
Bacchus
AHNWEE
Bacchus
6,757
623
2,345
2,452
19,986
26,285
126
6,317
13,669
12,070
0
W
9,803
1,812
2,112
2,839
20,643
14,710
930
7,205
13,438
0
21,501
L
Fafnir
Dealog
Fafnir
7,832
2,063
1,701
3,653
14,984
21,477
0
11,269
3,715
16,156
0
W
Cerberus
EeeZze
Cerberus
5,037
126
2,069
3,202
19,886
20,227
85
8,225
11,661
11,293
0
L
Raijin
Kaghar
Raijin
13,983
1,926
1,825
752
12,890
5,901
0
10,631
2,259
18,697
0
W
Poseidon
Maczszius
Poseidon
16,161
3,280
3,168
6,404
16,377
7,493
2,778
5,179
11,198
40,851
0
L
Hou Yi
MrKirk
Hou Yi
12,485
3,543
2,885
2,764
11,698
5,726
33
9,031
2,667
0
32,109
L
Nox
9,920
1,113
1,804
850
9,795
5,169
0
9,088
707
24,843
0
W
22,493
584
2,803
4,041
12,407
6,173
796
4,809
7,598
50,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,231
Gold Earned
57,070
146
Minions Killed
148
0
Camps Cleared
0
1,218,413
Distance Traveled
1,405,840
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,924
709
36
3
0
226,938
0
W
Bacchus
11,391
814
4
0
0
276,953
0
W
Fenrir
11,387
813
24
2
0
281,844
3
L
Fafnir
9,991
714
20
1
0
284,836
3
W
Cerberus
9,849
704
22
2
0
266,564
3
L
Raijin
9,065
648
13
1
0
195,905
0
W
Poseidon
12,327
881
49
4
0
278,394
0
L
Hou Yi
10,227
731
36
3
0
244,680
3
L
Nox
10,024
716
41
3
0
266,054
2
W
Ah Puch
12,116
865
49
4
0
302,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role