Player Matchup

Atlas
Atlas
 
Atlas
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
KhoutheHugh
Hades
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 80L
1,555 Elo+
Solo
Neith
Neith
Woaxa
Neith
Level 108
God Stats
6W - 3L
1,661 SR
Queue Stats
46W - 29L
1,580 Elo+
Solo
Poseidon
Poseidon
cbarmes123
Poseidon
Level 106
God Stats
10W - 9L
1,205 SR
Queue Stats
187W - 151L
1,604 Elo+
Party 1
Gilgamesh
Gilgamesh
silver9961
Gilgamesh
Level 49
God Stats
2W - 2L
1,465 SR
Queue Stats
37W - 41L
1,548 Elo+
Party 1
Team Averages
Level 70
1,466 SR
1,557 Elo+

VS

Team Averages
Level 55
1,651 SR
1,553 Elo+
Pele
Pele
DespairGamingoff
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,597 Elo+
Party 2
Izanami
Izanami
ItsSir Cam8117
Izanami
Level 61
God Stats
44W - 28L
1,645 SR
Queue Stats
286W - 267L
1,510 Elo+
Party 3
Artio
Artio
Pongidae Jr
Artio
Level 102
God Stats
3W - 3L
1,656 SR
Queue Stats
337W - 317L
1,550 Elo+
Party 3
Anubis
Anubis
WHE3ZING
Anubis
Level 36
God Stats
2W - 1L
1,665 SR
Queue Stats
77W - 70L
1,590 Elo+
Party 2
Sylvanus
Sylvanus
fayardfam
Sylvanus
Level 29
God Stats
4W - 3L
1,789 SR
Queue Stats
147W - 132L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 2 / 13
9,816
577
7,753
16,390
13,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 6 / 9
9,515
560
10,774
18,173
9,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Woaxa
Neith
18
11 / 2 / 5
11,100
653
16,554
10,284
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
cbarmes123
Poseidon
19
10 / 5 / 11
11,547
679
15,228
14,392
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
silver9961
Gilgamesh
17
7 / 1 / 7
10,458
615
9,078
12,281
7,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 3
9,680
569
10,907
20,116
7,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 7 / 3
9,569
563
4,122
12,622
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 7 / 4
8,546
503
7,225
17,090
19,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
WHE3ZING
Anubis
16
9 / 8 / 2
10,352
609
17,518
13,656
6,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
fayardfam
Sylvanus
14
0 / 4 / 8
7,975
469
7,750
16,447
16,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
35
Kills
16
16
Deaths
35
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
13
4.75
L
6
9
3
0.83
L
1
7
3
0.36
W
4
6
9
1.42
L
0
7
4
0.29
L
Anubis
WHE3ZING
Anubis
9
8
2
1.25
W
Neith
Woaxa
Neith
11
2
5
6.75
W
Poseidon
cbarmes123
Poseidon
10
5
11
3.1
L
Sylvanus
fayardfam
Sylvanus
0
4
8
1
W
Gilgamesh
silver9961
Gilgamesh
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,387
Damage
47,522
71,520
Taken
79,931
37,797
Mitigated
53,387
27,210
Healing
21,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,753
2,553
2,533
4,150
16,390
13,030
0
8,879
7,380
21,235
0
L
10,907
3,160
0
6,662
20,116
7,114
0
9,215
10,694
0
61,357
L
4,122
2,368
0
2,448
12,622
3,476
825
1,594
10,980
0
67,716
W
10,774
1,469
780
6,946
18,173
9,556
264
10,941
7,186
51,427
0
L
7,225
890
598
4,391
17,090
19,899
0
6,039
10,395
45,946
0
L
Anubis
WHE3ZING
Anubis
17,518
1,419
0
3,896
13,656
6,795
0
8,782
4,825
58,449
0
W
Neith
Woaxa
Neith
16,554
7,618
0
2,383
10,284
3,553
1,002
3,485
6,799
0
89,214
W
Poseidon
cbarmes123
Poseidon
15,228
3,720
0
6,463
14,392
4,408
1,243
3,774
10,488
84,966
0
L
Sylvanus
fayardfam
Sylvanus
7,750
2,007
695
2,917
16,447
16,103
0
8,840
7,419
24,308
6,784
W
Gilgamesh
silver9961
Gilgamesh
9,078
2,359
0
3,955
12,281
7,250
248
3,792
7,766
5,380
44,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,436
Gold Earned
46,122
477
Minions Killed
475
0
Camps Cleared
0
1,686,563
Distance Traveled
1,514,523
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,816
577
27
2
0
337,411
6
L
Pele
9,680
569
106
6
0
320,880
1
L
Izanami
9,569
563
128
8
0
291,200
5
W
Hades
9,515
560
86
5
0
326,673
1
L
Artio
8,546
503
98
6
0
329,279
2
L
Anubis
10,352
609
98
6
0
268,993
3
W
Neith
11,100
653
144
8
0
297,549
1
W
Poseidon
11,547
679
132
8
0
359,388
5
L
Sylvanus
7,975
469
45
3
0
304,171
1
W
Gilgamesh
10,458
615
88
5
0
365,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role