Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
AustinJL04
Achilles
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,465 Elo+
Party 3
Thoth
Thoth
Shoog2674
Thoth
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,299 Elo+
Party 3
Susano
Susano
WindowsRTrash
Susano
Level 62
God Stats
5W - 2L
1,734 SR
Queue Stats
23W - 18L
1,572 Elo+
Party 3
Xbalanque
Xbalanque
trixz2007
Xbalanque
Level 155
God Stats
3W - 9L
1,527 SR
Queue Stats
271W - 284L
1,408 Elo+
Party 2
Team Averages
Level 91
1,552 SR
1,449 Elo+

VS

Team Averages
Level 83
1,424 SR
1,383 Elo+
Ymir
Ymir
AciesActual
Ymir
Level 104
God Stats
17W - 10L
1,616 SR
Queue Stats
189W - 207L
1,427 Elo+
Solo
Loki
Loki
DeathHimself1
Loki
Level 66
God Stats
8W - 12L
1,382 SR
Queue Stats
151W - 214L
1,312 Elo+
Party 1
Medusa
Medusa
Hornetisntvoid
Medusa
Level 80
God Stats
1W - 2L
1,313 SR
Queue Stats
213W - 279L
1,387 Elo+
Party 1
Apollo
Apollo
SwagRider
Apollo
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,408 Elo+
Solo
Sylvanus
Sylvanus
nick67
Sylvanus
Level 81
God Stats
2W - 2L
1,308 SR
Queue Stats
248W - 321L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 1 / 4
9,616
437
11,629
15,524
15,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
AustinJL04
Achilles
17
0 / 1 / 3
10,144
461
3,472
10,576
10,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Shoog2674
Thoth
15
1 / 5 / 4
9,466
430
4,306
10,758
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
10 / 5 / 2
10,711
487
10,838
15,426
5,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
trixz2007
Xbalanque
17
1 / 2 / 5
9,898
450
10,795
11,375
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,986
454
3,422
19,831
20,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 0 / 3
11,265
512
5,123
10,999
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 2 / 1
10,228
465
13,218
12,306
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
SwagRider
Apollo
19
0 / 5 / 2
11,110
505
4,811
11,332
4,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
nick67
Sylvanus
20
8 / 4 / 2
13,474
612
17,757
15,002
8,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
14
Kills
14
14
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
1
4
4
W
1
3
3
0.83
L
Achilles
AustinJL04
Achilles
0
1
3
1.5
W
4
0
3
5.5
W
1
2
1
0.75
L
Thoth
Shoog2674
Thoth
1
5
4
0.6
W
Apollo
SwagRider
Apollo
0
5
2
0.2
L
10
5
2
2.2
W
Sylvanus
nick67
Sylvanus
8
4
2
2.25
L
Xbalanque
trixz2007
Xbalanque
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,040
Damage
44,331
63,659
Taken
69,470
37,460
Mitigated
41,856
18,952
Healing
23,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,629
349
1,052
6,192
15,524
15,173
169
3,214
12,310
46,914
0
W
3,422
1,111
0
4,343
19,831
20,281
90
5,564
14,267
31,047
0
L
Achilles
AustinJL04
Achilles
3,472
513
0
2,851
10,576
10,351
1,063
1,815
8,761
5,356
45,640
W
5,123
645
0
4,033
10,999
4,274
0
1,810
9,189
0
73,138
W
13,218
6,060
0
4,240
12,306
4,607
0
4,878
7,428
0
94,429
L
Thoth
Shoog2674
Thoth
4,306
334
0
1,328
10,758
3,151
507
5,247
5,511
48,658
0
W
Apollo
SwagRider
Apollo
4,811
2,112
0
3,761
11,332
4,254
2,910
1,091
10,241
0
90,791
L
10,838
2,610
0
3,625
15,426
5,332
783
7,486
7,940
0
69,966
W
Sylvanus
nick67
Sylvanus
17,757
5,984
304
7,177
15,002
8,440
530
3,589
11,413
101,251
19,916
L
Xbalanque
trixz2007
Xbalanque
10,795
5,718
0
3,904
11,375
3,453
447
1,843
9,532
0
71,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,835
Gold Earned
56,063
545
Minions Killed
678
0
Camps Cleared
0
2,021,242
Distance Traveled
2,057,079
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,616
437
75
3
0
410,520
4
W
Ymir
9,986
454
63
3
0
374,977
4
L
Achilles
10,144
461
122
6
0
416,338
1
W
Loki
11,265
512
138
6
0
488,572
9
W
Medusa
10,228
465
136
6
0
411,045
0
L
Thoth
9,466
430
97
4
0
406,915
2
W
Apollo
11,110
505
161
7
0
394,183
4
L
Susano
10,711
487
107
5
0
410,558
1
W
Sylvanus
13,474
612
180
8
0
388,302
6
L
Xbalanque
9,898
450
144
7
0
376,911
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role