Player Matchup

Tyr
Tyr
 
Tyr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bladebozo
Tiamat
Level 90
God Stats
1W - 2L
1,635 SR
Queue Stats
260W - 225L
1,576 Elo+
Party 1
Sol
Sol
CauCiuperC
Sol
Level 149
God Stats
6W - 5L
1,582 SR
Queue Stats
415W - 415L
1,491 Elo+
Solo
Artemis
Artemis
King_Joshi97
Artemis
Level 129
God Stats
5W - 1L
1,810 SR
Queue Stats
203W - 178L
1,553 Elo+
Party 1
Team Averages
Level 135
1,605 SR
1,524 Elo+

VS

Team Averages
Level 128
1,553 SR
1,547 Elo+
Hel
Hel
Skrincher
Hel
Level 144
God Stats
0W - 1L
1,458 SR
Queue Stats
91W - 78L
1,605 Elo+
Party 2
Achilles
Achilles
ViZki_Nw
Achilles
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,510 Elo+
Party 2
Xing Tian
Xing Tian
WEED_MaRlHuAnErO
Xing Tian
Level 158
God Stats
5W - 9L
1,464 SR
Queue Stats
718W - 711L
1,596 Elo+
Party 2
Susano
Susano
longesttoes
Susano
Level 158
God Stats
1W - 3L
1,447 SR
Queue Stats
346W - 366L
1,490 Elo+
Solo
Awilix
Awilix
thewhitee69
Awilix
Level 145
God Stats
0W - 2L
1,899 SR
Queue Stats
51W - 50L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
7 / 2 / 13
9,564
956
10,333
10,898
11,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
 
Yemoja
13
0 / 2 / 16
8,091
809
1,587
7,873
7,525
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Bladebozo
Tiamat
15
4 / 3 / 13
8,833
883
8,011
17,990
23,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 5 / 7
8,833
883
14,960
9,410
4,223
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
King_Joshi97
Artemis
17
7 / 2 / 11
9,541
954
19,713
9,676
4,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 9
8,647
865
9,912
13,566
6,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
ViZki_Nw
Achilles
13
1 / 4 / 8
7,512
751
4,923
14,049
14,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
13
3 / 3 / 8
8,312
831
7,947
14,965
15,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
13
2 / 3 / 6
7,435
744
7,091
8,632
3,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Awilix
15
5 / 6 / 5
8,789
879
11,684
18,198
10,069
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
50
22
Kills
14
14
Deaths
22
60
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
2
13
6.75
W
Yemoja
 
Yemoja
0
2
16
4
W
Tiamat
Bladebozo
Tiamat
4
3
13
3.5
W
4
5
7
1.5
W
Artemis
King_Joshi97
Artemis
7
2
11
6.25
L
3
6
9
1.25
L
Achilles
ViZki_Nw
Achilles
1
4
8
1.25
L
Xing Tian
3
3
8
2.33
L
Susano
2
3
6
1.67
L
Awilix
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,604
Damage
41,557
55,847
Taken
69,410
51,167
Mitigated
50,623
26,492
Healing
25,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,333
1,539
600
3,018
10,898
11,124
172
3,208
7,349
949
17,475
W
Yemoja
 
Yemoja
1,587
782
10,553
1,940
7,873
7,525
723
4,493
3,295
4,494
0
W
Tiamat
Bladebozo
Tiamat
8,011
542
973
4,957
17,990
23,434
75
3,088
14,777
14,193
0
W
14,960
6,002
339
788
9,410
4,223
2,548
5,286
4,047
33,170
0
W
Artemis
King_Joshi97
Artemis
19,713
8,838
1,205
2,119
9,676
4,861
2,663
2,889
6,747
0
31,776
L
9,912
295
7,108
5,811
13,566
6,175
0
5,785
7,546
18,919
0
L
Achilles
ViZki_Nw
Achilles
4,923
377
86
1,642
14,049
14,809
0
3,984
9,843
3,847
6,853
L
Xing Tian
7,947
556
2,108
2,581
14,965
15,983
0
6,070
8,701
14,214
0
L
Susano
7,091
1,018
453
1,858
8,632
3,587
1,892
2,627
5,890
0
13,195
L
Awilix
11,684
4,838
1,014
2,645
18,198
10,069
0
5,002
12,725
0
20,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,862
Gold Earned
40,695
91
Minions Killed
78
0
Camps Cleared
0
875,218
Distance Traveled
891,061
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,564
956
11
1
0
187,693
1
W
Yemoja
8,091
809
5
1
0
180,380
0
W
Tiamat
8,833
883
18
2
0
181,926
0
W
Sol
8,833
883
32
3
0
149,374
1
W
Artemis
9,541
954
25
3
0
175,845
3
L
Hel
8,647
865
28
3
0
172,598
0
L
Achilles
7,512
751
6
1
0
182,741
0
L
Xing Tian
8,312
831
10
1
0
187,999
0
L
Susano
7,435
744
14
1
0
169,436
0
L
Awilix
8,789
879
20
2
0
178,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role