Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Abis666
Xing Tian
Level 100
God Stats
3W - 0L
1,549 SR
Queue Stats
12W - 17L
1,433 Elo+
Party 2
Sobek
Sobek
iDensity
Sobek
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,352 Elo+
Solo
Medusa
Medusa
infinitys90
Medusa
Level 147
God Stats
7W - 3L
1,635 SR
Queue Stats
368W - 377L
1,489 Elo+
Solo
Artemis
Artemis
yonseng
Artemis
Level 129
God Stats
2W - 1L
1,728 SR
Queue Stats
16W - 25L
1,453 Elo+
Party 2
Team Averages
Level 131
1,582 SR
1,445 Elo+

VS

Team Averages
Level 112
1,549 SR
1,484 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ascheriit95
Kumbhakarna
Level 69
God Stats
11W - 8L
1,651 SR
Queue Stats
348W - 372L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Phurside
Kukulkan
Level 145
God Stats
4W - 4L
1,609 SR
Queue Stats
467W - 491L
1,517 Elo+
Solo
Ah Puch
Ah Puch
PipNalip
Ah Puch
Level 149
God Stats
2W - 1L
1,570 SR
Queue Stats
314W - 323L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
apotenqul
Ah Muzen Cab
Level 135
God Stats
7W - 12L
1,414 SR
Queue Stats
621W - 652L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
4 / 3 / 8
10,229
682
8,357
10,056
7,590
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Abis666
Xing Tian
15
0 / 5 / 10
9,173
612
6,096
14,654
17,002
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sobek
iDensity
Sobek
15
0 / 5 / 13
10,169
678
6,096
14,016
17,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
18
4 / 4 / 5
11,001
733
10,022
9,721
5,044
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
yonseng
Artemis
20
6 / 3 / 7
11,594
773
15,899
10,124
5,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 5 / 10
9,700
647
10,587
11,808
8,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Ascheriit95
Kumbhakarna
15
2 / 3 / 12
9,156
610
3,629
15,803
17,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
Phurside
Kukulkan
19
3 / 1 / 13
10,914
728
7,160
7,288
3,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
PipNalip
Ah Puch
19
4 / 3 / 11
11,283
752
13,496
9,384
5,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
apotenqul
Ah Muzen Cab
17
7 / 3 / 9
10,502
700
10,206
8,078
3,881
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
75
14
Kills
20
20
Deaths
15
43
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
3
8
2.67
L
Zhong Kui
 
Zhong Kui
4
5
10
1.8
W
Xing Tian
Abis666
Xing Tian
0
5
10
1
L
Kumbhakarna
Ascheriit95
Kumbhakarna
2
3
12
2.67
L
Kukulkan
Phurside
Kukulkan
3
1
13
9.5
L
Ah Puch
PipNalip
Ah Puch
4
3
11
3.17
L
Ah Muzen Cab
apotenqul
Ah Muzen Cab
7
3
9
3.83
W
Sobek
iDensity
Sobek
0
5
13
1.3
W
Medusa
4
4
5
1.63
W
Artemis
yonseng
Artemis
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,470
Damage
45,078
58,571
Taken
52,361
52,461
Mitigated
39,189
20,396
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,357
321
1,941
2,874
10,056
7,590
147
4,973
5,083
15,560
0
L
Zhong Kui
 
Zhong Kui
10,587
855
541
2,187
11,808
8,713
0
4,011
7,797
27,935
0
W
Xing Tian
Abis666
Xing Tian
6,096
197
767
2,165
14,654
17,002
0
8,280
6,374
9,546
0
L
Kumbhakarna
Ascheriit95
Kumbhakarna
3,629
584
1,131
2,099
15,803
17,739
178
6,888
8,915
5,630
0
L
Kukulkan
Phurside
Kukulkan
7,160
825
1,077
1,336
7,288
3,753
410
2,746
4,542
26,669
0
L
Ah Puch
PipNalip
Ah Puch
13,496
345
673
2,659
9,384
5,103
0
4,699
4,685
31,579
0
L
Ah Muzen Cab
apotenqul
Ah Muzen Cab
10,206
4,010
593
1,683
8,078
3,881
768
2,205
5,873
0
19,372
W
Sobek
iDensity
Sobek
6,096
27
381
2,851
14,016
17,129
0
7,080
6,936
10,437
0
W
Medusa
10,022
3,618
1,809
2,148
9,721
5,044
2,360
6,916
2,805
0
34,167
W
Artemis
yonseng
Artemis
15,899
7,524
2,555
2,905
10,124
5,696
2,439
7,623
2,501
0
44,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,166
Gold Earned
51,555
195
Minions Killed
145
0
Camps Cleared
0
1,281,106
Distance Traveled
1,207,239
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,229
682
31
2
0
243,450
0
L
Zhong Kui
9,700
647
33
2
0
234,061
1
W
Xing Tian
9,173
612
9
1
0
291,346
0
L
Kumbhakarna
9,156
610
3
0
0
235,743
3
L
Kukulkan
10,914
728
53
4
0
240,151
0
L
Ah Puch
11,283
752
37
2
0
235,767
0
L
Ah Muzen Cab
10,502
700
19
1
0
261,517
0
W
Sobek
10,169
678
6
0
0
211,126
0
W
Medusa
11,001
733
66
4
0
286,815
4
W
Artemis
11,594
773
83
6
0
248,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role