Player Matchup

Achilles
Achilles
DefaultBean
Achilles
Level 109
God Stats
0W - 2L
1,758 SR
Queue Stats
58W - 53L
1,613 Elo+
Party 2
Bastet
Bastet
GrandResolve
Bastet
Level 119
God Stats
1W - 3L
1,564 SR
Queue Stats
106W - 106L
1,644 Elo+
Party 2
Sobek
Sobek
TyDitto
Sobek
Level 105
God Stats
2W - 2L
1,689 SR
Queue Stats
15W - 23L
1,533 Elo+
Party 2
Izanami
Izanami
Xenolumell
Izanami
Level 89
God Stats
10W - 15L
1,530 SR
Queue Stats
62W - 79L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
nswalzer
Kukulkan
Level 43
God Stats
11W - 20L
1,504 SR
Queue Stats
102W - 95L
1,617 Elo+
Party 2
Team Averages
Level 93
1,609 SR
1,587 Elo+

VS

Team Averages
Level 74
1,666 SR
1,714 Elo+
Hun Batz
Hun Batz
DemonicKin
Hun Batz
Level 29
God Stats
1W - 0L
1,667 SR
Queue Stats
64W - 22L
1,894 Elo+
Party 3
Mulan
Mulan
HeavenBurnsRed
Mulan
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 104L
1,612 Elo+
Solo
Jing Wei
Jing Wei
LonelyLonesome
Jing Wei
Level 117
God Stats
7W - 0L
1,833 SR
Queue Stats
52W - 19L
1,801 Elo+
Party 1
Hera
Hera
Penalty
Hera
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,625 Elo+
Party 1
Yemoja
Yemoja
SteIIa114
Yemoja
Level 144
God Stats
1W - 0L
1,832 SR
Queue Stats
83W - 75L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DefaultBean
Achilles
15
2 / 4 / 4
8,827
552
8,093
16,868
13,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
14
3 / 5 / 3
8,566
535
8,102
11,880
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
TyDitto
Sobek
10
1 / 4 / 2
6,919
432
4,771
20,139
11,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Xenolumell
Izanami
14
2 / 5 / 1
8,548
534
4,788
10,442
2,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
nswalzer
Kukulkan
14
1 / 3 / 2
8,305
519
8,288
6,847
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DemonicKin
Hun Batz
17
10 / 3 / 2
10,116
632
13,415
12,780
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 3 / 1
9,294
581
12,393
13,255
9,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
16
3 / 1 / 8
9,719
607
13,476
11,371
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
Penalty
Hera
14
2 / 2 / 5
8,417
526
8,485
6,342
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
SteIIa114
Yemoja
13
0 / 0 / 11
8,262
516
5,641
10,424
10,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
9
Kills
21
21
Deaths
9
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
DefaultBean
Achilles
2
4
4
1
W
Hun Batz
DemonicKin
Hun Batz
10
3
2
3.67
L
Bastet
3
5
3
0.9
W
6
3
1
2.17
W
Jing Wei
3
1
8
7
W
Hera
Penalty
Hera
2
2
5
2.25
W
Yemoja
SteIIa114
Yemoja
0
0
11
5.5
L
Sobek
TyDitto
Sobek
1
4
2
0.5
L
Izanami
Xenolumell
Izanami
2
5
1
0.5
L
Kukulkan
nswalzer
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,042
Damage
53,410
66,176
Taken
54,172
34,319
Mitigated
32,602
19,857
Healing
17,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DefaultBean
Achilles
8,093
1,930
0
4,263
16,868
13,910
516
2,504
13,705
3,979
40,097
W
Hun Batz
DemonicKin
Hun Batz
13,415
4,399
0
3,272
12,780
5,586
0
1,891
10,810
0
66,527
L
Bastet
8,102
1,287
0
4,023
11,880
4,281
0
3,464
8,202
0
50,564
W
12,393
1,551
0
4,571
13,255
9,672
18
2,502
10,223
6,953
41,406
W
Jing Wei
13,476
12,241
0
6,039
11,371
4,122
1,504
2,463
8,856
0
84,917
W
Hera
Penalty
Hera
8,485
2,333
0
304
6,342
2,649
0
2,232
4,006
59,165
0
W
Yemoja
SteIIa114
Yemoja
5,641
1,146
1,448
2,149
10,424
10,573
50
4,789
5,261
26,660
0
L
Sobek
TyDitto
Sobek
4,771
476
479
7,662
20,139
11,216
0
5,779
13,972
12,740
0
L
Izanami
Xenolumell
Izanami
4,788
3,058
0
2,367
10,442
2,571
0
1,528
8,842
0
55,825
L
Kukulkan
nswalzer
Kukulkan
8,288
695
0
1,063
6,847
2,341
0
2,180
4,611
63,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,165
Gold Earned
45,808
462
Minions Killed
533
0
Camps Cleared
0
1,549,201
Distance Traveled
1,623,075
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,827
552
104
7
0
296,876
6
W
Hun Batz
10,116
632
128
8
0
361,511
4
L
Bastet
8,566
535
101
6
0
357,861
3
W
Mulan
9,294
581
94
6
0
278,781
8
W
Jing Wei
9,719
607
149
9
0
332,276
5
W
Hera
8,417
526
127
8
0
323,608
3
W
Yemoja
8,262
516
35
2
0
326,899
3
L
Sobek
6,919
432
13
1
0
324,159
4
L
Izanami
8,548
534
111
7
0
282,380
0
L
Kukulkan
8,305
519
133
8
0
287,925
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role