Player Matchup

Tyr
Tyr
ElAAnchoAA
Tyr
Level 47
God Stats
0W - 3L
1,099 SR
Queue Stats
236W - 359L
1,309 Elo+
Solo
Bastet
Bastet
Maxdee 16
Bastet
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,447 Elo+
Party 2
Nox
Nox
poo123456789100
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,478 Elo+
Party 2
Team Averages
Level 37
1,366 SR
1,411 Elo+

VS

Team Averages
Level 86
1,686 SR
1,469 Elo+
Amaterasu
Amaterasu
Izanammii
Amaterasu
Level 86
God Stats
3W - 1L
1,706 SR
Queue Stats
77W - 56L
1,491 Elo+
Party 1
Sol
Sol
Ocean of Hades
Sol
Level 156
God Stats
3W - 2L
1,731 SR
Queue Stats
202W - 181L
1,547 Elo+
Party 1
Pele
Pele
crocAlocs
Pele
Level 15
God Stats
9W - 5L
1,622 SR
Queue Stats
19W - 22L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 2
5,218
652
2,758
13,791
5,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
Maxdee 16
Bastet
8
0 / 11 / 3
5,639
705
4,114
11,423
3,466
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 4 / 0
6,534
817
3,908
8,252
2,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Izanammii
Amaterasu
11
7 / 1 / 14
7,488
936
4,115
5,894
4,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
13 / 1 / 11
8,535
1,067
17,242
7,390
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
10
4 / 1 / 15
7,005
876
6,466
7,719
4,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
2
Kills
24
24
Deaths
3
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Amaterasu
Izanammii
Amaterasu
7
1
14
14
L
Bastet
Maxdee 16
Bastet
0
11
3
0.14
W
13
1
11
18.5
W
Pele
4
1
15
11.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,780
Damage
27,823
33,466
Taken
21,003
12,094
Mitigated
12,112
2,256
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,758
692
11
1,790
13,791
5,903
0
4,559
8,921
0
8,101
W
Amaterasu
Izanammii
Amaterasu
4,115
2,207
0
819
5,894
4,851
381
1,575
4,319
0
15,340
L
Bastet
Maxdee 16
Bastet
4,114
1,087
0
312
11,423
3,466
0
6,816
4,430
0
8,629
W
17,242
6,836
0
4,059
7,390
2,877
1,991
1,566
5,824
31,323
3,725
W
Pele
6,466
1,449
86
1,320
7,719
4,384
377
923
6,796
2,250
15,806
L
3,908
429
0
143
8,252
2,725
0
4,602
3,513
17,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,391
Gold Earned
23,028
42
Minions Killed
91
0
Camps Cleared
6
428,629
Distance Traveled
482,252
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,218
652
12
2
0
124,305
1
W
Amaterasu
7,488
936
24
3
3
153,987
0
L
Bastet
5,639
705
12
2
0
145,808
1
W
Sol
8,535
1,067
47
6
3
149,829
1
W
Pele
7,005
876
20
3
0
178,436
0
L
Nox
6,534
817
18
2
0
158,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role