Player Matchup

Artemis
Artemis
Consyme
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,386 Elo+
Party 1
Baron Samedi
Baron Samedi
L3androMSG
Baron Samedi
Level 60
God Stats
5W - 2L
1,648 SR
Queue Stats
79W - 73L
1,562 Elo+
Party 3
Cthulhu
Cthulhu
Oveidas
Cthulhu
Level 37
God Stats
12W - 9L
1,554 SR
Queue Stats
160W - 200L
1,398 Elo+
Party 1
Freya
Freya
daffmann
Freya
Level 21
God Stats
1W - 6L
1,074 SR
Queue Stats
52W - 74L
1,400 Elo+
Party 1
Nike
Nike
incrivellucas
Nike
Level 62
God Stats
3W - 2L
1,871 SR
Queue Stats
59W - 58L
1,564 Elo+
Party 3
Team Averages
Level 38
1,529 SR
1,462 Elo+

VS

Team Averages
Level 37
1,403 SR
1,288 Elo+
Ymir
Ymir
Ateistpatates
Ymir
Level 7
God Stats
1W - 7L
1,193 SR
Queue Stats
4W - 13L
1,252 Elo+
Party 2
Izanami
Izanami
DaRKEaGLe59
Izanami
Level 42
God Stats
3W - 5L
1,357 SR
Queue Stats
7W - 14L
1,315 Elo+
Party 2
Gilgamesh
Gilgamesh
NotProMan
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,133 Elo+
Party 2
Hachiman
Hachiman
SaWioRAngeL
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,311 Elo+
Party 2
Nox
Nox
SmileMAXIMUM
Nox
Level 100
God Stats
0W - 1L
1,462 SR
Queue Stats
26W - 35L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Consyme
Artemis
18
3 / 5 / 23
10,439
1,044
16,505
10,217
4,266
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
L3androMSG
Baron Samedi
18
15 / 3 / 18
12,655
1,266
20,474
11,685
5,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Oveidas
Cthulhu
18
5 / 2 / 19
10,937
1,094
16,424
14,622
6,722
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Freya
daffmann
Freya
18
13 / 3 / 22
13,267
1,327
21,675
12,193
5,462
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 2 / 25
11,115
1,112
15,009
15,189
14,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

230

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 6
9,337
934
7,023
25,595
21,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
DaRKEaGLe59
Izanami
16
5 / 7 / 4
10,308
1,031
15,173
18,167
6,264
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
NotProMan
Gilgamesh
17
1 / 9 / 11
11,350
1,135
9,761
21,201
16,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
SaWioRAngeL
Hachiman
16
2 / 6 / 8
10,249
1,025
12,099
15,204
5,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 9 / 8
11,343
1,134
12,546
15,164
5,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
52
40
Kills
15
15
Deaths
40
107
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
9
6
0.44
W
Artemis
Consyme
Artemis
3
5
23
2.9
L
Izanami
DaRKEaGLe59
Izanami
5
7
4
1
W
Baron Samedi
L3androMSG
Baron Samedi
15
3
18
8
L
Gilgamesh
NotProMan
Gilgamesh
1
9
11
0.72
W
Cthulhu
Oveidas
Cthulhu
5
2
19
7.25
L
Hachiman
SaWioRAngeL
Hachiman
2
6
8
1
L
6
9
8
1.11
W
Freya
daffmann
Freya
13
3
22
8
W
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,087
Damage
56,602
63,906
Taken
95,331
36,226
Mitigated
55,562
15,982
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,023
1,159
0
1,774
25,595
21,854
0
14,949
10,646
22,605
0
W
Artemis
Consyme
Artemis
16,505
10,203
534
402
10,217
4,266
0
3,510
6,707
0
25,693
L
Izanami
DaRKEaGLe59
Izanami
15,173
12,319
0
946
18,167
6,264
0
12,035
6,132
0
33,154
W
Baron Samedi
L3androMSG
Baron Samedi
20,474
2,646
3,827
4,737
11,685
5,659
0
3,631
8,054
45,629
0
L
Gilgamesh
NotProMan
Gilgamesh
9,761
2,403
1,452
1,438
21,201
16,693
0
12,436
8,765
2,952
25,582
W
Cthulhu
Oveidas
Cthulhu
16,424
1,186
880
577
14,622
6,722
0
5,093
9,529
26,845
0
L
Hachiman
SaWioRAngeL
Hachiman
12,099
8,407
0
1,839
15,204
5,104
0
11,177
4,027
0
27,412
L
12,546
465
0
105
15,164
5,647
0
9,864
5,300
25,087
0
W
Freya
daffmann
Freya
21,675
8,390
0
3,647
12,193
5,462
0
2,710
9,483
28,834
0
W
15,009
2,963
241
1,137
15,189
14,117
0
5,645
9,544
3,751
24,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,413
Gold Earned
52,587
155
Minions Killed
159
7
Camps Cleared
6
926,241
Distance Traveled
857,078
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,337
934
31
3
0
159,303
1
W
Artemis
10,439
1,044
10
1
2
163,251
0
L
Izanami
10,308
1,031
34
3
3
163,079
0
W
Baron Samedi
12,655
1,266
61
6
0
176,726
1
L
Gilgamesh
11,350
1,135
26
3
2
182,936
2
W
Cthulhu
10,937
1,094
23
2
1
208,369
0
L
Hachiman
10,249
1,025
29
3
1
157,728
0
L
Nox
11,343
1,134
39
4
0
194,032
0
W
Freya
13,267
1,327
15
2
4
175,472
0
W
Nike
11,115
1,112
46
5
0
202,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role