Player Matchup

Morgan Le Fay
Morgan Le Fay
GhostboyCM
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,443 SR
Queue Stats
101W - 101L
1,476 Elo+
Solo
Fenrir
Fenrir
N3RO IT DOWN
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,592 Elo+
Party 2
Chaac
Chaac
Squish7319
Chaac
Level 119
God Stats
5W - 9L
1,467 SR
Queue Stats
82W - 132L
1,383 Elo+
Party 2
Charybdis
Charybdis
T3norboi
Charybdis
Level 107
God Stats
10W - 7L
1,563 SR
Queue Stats
184W - 155L
1,470 Elo+
Party 2
Geb
Geb
Yeknomgeknud
Geb
Level 120
God Stats
2W - 2L
1,606 SR
Queue Stats
24W - 16L
1,492 Elo+
Party 2
Team Averages
Level 95
1,516 SR
1,483 Elo+

VS

Team Averages
Level 89
1,593 SR
1,460 Elo+
Atlas
Atlas
 
Atlas
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
HoundDogChevy
The Morrigan
Level 127
God Stats
1W - 2L
1,618 SR
Queue Stats
130W - 145L
1,396 Elo+
Solo
Fenrir
Fenrir
I Find Zyd
Fenrir
Level 66
God Stats
18W - 23L
1,495 SR
Queue Stats
248W - 273L
1,410 Elo+
Solo
Chaac
Chaac
KingBuddha01
Chaac
Level 106
God Stats
5W - 12L
1,581 SR
Queue Stats
135W - 172L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
Sweater Hippie
Danzaburou
Level 85
God Stats
2W - 2L
1,772 SR
Queue Stats
64W - 47L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GhostboyCM
Morgan Le Fay
18
5 / 3 / 9
11,916
745
15,221
11,353
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
1 / 5 / 11
10,270
642
7,006
12,469
8,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
19
5 / 1 / 6
12,340
771
18,006
19,133
14,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
T3norboi
Charybdis
17
3 / 4 / 7
11,056
691
14,141
12,398
5,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 1 / 11
11,511
719
17,700
21,713
31,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
4 / 3 / 2
11,155
697
15,006
12,996
6,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
HoundDogChevy
The Morrigan
15
1 / 7 / 4
9,557
597
6,076
11,149
4,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
I Find Zyd
Fenrir
16
2 / 2 / 2
9,972
623
5,611
16,511
9,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 1 / 9
11,799
737
18,830
29,644
24,036
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Danzaburou
Sweater Hippie
Danzaburou
19
3 / 4 / 4
11,241
703
11,802
15,152
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
17
Kills
14
14
Deaths
17
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
3
2
1.67
W
Morgan Le Fay
GhostboyCM
Morgan Le Fay
5
3
9
3.17
L
The Morrigan
HoundDogChevy
The Morrigan
1
7
4
0.43
L
Fenrir
I Find Zyd
Fenrir
2
2
2
1.5
L
4
1
9
8.5
W
Fenrir
1
5
11
1.3
W
Chaac
5
1
6
8
L
Danzaburou
Sweater Hippie
Danzaburou
3
4
4
1.25
W
Charybdis
T3norboi
Charybdis
3
4
7
1.63
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,074
Damage
57,325
77,066
Taken
85,452
65,757
Mitigated
50,655
23,986
Healing
22,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
15,006
3,784
0
781
12,996
6,215
2
4,334
8,260
41,490
0
W
Morgan Le Fay
GhostboyCM
Morgan Le Fay
15,221
1,608
63
2,684
11,353
5,519
351
2,331
9,022
48,315
0
L
The Morrigan
HoundDogChevy
The Morrigan
6,076
960
0
545
11,149
4,350
654
4,555
6,033
19,375
3,754
L
Fenrir
I Find Zyd
Fenrir
5,611
818
0
1,898
16,511
9,629
348
5,590
10,200
0
21,257
L
18,830
5,308
0
13,792
29,644
24,036
807
10,328
17,974
81
43,621
W
Fenrir
7,006
242
0
2,124
12,469
8,384
0
2,433
10,036
0
18,316
W
Chaac
18,006
3,310
0
11,468
19,133
14,539
878
6,084
13,049
0
70,551
L
Danzaburou
Sweater Hippie
Danzaburou
11,802
7,842
0
5,676
15,152
6,425
296
6,549
8,316
0
55,172
W
Charybdis
T3norboi
Charybdis
14,141
6,157
0
1,388
12,398
5,844
2,530
3,030
9,368
0
46,684
W
17,700
1,814
1,100
5,159
21,713
31,471
501
6,126
14,837
40,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,093
Gold Earned
53,724
352
Minions Killed
332
7
Camps Cleared
7
1,556,572
Distance Traveled
1,431,740
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,155
697
63
4
1
268,028
2
W
Morgan Le Fay
11,916
745
67
4
1
279,400
1
L
The Morrigan
9,557
597
40
3
0
223,103
0
L
Fenrir
9,972
623
46
3
1
340,810
0
L
Chaac
11,799
737
73
5
2
327,249
3
W
Fenrir
10,270
642
20
1
1
307,040
0
W
Chaac
12,340
771
120
8
4
341,803
0
L
Danzaburou
11,241
703
110
7
3
272,550
2
W
Charybdis
11,056
691
73
5
1
264,709
3
W
Geb
11,511
719
72
5
0
363,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role