Player Matchup

Baron Samedi
Baron Samedi
HappyChillMore30
Baron Samedi
Level 99
God Stats
2W - 1L
1,429 SR
Queue Stats
96W - 92L
1,517 Elo+
Party 2
Xbalanque
Xbalanque
HappyKillMore90
Xbalanque
Level 133
God Stats
3W - 1L
1,529 SR
Queue Stats
295W - 305L
1,504 Elo+
Party 2
Merlin
Merlin
HappySkillmore60
Merlin
Level 128
God Stats
20W - 16L
1,530 SR
Queue Stats
579W - 589L
1,487 Elo+
Party 2
Cerberus
Cerberus
KyloStabsFirst1
Cerberus
Level 127
God Stats
1W - 0L
1,370 SR
Queue Stats
65W - 59L
1,505 Elo+
Party 3
Amaterasu
Amaterasu
LordDarchangel
Amaterasu
Level 123
God Stats
1W - 1L
1,308 SR
Queue Stats
221W - 188L
1,540 Elo+
Party 3
Team Averages
Level 122
1,433 SR
1,510 Elo+

VS

Team Averages
Level 42
1,541 SR
1,508 Elo+
Geb
Geb
CitizenErased
Geb
Level 16
God Stats
0W - 1L
1,703 SR
Queue Stats
27W - 28L
1,471 Elo+
Solo
Freya
Freya
Daemonfrog
Freya
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,585 Elo+
Party 1
He Bo
He Bo
ParkerDurr
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,479 Elo+
Party 4
Olorun
Olorun
PetvetM
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
Woofumz
Sun Wukong
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 136L
1,498 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HappyChillMore30
Baron Samedi
12
3 / 1 / 24
7,439
1,063
9,850
6,672
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
HappyKillMore90
Xbalanque
14
8 / 1 / 16
8,000
1,143
12,088
6,631
3,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 0 / 17
8,184
1,169
7,317
5,328
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
12
5 / 2 / 21
7,968
1,138
4,393
10,202
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
LordDarchangel
Amaterasu
13
5 / 1 / 20
7,773
1,110
4,772
9,724
7,692
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
5,999
857
4,700
11,183
9,328
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
10
3 / 6 / 2
6,936
991
4,904
8,116
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
9
0 / 6 / 1
5,317
760
2,174
5,456
1,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
PetvetM
Olorun
10
1 / 7 / 1
5,712
816
2,598
8,204
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Woofumz
Sun Wukong
11
0 / 4 / 3
5,732
819
5,111
9,016
6,300
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
12
29
Kills
5
5
Deaths
29
98
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Freya
3
6
2
0.67
W
Baron Samedi
HappyChillMore30
Baron Samedi
3
1
24
15
W
Xbalanque
HappyKillMore90
Xbalanque
8
1
16
16
W
8
0
17
16.5
W
Cerberus
5
2
21
7.75
W
Amaterasu
LordDarchangel
Amaterasu
5
1
20
15
L
He Bo
0
6
1
0.08
L
Olorun
PetvetM
Olorun
1
7
1
0.21
L
Sun Wukong
Woofumz
Sun Wukong
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,420
Damage
19,487
38,557
Taken
41,975
25,051
Mitigated
23,775
23,852
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,700
270
0
712
11,183
9,328
56
4,491
6,532
13,604
0
L
Freya
4,904
1,780
56
1,547
8,116
3,435
0
5,468
2,539
7,739
0
W
Baron Samedi
HappyChillMore30
Baron Samedi
9,850
338
5,539
3,262
6,672
3,634
1,237
3,799
2,873
13,907
0
W
Xbalanque
HappyKillMore90
Xbalanque
12,088
5,203
63
1,505
6,631
3,168
1,720
2,636
3,995
0
23,197
W
7,317
223
2,075
2,226
5,328
2,380
1,015
1,848
3,480
23,001
0
W
Cerberus
4,393
293
407
3,244
10,202
8,177
500
3,247
6,955
10,392
0
W
Amaterasu
LordDarchangel
Amaterasu
4,772
2,144
1,821
3,710
9,724
7,692
1,053
2,846
6,878
0
7,453
L
He Bo
2,174
495
0
0
5,456
1,911
0
3,453
1,960
5,493
0
L
Olorun
PetvetM
Olorun
2,598
1,376
232
493
8,204
2,801
0
4,717
3,335
4,858
0
L
Sun Wukong
Woofumz
Sun Wukong
5,111
728
73
1,938
9,016
6,300
0
3,431
5,382
0
9,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,364
Gold Earned
29,696
92
Minions Killed
44
0
Camps Cleared
0
738,875
Distance Traveled
538,471
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,999
857
6
1
0
117,953
0
L
Freya
6,936
991
10
1
0
111,060
0
W
Baron Samedi
7,439
1,063
16
2
0
141,329
0
W
Xbalanque
8,000
1,143
22
3
0
143,869
0
W
Merlin
8,184
1,169
27
4
0
158,043
1
W
Cerberus
7,968
1,138
22
3
0
142,513
0
W
Amaterasu
7,773
1,110
5
1
0
153,121
0
L
He Bo
5,317
760
11
2
0
100,409
0
L
Olorun
5,712
816
6
1
0
104,082
0
L
Sun Wukong
5,732
819
11
2
0
104,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role