Player Matchup

Zeus
Zeus
Gold II
Bigtreyma
Zeus
Gold II
Level 131
God Stats
1W - 0L
1,646 SR
Queue Stats
28W - 20L
1,865 MMR
Party 2
Yemoja
Yemoja
Gold II
ThiccLowry
Yemoja
Gold II
Level 101
God Stats
4W - 1L
1,653 SR
Queue Stats
28W - 20L
1,865 MMR
Party 2
Achilles
Achilles
Gold III
yaboiravens
Achilles
Gold III
Level 122
God Stats
3W - 2L
1,691 SR
Queue Stats
27W - 21L
1,797 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,663 SR
1,843 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,636 SR
1,836 MMR
Raijin
Raijin
Gold III
AllThaHype
Raijin
Gold III
Level 132
God Stats
0W - 1L
1,703 SR
Queue Stats
38W - 34L
1,594 MMR
Party 1
Hou Yi
Hou Yi
Gold I
Ding-a-ling42
Hou Yi
Gold I
Level 126
God Stats
2W - 4L
1,664 SR
Queue Stats
37W - 26L
1,940 MMR
Party 1
Xing Tian
Xing Tian
Platinum V
Falco5190
Xing Tian
Platinum V
Level 147
God Stats
0W - 2L
1,543 SR
Queue Stats
37W - 26L
1,974 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
6 / 0 / 3
8,273
752
9,750
4,575
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
ThiccLowry
Yemoja
12
1 / 1 / 6
8,028
730
3,955
7,119
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
yaboiravens
Achilles
11
2 / 1 / 7
7,425
675
10,910
10,438
7,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
GebIzanamiChaacUllrOdin

VS

Bans
BacchusScyllaCharybdisHeraArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AllThaHype
Raijin
10
0 / 5 / 2
6,656
605
5,524
9,896
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 1
6,778
616
5,438
8,187
2,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Falco5190
Xing Tian
10
1 / 2 / 1
6,701
609
5,640
10,323
9,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
AllThaHype
Raijin
0
5
2
0.2
W
Zeus
6
0
3
7.5
L
1
2
1
0.75
L
Xing Tian
Falco5190
Xing Tian
1
2
1
0.75
W
Yemoja
ThiccLowry
Yemoja
1
1
6
4
W
Achilles
yaboiravens
Achilles
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,615
Damage
16,602
22,132
Taken
28,406
16,969
Mitigated
15,565
8,399
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AllThaHype
Raijin
5,524
315
0
1,618
9,896
3,033
0
5,763
3,726
20,027
0
W
Zeus
9,750
1,058
0
1,006
4,575
1,585
290
2,500
1,923
40,846
0
L
5,438
2,374
0
1,813
8,187
2,795
408
3,451
4,477
0
24,493
L
Xing Tian
Falco5190
Xing Tian
5,640
577
0
2,562
10,323
9,737
324
5,062
4,891
16,715
0
W
Yemoja
ThiccLowry
Yemoja
3,955
514
1,577
2,341
7,119
8,167
289
3,319
3,684
14,105
0
W
Achilles
yaboiravens
Achilles
10,910
2,362
328
3,147
10,438
7,217
158
4,990
5,198
405
18,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,726
Gold Earned
20,135
129
Minions Killed
117
6
Camps Cleared
3
642,993
Distance Traveled
632,684
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,656
605
53
5
0
192,767
3
W
Zeus
8,273
752
92
8
3
210,216
2
L
Hou Yi
6,778
616
42
4
2
218,469
4
L
Xing Tian
6,701
609
22
2
1
221,448
3
W
Yemoja
8,028
730
18
2
1
197,984
1
W
Achilles
7,425
675
19
2
2
234,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role