Player Matchup

Hel
Hel
MANGOXD
Hel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,385 Elo+
Party 1
Ne Zha
Ne Zha
itsyaboikhattab
Ne Zha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,144 Elo+
Party 1
Neith
Neith
mvgmvg97
Neith
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 7L
1,144 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,225 Elo+

VS

Team Averages
Level 62
1,291 SR
1,403 Elo+
Atlas
Atlas
Anooseleeker
Atlas
Level 18
God Stats
2W - 2L
1,279 SR
Queue Stats
26W - 17L
1,457 Elo+
Party 2
Ra
Ra
Chewbacca123
Ra
Level 43
God Stats
1W - 4L
1,267 SR
Queue Stats
62W - 77L
1,290 Elo+
Party 2
Serqet
Serqet
hamzaben
Serqet
Level 125
God Stats
1W - 1L
1,328 SR
Queue Stats
25W - 33L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
1 / 9 / 2
9,550
562
9,137
17,454
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 11 / 2
9,246
544
9,908
17,434
7,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
mvgmvg97
Neith
13
1 / 3 / 1
9,623
566
11,871
13,424
5,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 13
12,978
763
17,403
17,492
27,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 1 / 12
12,619
742
12,912
13,126
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
hamzaben
Serqet
16
8 / 2 / 8
12,057
709
10,644
15,384
11,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
3
Kills
23
23
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
0
13
13.5
W
8
1
12
14
L
Hel
1
9
2
0.22
W
Serqet
hamzaben
Serqet
8
2
8
6
L
1
11
2
0.18
L
Neith
mvgmvg97
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,916
Damage
40,959
48,312
Taken
46,002
19,572
Mitigated
43,431
12,508
Healing
22,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,403
4,207
0
2,536
17,492
27,115
186
4,871
12,621
40,472
0
W
12,912
768
9,523
7,632
13,126
5,177
679
2,112
11,014
60,527
0
L
Hel
9,137
1,030
3,971
6,420
17,454
6,911
0
11,300
5,134
30,327
0
W
Serqet
hamzaben
Serqet
10,644
1,007
353
2,133
15,384
11,139
1,161
3,399
11,985
0
32,812
L
9,908
2,242
0
395
17,434
7,423
0
9,178
7,591
0
33,760
L
Neith
mvgmvg97
Neith
11,871
3,677
0
1,722
13,424
5,238
0
9,983
3,315
0
36,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,419
Gold Earned
37,654
141
Minions Killed
192
5
Camps Cleared
8
821,486
Distance Traveled
948,706
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,978
763
36
2
1
312,561
2
W
Ra
12,619
742
108
6
4
317,623
1
L
Hel
9,550
562
27
2
2
265,529
2
W
Serqet
12,057
709
48
3
3
318,522
2
L
Ne Zha
9,246
544
48
3
1
257,898
3
L
Neith
9,623
566
66
4
2
298,059
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role