Player Matchup

Ymir
Ymir
BigBillFisher
Ymir
Level 92
God Stats
8W - 9L
1,466 SR
Queue Stats
442W - 468L
1,512 Elo+
Party 2
Amaterasu
Amaterasu
KingSa1amander
Amaterasu
Level 142
God Stats
2W - 2L
1,612 SR
Queue Stats
369W - 351L
1,540 Elo+
Party 2
King Arthur
King Arthur
Octiss
King Arthur
Level 30
God Stats
1W - 2L
1,391 SR
Queue Stats
121W - 129L
1,503 Elo+
Party 2
Freya
Freya
ScaryTerry602
Freya
Level 107
God Stats
1W - 2L
1,756 SR
Queue Stats
358W - 334L
1,509 Elo+
Party 4
Cernunnos
Cernunnos
uwudamisan
Cernunnos
Level 35
God Stats
7W - 5L
1,573 SR
Queue Stats
110W - 140L
1,463 Elo+
Party 4
Team Averages
Level 81
1,560 SR
1,505 Elo+

VS

Team Averages
Level 55
1,616 SR
1,605 Elo+
Cliodhna
Cliodhna
DeathPenguin1574
Cliodhna
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
MrWukongX
Sun Wukong
Level 108
God Stats
6W - 3L
1,896 SR
Queue Stats
10W - 6L
1,732 Elo+
Party 3
Kukulkan
Kukulkan
doctorbo226
Kukulkan
Level 36
God Stats
5W - 1L
1,665 SR
Queue Stats
119W - 134L
1,459 Elo+
Solo
Ymir
Ymir
jonelcolombiano
Ymir
Level 96
God Stats
2W - 0L
1,556 SR
Queue Stats
144W - 121L
1,630 Elo+
Party 1
Anhur
Anhur
omarssito
Anhur
Level 29
God Stats
2W - 3L
1,462 SR
Queue Stats
55W - 38L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
8,801
489
10,240
15,844
18,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
KingSa1amander
Amaterasu
15
5 / 4 / 2
9,417
523
6,037
15,374
7,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Octiss
King Arthur
11
1 / 6 / 2
7,313
406
5,164
16,412
11,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 5 / 5
9,446
525
9,012
14,934
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
uwudamisan
Cernunnos
16
3 / 7 / 2
10,128
563
12,531
13,383
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
9,006
500
8,470
10,373
3,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
MrWukongX
Sun Wukong
14
5 / 4 / 6
9,438
524
10,729
17,333
13,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
doctorbo226
Kukulkan
14
4 / 5 / 4
9,277
515
13,058
9,806
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 2 / 11
9,479
527
9,746
13,476
11,384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
omarssito
Anhur
19
9 / 3 / 5
11,779
654
12,569
15,905
5,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
16
Kills
25
25
Deaths
17
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
W
2
3
6
1.67
L
Amaterasu
KingSa1amander
Amaterasu
5
4
2
1.5
W
Sun Wukong
MrWukongX
Sun Wukong
5
4
6
2
L
King Arthur
Octiss
King Arthur
1
6
2
0.33
L
3
5
5
1.1
W
Kukulkan
doctorbo226
Kukulkan
4
5
4
1.2
W
5
2
11
5.25
W
Anhur
omarssito
Anhur
9
3
5
3.83
L
Cernunnos
uwudamisan
Cernunnos
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,984
Damage
54,572
75,947
Taken
66,893
45,889
Mitigated
36,728
18,411
Healing
23,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,240
1,532
0
3,214
15,844
18,490
0
7,596
8,159
29,770
0
W
8,470
523
0
4,360
10,373
3,442
0
2,130
8,243
0
63,133
L
Amaterasu
KingSa1amander
Amaterasu
6,037
2,295
0
5,837
15,374
7,175
0
2,928
12,446
0
55,168
W
Sun Wukong
MrWukongX
Sun Wukong
10,729
2,037
724
7,859
17,333
13,342
0
3,654
13,419
0
49,588
L
King Arthur
Octiss
King Arthur
5,164
1,066
0
1,876
16,412
11,223
31
4,565
11,839
0
22,234
L
9,012
2,835
0
5,739
14,934
5,288
0
6,521
8,413
65,721
0
W
Kukulkan
doctorbo226
Kukulkan
13,058
1,948
0
691
9,806
3,419
367
5,359
4,303
54,254
0
W
9,746
1,765
272
1,365
13,476
11,384
24
5,851
7,295
34,657
0
W
Anhur
omarssito
Anhur
12,569
8,583
0
7,841
15,905
5,141
3,700
1,298
14,381
0
88,830
L
Cernunnos
uwudamisan
Cernunnos
12,531
5,090
0
1,745
13,383
3,713
994
1,425
11,958
0
81,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,105
Gold Earned
48,979
449
Minions Killed
474
0
Camps Cleared
0
1,749,470
Distance Traveled
1,693,323
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,801
489
39
2
0
329,970
0
W
Cliodhna
9,006
500
89
5
0
386,565
3
L
Amaterasu
9,417
523
114
6
0
424,237
0
W
Sun Wukong
9,438
524
83
5
0
328,242
2
L
King Arthur
7,313
406
45
3
0
356,784
2
L
Freya
9,446
525
116
6
0
330,134
6
W
Kukulkan
9,277
515
108
6
0
314,760
2
W
Ymir
9,479
527
38
2
0
332,941
8
W
Anhur
11,779
654
156
9
0
330,815
5
L
Cernunnos
10,128
563
135
8
0
308,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role