Player Matchup

Agni
Agni
JAY BLAIZE
Agni
Level 146
God Stats
45W - 67L
1,376 SR
Queue Stats
200W - 271L
1,365 Elo+
Solo
Chaac
Chaac
NO_ARM_PRIME
Chaac
Level 107
God Stats
2W - 3L
1,570 SR
Queue Stats
45W - 57L
1,351 Elo+
Party 2
Skadi
Skadi
No_Arm_Necron
Skadi
Level 59
God Stats
9W - 4L
1,578 SR
Queue Stats
21W - 23L
1,417 Elo+
Party 2
Team Averages
Level 104
1,508 SR
1,378 Elo+

VS

Team Averages
Level 91
1,603 SR
1,437 Elo+
Geb
Geb
Bubbafett2017
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,176 Elo+
Party 1
Zhong Kui
Zhong Kui
Demon_D_King
Zhong Kui
Level 124
God Stats
7W - 1L
1,718 SR
Queue Stats
399W - 318L
1,562 Elo+
Party 1
Hachiman
Hachiman
HoundDog1357
Hachiman
Level 120
God Stats
4W - 5L
1,590 SR
Queue Stats
479W - 442L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,488
624
5,371
5,463
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 1
7,476
623
4,268
12,216
6,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 4 / 2
7,237
603
5,111
6,997
2,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
7,172
598
957
2,500
1,053
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
Demon_D_King
Zhong Kui
15
5 / 2 / 6
9,276
773
10,912
10,939
7,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
HoundDog1357
Hachiman
14
5 / 1 / 7
9,403
784
7,738
4,448
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
12
12
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Zhong Kui
Demon_D_King
Zhong Kui
5
2
6
4
W
Hachiman
HoundDog1357
Hachiman
5
1
7
8.5
L
2
4
1
0.63
L
1
4
1
0.38
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,750
Damage
19,607
24,676
Taken
17,887
11,243
Mitigated
10,052
5,665
Healing
4,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
957
103
0
0
2,500
1,053
0
401
2,036
2,471
0
W
Zhong Kui
Demon_D_King
Zhong Kui
10,912
274
0
3,673
10,939
7,541
680
3,991
6,518
39,415
0
W
Hachiman
HoundDog1357
Hachiman
7,738
2,652
0
706
4,448
1,458
1,540
1,329
3,019
0
32,919
L
5,371
318
0
158
5,463
1,952
115
2,086
3,377
17,759
0
L
4,268
1,102
366
4,956
12,216
6,871
0
5,005
7,211
0
20,595
L
5,111
1,932
0
185
6,997
2,420
306
4,913
2,084
0
24,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,201
Gold Earned
25,851
122
Minions Killed
144
5
Camps Cleared
6
667,405
Distance Traveled
538,307
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,172
598
4
0
0
90,953
0
W
Zhong Kui
9,276
773
84
7
1
227,826
2
W
Hachiman
9,403
784
56
5
5
219,528
1
L
Agni
7,488
624
29
2
3
218,254
1
L
Chaac
7,476
623
50
4
1
231,746
2
L
Skadi
7,237
603
43
4
1
217,405
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role