Player Matchup

Anhur
Anhur
Ryol4869Ban
Anhur
Level 18
God Stats
2W - 2L
1,358 SR
Queue Stats
28W - 35L
1,305 Elo+
Party 2
Fafnir
Fafnir
SageGādo
Fafnir
Level 127
God Stats
8W - 4L
1,680 SR
Queue Stats
118W - 76L
1,556 Elo+
Party 1
Ratatoskr
Ratatoskr
Tralende
Ratatoskr
Level 57
God Stats
6W - 3L
1,320 SR
Queue Stats
30W - 13L
1,702 Elo+
Party 1
He Bo
He Bo
Turneer
He Bo
Level 160
God Stats
4W - 6L
1,525 SR
Queue Stats
168W - 162L
1,603 Elo+
Party 2
Medusa
Medusa
UhBuhBuhBuh
Medusa
Level 57
God Stats
4W - 0L
1,504 SR
Queue Stats
43W - 18L
1,692 Elo+
Party 1
Team Averages
Level 84
1,477 SR
1,572 Elo+

VS

Team Averages
Level 103
1,565 SR
1,514 Elo+
Cernunnos
Cernunnos
B3NINI
Cernunnos
Level 106
God Stats
3W - 5L
1,434 SR
Queue Stats
140W - 198L
1,535 Elo+
Party 3
Olorun
Olorun
Frokesh
Olorun
Level 31
God Stats
6W - 1L
1,833 SR
Queue Stats
77W - 71L
1,558 Elo+
Solo
Thor
Thor
InspectorDipsy
Thor
Level 140
God Stats
1W - 2L
1,529 SR
Queue Stats
252W - 373L
1,531 Elo+
Party 3
Sun Wukong
Sun Wukong
Rabbitonabicycle
Sun Wukong
Level 122
God Stats
11W - 13L
1,561 SR
Queue Stats
263W - 389L
1,488 Elo+
Party 3
Atlas
Atlas
Smallsplat
Atlas
Level 118
God Stats
1W - 2L
1,466 SR
Queue Stats
188W - 266L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,889
459
2,051
7,225
1,190
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
SageGādo
Fafnir
10
0 / 0 / 5
6,999
467
2,043
7,278
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Tralende
Ratatoskr
16
4 / 1 / 0
9,362
624
10,379
15,370
7,979
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
Turneer
He Bo
15
6 / 1 / 5
9,033
602
14,157
6,715
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
7 / 1 / 3
9,304
620
10,815
7,853
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
B3NINI
Cernunnos
15
3 / 1 / 1
8,409
561
8,805
8,839
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Frokesh
Olorun
13
1 / 7 / 1
8,015
534
3,786
11,966
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 0
7,285
486
4,868
11,499
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Rabbitonabicycle
Sun Wukong
13
0 / 2 / 1
7,264
484
8,082
12,139
9,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
11
1 / 2 / 3
6,747
450
4,450
11,640
8,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
18
Kills
6
6
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
B3NINI
Cernunnos
3
1
1
3.5
L
Olorun
Frokesh
Olorun
1
7
1
0.21
L
1
6
0
0.17
L
Sun Wukong
Rabbitonabicycle
Sun Wukong
0
2
1
0.25
W
1
3
0
0.33
W
Fafnir
SageGādo
Fafnir
0
0
5
2.5
L
Atlas
1
2
3
1.25
W
Ratatoskr
Tralende
Ratatoskr
4
1
0
4
W
He Bo
Turneer
He Bo
6
1
5
8.5
W
Medusa
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,445
Damage
29,991
44,441
Taken
56,083
19,058
Mitigated
29,738
19,748
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
B3NINI
Cernunnos
8,805
5,004
0
4,388
8,839
2,988
198
3,410
5,429
0
65,073
L
Olorun
Frokesh
Olorun
3,786
1,745
499
3,401
11,966
4,303
0
4,012
7,954
45,467
4,089
L
4,868
1,327
0
3,696
11,499
3,831
772
3,314
8,058
0
43,791
L
Sun Wukong
Rabbitonabicycle
Sun Wukong
8,082
1,436
0
4,298
12,139
9,982
67
872
10,284
0
42,228
W
2,051
944
0
1,493
7,225
1,190
0
866
6,359
0
29,119
W
Fafnir
SageGādo
Fafnir
2,043
439
0
2,052
7,278
5,553
284
2,118
5,117
14,500
0
L
Atlas
4,450
1,561
307
1,460
11,640
8,634
0
4,592
7,048
19,383
0
W
Ratatoskr
Tralende
Ratatoskr
10,379
3,030
0
9,491
15,370
7,979
2,168
0
14,415
0
68,849
W
He Bo
Turneer
He Bo
14,157
967
0
3,620
6,715
1,657
0
892
5,823
68,959
0
W
Medusa
10,815
5,282
0
3,092
7,853
2,679
0
3,859
3,994
0
68,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,587
Gold Earned
37,720
485
Minions Killed
433
0
Camps Cleared
0
1,503,558
Distance Traveled
1,438,783
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,409
561
118
8
0
290,321
6
L
Olorun
8,015
534
99
7
0
267,722
4
L
Thor
7,285
486
94
6
0
298,798
0
L
Sun Wukong
7,264
484
96
6
0
294,261
4
W
Anhur
6,889
459
75
5
0
259,881
1
W
Fafnir
6,999
467
20
1
0
296,380
4
L
Atlas
6,747
450
26
2
0
287,681
3
W
Ratatoskr
9,362
624
152
10
0
334,493
1
W
He Bo
9,033
602
117
8
0
319,773
2
W
Medusa
9,304
620
121
8
0
293,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role