Player Matchup

Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AlphaBaba
Mulan
Level 45
God Stats
21W - 4L
1,964 SR
Queue Stats
209W - 83L
1,752 Elo+
Party 1
Cerberus
Cerberus
Overlord8709
Cerberus
Level 89
God Stats
3W - 0L
1,494 SR
Queue Stats
142W - 132L
1,644 Elo+
Party 1
Baron Samedi
Baron Samedi
Volxohr
Baron Samedi
Level 154
God Stats
7W - 1L
1,708 SR
Queue Stats
44W - 36L
1,574 Elo+
Party 1
Team Averages
Level 99
1,633 SR
1,594 Elo+

VS

Team Averages
Level 59
1,605 SR
1,574 Elo+
Bellona
Bellona
DespairGamingoff
Bellona
Level 47
God Stats
3W - 2L
1,940 SR
Queue Stats
60W - 59L
1,607 Elo+
Party 2
Thor
Thor
Patronulll
Thor
Level 31
God Stats
0W - 1L
1,267 SR
Queue Stats
19W - 13L
1,612 Elo+
Solo
Hachiman
Hachiman
SmiteeDoo
Hachiman
Level 25
God Stats
11W - 13L
1,574 SR
Queue Stats
21W - 23L
1,473 Elo+
Party 3
Freya
Freya
WHE3ZING
Freya
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 70L
1,599 Elo+
Party 2
Fafnir
Fafnir
drohoop
Fafnir
Level 156
God Stats
0W - 1L
1,744 SR
Queue Stats
35W - 30L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 3 / 3
9,120
570
5,279
10,200
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
 
Skadi
15
2 / 2 / 7
8,645
540
8,139
9,992
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mulan
AlphaBaba
Mulan
14
5 / 1 / 5
9,334
583
12,038
16,220
15,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
Overlord8709
Cerberus
15
5 / 3 / 3
9,375
586
8,066
12,196
13,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Volxohr
Baron Samedi
12
3 / 2 / 2
7,818
489
6,141
6,581
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
8,749
547
10,481
12,601
9,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 3
8,192
512
5,864
11,485
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
SmiteeDoo
Hachiman
12
1 / 2 / 0
7,154
447
4,440
8,152
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
WHE3ZING
Freya
12
2 / 6 / 1
7,638
477
7,644
12,919
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
drohoop
Fafnir
10
0 / 4 / 3
7,073
442
4,325
14,999
15,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
20
Kills
11
11
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
3
3
2.17
W
Skadi
 
Skadi
2
2
7
2.75
W
Mulan
AlphaBaba
Mulan
5
1
5
7.5
L
4
5
0
0.8
W
Cerberus
Overlord8709
Cerberus
5
3
3
2.17
L
4
3
3
1.83
L
Hachiman
SmiteeDoo
Hachiman
1
2
0
0.5
W
Baron Samedi
Volxohr
Baron Samedi
3
2
2
2
L
Freya
WHE3ZING
Freya
2
6
1
0.42
L
Fafnir
drohoop
Fafnir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,663
Damage
32,754
55,189
Taken
60,156
38,940
Mitigated
35,276
23,035
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,279
448
561
4,912
10,200
3,846
590
2,601
7,599
54,437
0
W
Skadi
 
Skadi
8,139
4,431
0
4,514
9,992
3,697
0
3,350
6,642
0
55,451
W
Mulan
AlphaBaba
Mulan
12,038
1,551
343
6,940
16,220
15,870
236
4,967
11,253
4,020
32,831
L
10,481
4,517
0
1,483
12,601
9,898
0
6,608
5,062
0
55,678
W
Cerberus
Overlord8709
Cerberus
8,066
393
0
3,249
12,196
13,292
374
147
12,049
47,413
0
L
5,864
1,888
0
3,398
11,485
3,683
0
3,267
8,073
0
47,730
L
Hachiman
SmiteeDoo
Hachiman
4,440
2,769
0
3,064
8,152
2,238
628
1,944
6,096
0
44,816
W
Baron Samedi
Volxohr
Baron Samedi
6,141
357
723
1,793
6,581
2,235
638
904
5,677
45,803
0
L
Freya
WHE3ZING
Freya
7,644
2,530
0
3,205
12,919
3,878
0
2,585
10,280
45,204
0
L
Fafnir
drohoop
Fafnir
4,325
866
0
2,478
14,999
15,579
0
4,850
9,772
22,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,292
Gold Earned
38,806
455
Minions Killed
416
0
Camps Cleared
0
1,511,865
Distance Traveled
1,459,412
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,120
570
107
7
0
302,582
3
W
Skadi
8,645
540
84
5
0
287,951
8
W
Mulan
9,334
583
41
3
0
310,161
4
L
Bellona
8,749
547
116
7
0
271,901
2
W
Cerberus
9,375
586
121
8
0
294,324
3
L
Thor
8,192
512
101
6
0
297,828
5
L
Hachiman
7,154
447
84
5
0
290,123
3
W
Baron Samedi
7,818
489
102
6
0
316,847
0
L
Freya
7,638
477
81
5
0
291,112
2
L
Fafnir
7,073
442
34
2
0
308,448
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role