Player Matchup

Ganesha
Ganesha
The Gorillaz II
Ganesha
Level 158
God Stats
5W - 6L
1,541 SR
Queue Stats
291W - 259L
1,588 Elo+
Party 1
Medusa
Medusa
VIPDiaperDan
Medusa
Level 128
God Stats
6W - 2L
1,732 SR
Queue Stats
329W - 234L
1,638 Elo+
Party 1
Achilles
Achilles
YubNubNChill
Achilles
Level 25
God Stats
2W - 0L
1,811 SR
Queue Stats
47W - 16L
1,701 Elo+
Party 1
Sol
Sol
actjets28
Sol
Level 69
God Stats
10W - 1L
2,047 SR
Queue Stats
50W - 32L
1,644 Elo+
Party 1
Fenrir
Fenrir
heymeere
Fenrir
Level 70
God Stats
18W - 3L
1,728 SR
Queue Stats
146W - 108L
1,634 Elo+
Party 1
Team Averages
Level 90
1,772 SR
1,641 Elo+

VS

Team Averages
Level 71
1,549 SR
1,604 Elo+
Charybdis
Charybdis
CallMeCalebJ
Charybdis
Level 104
God Stats
25W - 20L
1,554 SR
Queue Stats
708W - 596L
1,571 Elo+
Party 2
Susano
Susano
II Comikazie II
Susano
Level 108
God Stats
6W - 9L
1,478 SR
Queue Stats
725W - 594L
1,678 Elo+
Party 2
Ymir
Ymir
ThatEdgyWeeb1
Ymir
Level 38
God Stats
4W - 8L
1,425 SR
Queue Stats
214W - 151L
1,562 Elo+
Party 2
Cabrakan
Cabrakan
imgBanned
Cabrakan
Level 8
God Stats
11W - 4L
1,814 SR
Queue Stats
17W - 12L
1,595 Elo+
Party 3
Raijin
Raijin
killerGAPMAN
Raijin
Level 99
God Stats
5W - 4L
1,476 SR
Queue Stats
613W - 526L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 8
5,911
537
4,631
7,312
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
12
6 / 1 / 1
7,089
644
7,551
4,808
1,178
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
YubNubNChill
Achilles
12
7 / 1 / 2
7,394
672
7,832
8,340
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 4
6,421
584
3,973
4,035
1,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
heymeere
Fenrir
9
0 / 1 / 2
5,114
465
1,334
5,229
2,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CallMeCalebJ
Charybdis
10
2 / 3 / 0
5,995
545
5,657
8,547
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 0
6,045
550
2,277
6,546
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 6 / 1
4,805
437
1,294
11,283
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
imgBanned
Cabrakan
11
1 / 2 / 0
6,418
583
3,485
5,231
4,028
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
10
0 / 2 / 0
5,726
521
3,588
3,896
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
5
5
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CallMeCalebJ
Charybdis
2
3
0
0.67
L
2
2
0
1
L
0
6
1
0.08
W
0
2
8
2
W
Medusa
6
1
1
6.5
W
Achilles
YubNubNChill
Achilles
7
1
2
8
W
2
0
4
4
W
Fenrir
heymeere
Fenrir
0
1
2
1
L
Cabrakan
imgBanned
Cabrakan
1
2
0
0.5
L
Raijin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,321
Damage
16,301
29,724
Taken
35,503
12,590
Mitigated
13,042
10,712
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CallMeCalebJ
Charybdis
5,657
2,592
0
3,020
8,547
1,613
0
1,043
7,504
0
34,539
L
2,277
574
0
3,112
6,546
1,739
0
1,424
5,122
0
35,994
L
1,294
0
454
2,401
11,283
4,767
0
4,835
6,448
7,189
0
W
4,631
315
337
2,341
7,312
4,406
0
1,535
5,643
12,990
0
W
Medusa
7,551
3,944
0
366
4,808
1,178
0
82
4,726
0
49,726
W
Achilles
YubNubNChill
Achilles
7,832
2,018
0
4,171
8,340
3,134
0
2,268
6,018
0
40,947
W
3,973
939
0
2,367
4,035
1,362
0
1,362
2,439
32,600
3,732
W
Fenrir
heymeere
Fenrir
1,334
211
0
1,130
5,229
2,510
0
2,698
2,531
0
19,943
L
Cabrakan
imgBanned
Cabrakan
3,485
437
0
1,229
5,231
4,028
0
0
5,010
40,337
0
L
Raijin
3,588
233
0
160
3,896
895
0
1,038
2,858
29,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
28,989
299
Minions Killed
328
0
Camps Cleared
0
1,088,707
Distance Traveled
1,042,827
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,995
545
62
6
0
186,764
4
L
Susano
6,045
550
89
8
0
249,428
2
L
Ymir
4,805
437
14
1
0
204,209
0
W
Ganesha
5,911
537
2
0
0
207,883
0
W
Medusa
7,089
644
92
8
0
210,133
3
W
Achilles
7,394
672
86
8
0
258,186
5
W
Sol
6,421
584
74
7
0
196,571
5
W
Fenrir
5,114
465
45
4
0
215,934
2
L
Cabrakan
6,418
583
82
7
0
192,258
5
L
Raijin
5,726
521
81
7
0
210,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role