Player Matchup

Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Astany1
Chiron
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,531 Elo+
Party 2
Ah Puch
Ah Puch
Rytos300
Ah Puch
Level 98
God Stats
7W - 8L
1,580 SR
Queue Stats
255W - 311L
1,414 Elo+
Party 1
Arachne
Arachne
Vinizooka
Arachne
Level 115
God Stats
10W - 13L
1,442 SR
Queue Stats
193W - 246L
1,400 Elo+
Party 1
Kuzenbo
Kuzenbo
biondo1726
Kuzenbo
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 357L
1,400 Elo+
Party 1
Team Averages
Level 113
1,504 SR
1,449 Elo+

VS

Team Averages
Level 98
1,338 SR
1,399 Elo+
Yemoja
Yemoja
ArthurNegoseki47
Yemoja
Level 119
God Stats
0W - 3L
1,190 SR
Queue Stats
150W - 256L
1,368 Elo+
Party 3
Ao Kuang
Ao Kuang
Duuh-22sk
Ao Kuang
Level 130
God Stats
84W - 89L
1,490 SR
Queue Stats
459W - 654L
1,366 Elo+
Party 3
Janus
Janus
Jabuti_Do_Amassa
Janus
Level 114
God Stats
43W - 79L
1,438 SR
Queue Stats
318W - 492L
1,359 Elo+
Party 3
Tyr
Tyr
LPBahia
Tyr
Level 67
God Stats
0W - 4L
1,072 SR
Queue Stats
106W - 198L
1,362 Elo+
Party 3
Heimdallr
Heimdallr
feliperto03
Heimdallr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 77L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
10 / 2 / 5
12,781
581
19,033
16,544
5,552
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Astany1
Chiron
18
7 / 3 / 14
11,721
533
12,691
17,059
5,450
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

Ah Puch
Rytos300
Ah Puch
16
6 / 3 / 19
11,302
514
16,307
12,801
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Vinizooka
Arachne
17
14 / 4 / 8
12,470
567
14,916
18,636
6,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Kuzenbo
biondo1726
Kuzenbo
17
4 / 2 / 21
12,021
546
13,464
20,137
22,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 6
9,242
420
8,134
25,357
20,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ao Kuang
Duuh-22sk
Ao Kuang
16
2 / 9 / 0
9,812
446
7,896
21,982
7,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
8 / 9 / 1
11,079
504
14,962
15,635
4,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
14
1 / 7 / 1
9,222
419
9,869
16,053
15,957
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
feliperto03
Heimdallr
15
3 / 9 / 5
9,827
447
11,269
16,628
5,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
27
41
Kills
14
14
Deaths
41
67
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
2
5
6.25
L
0
7
6
0.43
W
Chiron
Astany1
Chiron
7
3
14
4.67
L
Ao Kuang
Duuh-22sk
Ao Kuang
2
9
0
0.22
L
8
9
1
0.94
L
Tyr
1
7
1
0.21
W
Ah Puch
Rytos300
Ah Puch
6
3
19
5.17
W
Arachne
Vinizooka
Arachne
14
4
8
4.5
W
Kuzenbo
biondo1726
Kuzenbo
4
2
21
7.25
L
Heimdallr
feliperto03
Heimdallr
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,411
Damage
52,130
85,177
Taken
95,655
44,678
Mitigated
54,347
38,269
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,033
3,666
0
8,214
16,544
5,552
6,685
5,191
11,281
77,738
0
L
8,134
506
898
3,694
25,357
20,222
137
12,472
12,429
45,277
0
W
Chiron
Astany1
Chiron
12,691
5,278
1,157
8,888
17,059
5,450
3,875
7,664
9,231
0
78,696
L
Ao Kuang
Duuh-22sk
Ao Kuang
7,896
2,950
0
7,407
21,982
7,640
762
10,028
11,544
60,889
0
L
14,962
128
419
814
15,635
4,885
0
8,091
7,238
55,657
0
L
Tyr
9,869
1,414
0
1,791
16,053
15,957
752
9,508
6,057
1,617
45,131
W
Ah Puch
Rytos300
Ah Puch
16,307
949
211
5,625
12,801
4,313
847
6,765
5,768
44,354
0
W
Arachne
Vinizooka
Arachne
14,916
11,552
0
6,497
18,636
6,631
0
6,881
11,656
0
60,701
W
Kuzenbo
biondo1726
Kuzenbo
13,464
4,120
0
7,677
20,137
22,732
442
7,146
12,860
45,193
0
L
Heimdallr
feliperto03
Heimdallr
11,269
3,974
0
1,476
16,628
5,643
0
7,013
9,383
0
53,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,295
Gold Earned
49,182
402
Minions Killed
447
0
Camps Cleared
0
2,272,966
Distance Traveled
1,911,739
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,781
581
133
6
0
426,820
6
L
Yemoja
9,242
420
58
3
0
373,100
4
W
Chiron
11,721
533
100
5
0
414,842
0
L
Ao Kuang
9,812
446
116
5
0
373,973
1
L
Janus
11,079
504
76
3
0
410,534
2
L
Tyr
9,222
419
91
4
0
370,207
0
W
Ah Puch
11,302
514
59
3
0
441,515
0
W
Arachne
12,470
567
60
3
0
539,381
0
W
Kuzenbo
12,021
546
50
2
0
450,408
6
L
Heimdallr
9,827
447
106
5
0
383,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role