Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BOSS_RAGNAR
Raijin
Level 88
God Stats
2W - 0L
1,680 SR
Queue Stats
82W - 67L
1,473 Elo+
Solo
Ra
Ra
PACK
Ra
Level 142
God Stats
2W - 3L
1,365 SR
Queue Stats
84W - 69L
1,505 Elo+
Solo
Da Ji
Da Ji
solidelas
Da Ji
Level 66
God Stats
79W - 67L
1,533 SR
Queue Stats
171W - 159L
1,544 Elo+
Solo
Team Averages
Level 109
1,516 SR
1,505 Elo+

VS

Team Averages
Level 71
1,490 SR
1,472 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Jengibre5528
Neith
Level 48
God Stats
47W - 31L
1,581 SR
Queue Stats
149W - 139L
1,478 Elo+
Solo
Tiamat
Tiamat
Schuleps
Tiamat
Level 64
God Stats
46W - 26L
1,649 SR
Queue Stats
425W - 469L
1,481 Elo+
Solo
Guan Yu
Guan Yu
UncleGess
Guan Yu
Level 83
God Stats
0W - 1L
1,219 SR
Queue Stats
1W - 3L
1,403 Elo+
Party 1
Loki
Loki
murdockdaredevil
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
9 / 2 / 10
11,657
1,166
16,992
6,187
2,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
 
Yemoja
17
3 / 0 / 18
11,345
1,135
8,304
10,514
14,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
16
1 / 3 / 13
9,417
942
5,436
8,025
2,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
PACK
Ra
17
2 / 0 / 18
10,488
1,049
12,897
6,102
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
solidelas
Da Ji
17
7 / 0 / 10
10,632
1,063
8,387
4,303
2,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

259

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 3 / 4
9,540
954
13,858
10,716
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 3
9,611
961
6,850
6,828
2,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Schuleps
Tiamat
15
0 / 3 / 4
9,122
912
8,425
9,109
4,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
UncleGess
Guan Yu
15
0 / 6 / 2
8,408
841
2,763
15,084
8,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 10 / 1
8,965
897
499
13,316
3,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
22
Kills
5
5
Deaths
22
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
2
10
7
W
Yemoja
 
Yemoja
3
0
18
12
L
Baron Samedi
 
Baron Samedi
1
3
4
1
W
Raijin
1
3
13
2.5
L
2
0
3
3.5
W
Ra
PACK
Ra
2
0
18
11
L
Tiamat
Schuleps
Tiamat
0
3
4
0.67
L
Guan Yu
UncleGess
Guan Yu
0
6
2
0.17
L
2
10
1
0.25
W
Da Ji
solidelas
Da Ji
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,016
Damage
32,395
35,131
Taken
55,053
24,593
Mitigated
23,829
10,066
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,992
8,736
0
833
6,187
2,506
0
3,715
2,472
0
43,419
W
Yemoja
 
Yemoja
8,304
1,448
1,595
1,581
10,514
14,547
0
5,849
4,665
17,391
0
L
Baron Samedi
 
Baron Samedi
13,858
472
1,902
3,125
10,716
4,254
0
5,929
4,737
41,364
0
W
Raijin
5,436
402
152
757
8,025
2,787
0
5,533
2,492
25,198
0
L
6,850
2,952
0
1,323
6,828
2,223
0
3,258
3,466
0
37,778
W
Ra
PACK
Ra
12,897
1,602
3,137
2,011
6,102
2,723
0
4,670
1,432
42,439
0
L
Tiamat
Schuleps
Tiamat
8,425
234
0
1,050
9,109
4,867
0
4,363
4,640
34,730
0
L
Guan Yu
UncleGess
Guan Yu
2,763
180
712
1,904
15,084
8,599
0
8,330
6,528
0
7,985
L
499
74
0
0
13,316
3,886
0
4,072
9,045
0
2,980
W
Da Ji
solidelas
Da Ji
8,387
2,050
0
0
4,303
2,030
0
2,516
1,787
0
16,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,539
Gold Earned
45,646
232
Minions Killed
206
14
Camps Cleared
3
971,354
Distance Traveled
979,082
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,657
1,166
74
7
5
183,884
0
W
Yemoja
11,345
1,135
14
1
0
192,697
3
L
Baron Samedi
9,540
954
69
7
2
204,453
4
W
Raijin
9,417
942
34
3
1
175,366
0
L
Neith
9,611
961
71
7
1
217,384
0
W
Ra
10,488
1,049
85
9
4
236,303
2
L
Tiamat
9,122
912
53
5
0
193,595
0
L
Guan Yu
8,408
841
9
1
0
198,334
0
L
Loki
8,965
897
4
0
0
165,316
2
W
Da Ji
10,632
1,063
25
3
4
183,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role