Player Matchup

Artemis
Artemis
CrimsonEclipzes
Artemis
Level 146
God Stats
3W - 2L
1,579 SR
Queue Stats
61W - 58L
1,492 Elo+
Party 2
Tiamat
Tiamat
MegaBioTitan
Tiamat
Level 144
God Stats
3W - 6L
1,664 SR
Queue Stats
41W - 46L
1,470 Elo+
Party 2
Artio
Artio
TeawithaKookie
Artio
Level 61
God Stats
8W - 11L
1,537 SR
Queue Stats
37W - 44L
1,421 Elo+
Party 2
Team Averages
Level 117
1,593 SR
1,461 Elo+

VS

Team Averages
Level 125
1,424 SR
1,462 Elo+
Artemis
Artemis
DEADSTROCK
Artemis
Level 160
God Stats
5W - 8L
1,339 SR
Queue Stats
297W - 300L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
PatateCapote
Gilgamesh
Level 107
God Stats
6W - 2L
1,516 SR
Queue Stats
68W - 68L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
Snadak
Zhong Kui
Level 107
God Stats
23W - 39L
1,416 SR
Queue Stats
128W - 201L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,352
557
9,026
12,198
4,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
12
2 / 3 / 2
8,854
590
10,140
13,353
8,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 2
8,311
554
3,005
17,666
18,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DEADSTROCK
Artemis
14
4 / 3 / 8
10,004
667
12,899
7,860
2,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
PatateCapote
Gilgamesh
14
4 / 1 / 8
9,825
655
15,897
13,670
11,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Snadak
Zhong Kui
14
4 / 0 / 8
9,910
661
11,722
10,036
6,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
12
12
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Artemis
DEADSTROCK
Artemis
4
3
8
2.67
L
Tiamat
2
3
2
1
W
Gilgamesh
PatateCapote
Gilgamesh
4
1
8
8
W
Zhong Kui
Snadak
Zhong Kui
4
0
8
8
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,171
Damage
40,518
43,217
Taken
31,566
32,333
Mitigated
20,589
10,153
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,026
1,468
0
2,046
12,198
4,992
0
4,031
7,758
0
30,818
W
Artemis
DEADSTROCK
Artemis
12,899
5,122
0
1,366
7,860
2,618
2,382
2,715
4,967
0
41,333
L
Tiamat
10,140
885
63
3,290
13,353
8,963
0
4,029
8,841
33,009
0
W
Gilgamesh
PatateCapote
Gilgamesh
15,897
2,450
0
1,056
13,670
11,289
56
6,454
6,774
8,090
33,934
W
Zhong Kui
Snadak
Zhong Kui
11,722
1,124
0
2,508
10,036
6,682
360
3,619
6,213
26,149
0
L
3,005
686
1,223
3,531
17,666
18,378
0
6,005
10,640
12,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,517
Gold Earned
29,739
145
Minions Killed
198
6
Camps Cleared
5
761,315
Distance Traveled
820,642
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,352
557
39
3
1
249,945
5
W
Artemis
10,004
667
92
6
2
246,989
1
L
Tiamat
8,854
590
78
5
4
261,017
5
W
Gilgamesh
9,825
655
62
4
3
292,308
5
W
Zhong Kui
9,910
661
44
3
0
281,345
0
L
Artio
8,311
554
28
2
1
250,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role