Player Matchup

Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum I
 
Mulan
Platinum I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
Dynam1cs
Anhur
Masters
Level 160
God Stats
14W - 7L
1,642 SR
Queue Stats
319W - 296L
2,342 MMR
Solo
Ymir
Ymir
Masters
GrizzlyDogChad
Ymir
Masters
Level 145
God Stats
7W - 7L
1,638 SR
Queue Stats
316W - 278L
2,774 MMR
Solo
Vulcan
Vulcan
Masters
Snix
Vulcan
Masters
Level 160
God Stats
3W - 0L
1,737 SR
Queue Stats
211W - 188L
2,621 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,603 SR
2,147 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 120
1,587 SR
2,268 MMR
He Bo
He Bo
Masters
 
He Bo
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond V
A1DogWater
Tyr
Diamond V
Level 157
God Stats
0W - 1L
1,617 SR
Queue Stats
189W - 163L
2,010 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
FiveSixBetaCuck
Heimdallr
Diamond IV
Level 67
God Stats
5W - 9L
1,511 SR
Queue Stats
160W - 120L
2,462 MMR
Solo
Awilix
Awilix
Masters
PigBacon1028
Awilix
Masters
Level 148
God Stats
0W - 1L
1,524 SR
Queue Stats
267W - 248L
2,497 MMR
Solo
Sylvanus
Sylvanus
Masters
RankedPhenom
Sylvanus
Masters
Level 69
God Stats
53W - 58L
1,783 SR
Queue Stats
260W - 232L
2,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
15 / 0 / 9
12,624
743
18,916
16,098
6,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
 
Mulan
17
3 / 2 / 11
10,840
638
12,241
14,891
16,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Dynam1cs
Anhur
17
3 / 5 / 10
10,744
632
8,793
13,425
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 2 / 17
10,502
618
7,005
18,970
19,324
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Vulcan
Snix
Vulcan
16
7 / 7 / 11
11,233
661
15,364
9,559
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
BastetOdinXing Tian

VS

Bans
CliodhnaArtioAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
7 / 5 / 4
9,235
543
12,532
10,348
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 7 / 1
7,755
456
7,247
19,061
12,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
FiveSixBetaCuck
Heimdallr
15
3 / 6 / 2
9,148
538
10,930
15,264
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
14
4 / 7 / 3
8,790
517
5,148
15,186
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
RankedPhenom
Sylvanus
14
2 / 7 / 6
7,931
467
7,226
15,488
11,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
32
Kills
16
16
Deaths
32
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
15
0
9
19.5
W
Mulan
 
Mulan
3
2
11
4.25
L
He Bo
 
He Bo
7
5
4
1.8
L
0
7
1
0.07
W
Anhur
Dynam1cs
Anhur
3
5
10
1.6
L
Heimdallr
FiveSixBetaCuck
Heimdallr
3
6
2
0.67
W
4
2
17
6.25
L
Awilix
4
7
3
0.79
L
Sylvanus
RankedPhenom
Sylvanus
2
7
6
0.71
W
Vulcan
Snix
Vulcan
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,319
Damage
43,083
72,943
Taken
75,347
49,201
Mitigated
36,182
26,935
Healing
18,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
18,916
10,116
0
5,000
16,098
6,694
3,659
4,465
11,549
0
108,117
W
Mulan
 
Mulan
12,241
647
0
7,901
14,891
16,621
932
1,070
13,306
11,976
51,229
L
He Bo
 
He Bo
12,532
191
0
894
10,348
3,622
0
6,337
3,924
58,007
0
L
7,247
702
0
4,962
19,061
12,001
0
3,536
14,823
2,880
43,102
W
Anhur
Dynam1cs
Anhur
8,793
5,152
0
4,447
13,425
3,586
1,771
3,632
9,747
0
57,206
L
Heimdallr
FiveSixBetaCuck
Heimdallr
10,930
5,917
0
3,789
15,264
4,822
1,406
3,882
11,331
0
73,393
W
7,005
1,489
2,897
5,635
18,970
19,324
245
5,026
13,913
31,591
0
L
Awilix
5,148
1,357
0
3,207
15,186
4,208
0
3,048
12,055
0
53,082
L
Sylvanus
RankedPhenom
Sylvanus
7,226
1,939
1,908
3,588
15,488
11,529
0
7,595
7,756
24,092
9,549
W
Vulcan
Snix
Vulcan
15,364
4,422
0
1,055
9,559
2,976
1,470
6,840
2,719
72,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,943
Gold Earned
42,859
561
Minions Killed
462
0
Camps Cleared
0
1,812,262
Distance Traveled
1,630,399
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,624
743
157
9
0
435,667
8
W
Mulan
10,840
638
114
7
0
358,674
4
L
He Bo
9,235
543
111
7
0
343,325
4
L
Tyr
7,755
456
88
5
0
320,906
7
W
Anhur
10,744
632
117
7
0
330,012
5
L
Heimdallr
9,148
538
132
8
0
297,540
6
W
Ymir
10,502
618
39
2
0
339,594
7
L
Awilix
8,790
517
94
6
0
354,614
1
L
Sylvanus
7,931
467
37
2
0
314,014
9
W
Vulcan
11,233
661
134
8
0
348,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role