Player Matchup

Tiamat
Tiamat
ArtThouInept
Tiamat
Level 156
God Stats
1W - 0L
1,525 SR
Queue Stats
6W - 13L
1,393 Elo+
Solo
Kukulkan
Kukulkan
DARKEIT64
Kukulkan
Level 149
God Stats
2W - 1L
1,699 SR
Queue Stats
32W - 24L
1,609 Elo+
Solo
Nike
Nike
Dark_Nips_Rises
Nike
Level 159
God Stats
13W - 10L
1,679 SR
Queue Stats
660W - 546L
1,505 Elo+
Party 1
Vamana
Vamana
PuTTyy
Vamana
Level 117
God Stats
3W - 0L
1,813 SR
Queue Stats
231W - 229L
1,543 Elo+
Solo
Rama
Rama
STDinStud
Rama
Level 158
God Stats
3W - 3L
1,393 SR
Queue Stats
127W - 113L
1,531 Elo+
Party 1
Team Averages
Level 148
1,622 SR
1,516 Elo+

VS

Team Averages
Level 119
1,583 SR
1,589 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Cav3man15
Poseidon
Level 126
God Stats
0W - 1L
1,549 SR
Queue Stats
44W - 36L
1,628 Elo+
Party 2
Hun Batz
Hun Batz
SMOK3YxDAxBE4R
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,624 Elo+
Party 2
Cthulhu
Cthulhu
Vladmorik
Cthulhu
Level 85
God Stats
6W - 6L
1,685 SR
Queue Stats
274W - 229L
1,581 Elo+
Solo
Persephone
Persephone
dwsGemini
Persephone
Level 129
God Stats
1W - 1L
1,681 SR
Queue Stats
26W - 19L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
8 / 1 / 14
13,362
742
32,648
17,193
13,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
DARKEIT64
Kukulkan
20
11 / 1 / 12
14,585
810
30,327
12,946
6,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 13
12,012
667
16,984
19,390
22,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
PuTTyy
Vamana
20
3 / 4 / 20
13,705
761
24,836
27,862
29,366
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
18
5 / 6 / 18
12,430
691
15,551
19,844
9,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
6 / 5 / 8
11,584
644
15,190
24,662
14,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Cav3man15
Poseidon
20
5 / 5 / 10
11,857
659
19,838
21,603
9,704
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
18
3 / 6 / 6
11,191
622
8,345
15,596
7,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Vladmorik
Cthulhu
20
0 / 4 / 16
12,138
674
20,365
42,653
39,707
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
dwsGemini
Persephone
16
3 / 12 / 7
11,395
633
19,319
23,214
9,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
64
32
Kills
17
17
Deaths
32
77
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
6
5
8
2
W
Tiamat
8
1
14
15
L
Poseidon
Cav3man15
Poseidon
5
5
10
2
W
Kukulkan
DARKEIT64
Kukulkan
11
1
12
17
W
5
5
13
2.3
W
Vamana
PuTTyy
Vamana
3
4
20
3.25
L
Hun Batz
3
6
6
1
W
Rama
5
6
18
2.33
L
Cthulhu
Vladmorik
Cthulhu
0
4
16
2
L
Persephone
dwsGemini
Persephone
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,346
Damage
83,057
97,235
Taken
127,728
81,602
Mitigated
81,175
41,917
Healing
53,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
15,190
5,785
3,907
4,325
24,662
14,822
0
11,631
12,750
0
30,516
W
Tiamat
32,648
1,415
677
7,082
17,193
13,075
790
11,540
5,653
49,994
0
L
Poseidon
Cav3man15
Poseidon
19,838
3,483
3,533
7,104
21,603
9,704
0
9,638
11,598
45,265
0
W
Kukulkan
DARKEIT64
Kukulkan
30,327
883
1,792
3,235
12,946
6,451
536
8,870
4,076
72,437
0
W
16,984
888
2,522
2,249
19,390
22,995
325
10,011
9,379
639
23,680
W
Vamana
PuTTyy
Vamana
24,836
9,780
7,416
10,737
27,862
29,366
1,527
14,501
13,361
0
41,498
L
Hun Batz
8,345
2,271
4,769
2,031
15,596
7,505
0
8,022
7,375
0
20,327
W
Rama
15,551
13,090
757
5,450
19,844
9,715
2,368
14,600
5,244
0
32,309
L
Cthulhu
Vladmorik
Cthulhu
20,365
588
4,012
17,449
42,653
39,707
0
20,705
21,626
37,113
0
L
Persephone
dwsGemini
Persephone
19,319
227
2,808
3,198
23,214
9,437
0
13,429
9,498
37,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,094
Gold Earned
58,165
215
Minions Killed
211
0
Camps Cleared
0
1,785,731
Distance Traveled
1,648,560
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,584
644
40
2
0
323,931
1
W
Tiamat
13,362
742
43
2
0
388,240
1
L
Poseidon
11,857
659
55
3
0
333,840
3
W
Kukulkan
14,585
810
85
5
0
396,255
1
W
Nike
12,012
667
17
1
0
350,481
2
W
Vamana
13,705
761
25
1
0
372,915
0
L
Hun Batz
11,191
622
34
2
0
322,843
0
W
Rama
12,430
691
45
3
0
277,840
1
L
Cthulhu
12,138
674
46
3
0
379,651
1
L
Persephone
11,395
633
36
2
0
288,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role