Player Matchup

Geb
Geb
Fruit Shnack
Geb
Level 39
God Stats
15W - 11L
1,540 SR
Queue Stats
110W - 118L
1,389 Elo+
Solo
Thor
Thor
MrLimpWaffle
Thor
Level 50
God Stats
3W - 2L
1,467 SR
Queue Stats
130W - 134L
1,485 Elo+
Party 3
Bastet
Bastet
Profbiggielil
Bastet
Level 23
God Stats
4W - 5L
1,512 SR
Queue Stats
76W - 47L
1,595 Elo+
Party 3
Hou Yi
Hou Yi
imEupho
Hou Yi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,467 Elo+
Party 4
Anubis
Anubis
oZwCf98-
Anubis
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,559 Elo+
Party 4
Team Averages
Level 53
1,504 SR
1,499 Elo+

VS

Team Averages
Level 83
1,513 SR
1,531 Elo+
Kali
Kali
 
Kali
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
AJShadmus
Baba Yaga
Level 151
God Stats
0W - 3L
1,453 SR
Queue Stats
399W - 373L
1,523 Elo+
Party 1
King Arthur
King Arthur
PrincessPeny
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,608 Elo+
Party 1
Ymir
Ymir
Spacelyy IV
Ymir
Level 89
God Stats
27W - 36L
1,512 SR
Queue Stats
279W - 301L
1,543 Elo+
Party 2
Heimdallr
Heimdallr
TLKx GroundFour
Heimdallr
Level 29
God Stats
6W - 8L
1,603 SR
Queue Stats
34W - 41L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 6
5,772
577
2,745
6,625
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 2 / 3
6,429
643
3,286
5,041
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 3
6,597
660
5,431
5,186
2,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
imEupho
Hou Yi
9
2 / 2 / 2
5,618
562
4,347
4,290
1,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
oZwCf98-
Anubis
12
5 / 0 / 3
7,220
722
8,743
7,051
3,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
5 / 3 / 0
5,975
598
3,825
7,343
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
AJShadmus
Baba Yaga
8
0 / 2 / 0
4,927
493
1,099
5,865
1,828
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
PrincessPeny
King Arthur
6
0 / 4 / 0
4,297
430
3,159
10,526
5,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 3 / 0
4,375
438
1,826
9,723
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
TLKx GroundFour
Heimdallr
8
0 / 2 / 1
4,992
499
2,890
4,016
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
5
5
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
5
3
0
1.67
L
Baba Yaga
AJShadmus
Baba Yaga
0
2
0
0
W
1
1
6
4
W
4
2
3
2.75
L
King Arthur
PrincessPeny
King Arthur
0
4
0
0
W
2
0
3
3.5
L
0
3
0
0
L
Heimdallr
TLKx GroundFour
Heimdallr
0
2
1
0.25
W
Hou Yi
imEupho
Hou Yi
2
2
2
1.5
W
Anubis
oZwCf98-
Anubis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,552
Damage
12,799
28,193
Taken
37,473
11,619
Mitigated
14,140
10,539
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,825
1,336
0
1,205
7,343
1,911
0
1,854
5,489
0
24,960
L
Baba Yaga
AJShadmus
Baba Yaga
1,099
74
0
1,352
5,865
1,828
0
0
5,502
24,293
0
W
2,745
590
113
1,069
6,625
3,411
0
978
5,614
16,859
0
W
3,286
881
0
970
5,041
1,832
0
0
5,013
0
34,936
L
King Arthur
PrincessPeny
King Arthur
3,159
907
0
1,048
10,526
5,724
0
4,661
5,824
0
19,266
W
5,431
979
0
2,558
5,186
2,218
0
1,099
4,053
0
35,071
L
1,826
491
193
1,848
9,723
3,653
0
4,033
5,690
13,039
0
L
Heimdallr
TLKx GroundFour
Heimdallr
2,890
1,563
0
1,207
4,016
1,024
0
940
3,076
0
23,296
W
Hou Yi
imEupho
Hou Yi
4,347
1,897
0
696
4,290
1,018
408
515
3,775
0
28,993
W
Anubis
oZwCf98-
Anubis
8,743
1,274
0
5,133
7,051
3,140
628
488
6,263
50,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,636
Gold Earned
24,566
331
Minions Killed
228
0
Camps Cleared
0
928,175
Distance Traveled
928,023
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,975
598
51
5
0
191,236
3
L
Baba Yaga
4,927
493
62
6
0
193,355
1
W
Geb
5,772
577
22
2
0
177,783
2
W
Thor
6,429
643
68
7
0
197,733
6
L
King Arthur
4,297
430
33
3
0
192,618
0
W
Bastet
6,597
660
76
8
0
198,475
3
L
Ymir
4,375
438
31
3
0
168,170
2
L
Heimdallr
4,992
499
51
5
0
182,644
1
W
Hou Yi
5,618
562
63
6
0
165,044
3
W
Anubis
7,220
722
102
10
0
189,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role