Player Matchup

Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
LaneOp
Ne Zha
Level 145
God Stats
4W - 3L
1,494 SR
Queue Stats
219W - 185L
1,581 Elo+
Solo
Eset
Eset
Mamacita202
Eset
Level 105
God Stats
3W - 4L
1,474 SR
Queue Stats
332W - 376L
1,464 Elo+
Solo
Ares
Ares
feliperto03
Ares
Level 58
God Stats
3W - 0L
1,523 SR
Queue Stats
103W - 77L
1,531 Elo+
Solo
Team Averages
Level 112
1,498 SR
1,515 Elo+

VS

Team Averages
Level 116
1,484 SR
1,455 Elo+
Bacchus
Bacchus
Happy_Creature
Bacchus
Level 114
God Stats
14W - 17L
1,484 SR
Queue Stats
622W - 633L
1,497 Elo+
Solo
Apollo
Apollo
Naptys
Apollo
Level 122
God Stats
11W - 7L
1,596 SR
Queue Stats
61W - 61L
1,546 Elo+
Solo
Erlang Shen
Erlang Shen
Rytos300
Erlang Shen
Level 98
God Stats
2W - 10L
1,239 SR
Queue Stats
255W - 311L
1,421 Elo+
Party 1
Hun Batz
Hun Batz
Vinizooka
Hun Batz
Level 115
God Stats
0W - 3L
1,422 SR
Queue Stats
193W - 246L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
biondo1726
Kukulkan
Level 133
God Stats
7W - 5L
1,681 SR
Queue Stats
302W - 357L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
5 / 0 / 3
9,247
661
8,517
5,790
1,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hou Yi
 
Hou Yi
14
4 / 1 / 0
8,147
582
5,636
7,711
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
LaneOp
Ne Zha
15
7 / 3 / 6
8,995
643
9,905
11,052
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

11
2 / 5 / 4
7,224
516
4,137
7,986
2,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 3
7,106
508
4,033
9,842
7,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
6,576
470
7,576
9,570
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Naptys
Apollo
11
2 / 4 / 1
6,570
469
3,551
8,108
2,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Rytos300
Erlang Shen
10
1 / 5 / 0
5,828
416
3,193
10,190
6,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
Vinizooka
Hun Batz
13
2 / 5 / 3
7,238
517
3,147
9,738
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
biondo1726
Kukulkan
14
5 / 4 / 2
7,881
563
7,048
6,955
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
19
Kills
10
11
Deaths
19
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
3
6.5
W
Hou Yi
 
Hou Yi
4
1
0
4
L
0
1
6
3
W
Ne Zha
LaneOp
Ne Zha
7
3
6
3.33
W
2
5
4
0.8
L
Apollo
Naptys
Apollo
2
4
1
0.63
L
Erlang Shen
Rytos300
Erlang Shen
1
5
0
0.2
L
Hun Batz
Vinizooka
Hun Batz
2
5
3
0.7
L
Kukulkan
biondo1726
Kukulkan
5
4
2
1.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,228
Damage
24,515
42,381
Taken
44,561
19,960
Mitigated
23,420
12,845
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,517
3,241
247
3,088
5,790
1,956
1,554
355
5,435
0
56,625
W
Hou Yi
 
Hou Yi
5,636
2,264
0
1,955
7,711
3,151
0
2,946
4,765
0
60,210
L
7,576
1,282
0
2,024
9,570
8,456
0
3,554
6,016
20,868
0
W
Ne Zha
LaneOp
Ne Zha
9,905
3,245
0
4,995
11,052
4,219
0
2,417
8,635
0
57,804
W
4,137
395
308
1,116
7,986
2,919
0
5,131
2,855
34,172
0
L
Apollo
Naptys
Apollo
3,551
2,532
0
2,182
8,108
2,804
0
984
7,124
0
33,340
L
Erlang Shen
Rytos300
Erlang Shen
3,193
1,094
0
554
10,190
6,926
0
218
9,972
0
23,290
L
Hun Batz
Vinizooka
Hun Batz
3,147
827
0
3,114
9,738
2,942
0
888
8,850
0
37,723
L
Kukulkan
biondo1726
Kukulkan
7,048
512
0
1,262
6,955
2,292
592
2,526
4,429
47,608
0
W
4,033
104
0
1,136
9,842
7,715
0
3,998
5,844
20,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,719
Gold Earned
34,093
412
Minions Killed
324
0
Camps Cleared
0
1,295,259
Distance Traveled
1,319,144
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,247
661
115
8
0
247,708
3
W
Hou Yi
8,147
582
99
7
0
250,740
1
L
Bacchus
6,576
470
23
2
0
274,733
8
W
Ne Zha
8,995
643
107
8
0
295,802
1
W
Eset
7,224
516
69
5
0
231,269
3
L
Apollo
6,570
469
79
6
0
244,169
2
L
Erlang Shen
5,828
416
41
3
0
258,870
0
L
Hun Batz
7,238
517
79
6
0
287,851
0
L
Kukulkan
7,881
563
102
7
0
253,521
6
W
Ares
7,106
508
22
2
0
269,740
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role